Generally favorable reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 7 out of 8
  2. Negative: 0 out of 8
  1. Feb 15, 2013
    Dungelot is a traditional rogue-like game with a casual attitude.
  2. Jan 18, 2013
    Featuring simplified gameplay, clean graphics, and fun RPG elements, Dungelot gives novices an engaging introduction to dungeon exploration.
  3. Jan 25, 2013
    Dungelot was the first roguelike I've played that didn't leave me sweating each choice I made. Dropping the pressure will bother some hardcore genre fans, but this is a casual interpretation that's definitely more fun the deeper you descend.
  4. Jun 24, 2013
    The thing I particularly admire about Dungelot is the interface - uncovering tiles as a means of playing a roguelike isn't new, but tapping tiles is a good way to play one on a touchscreen.
  5. Feb 11, 2013
    This is a great introduction to the rogue-like genre for any who are curious but have been put off by the uncompromising difficulty of other titles. Simple and engaging RPG dungeon crawling.
  6. Jan 18, 2013
    This is a game that is both punishing and rewarding in equal measure, though at times it feels like the balance is still being tweaked and understood.
  7. Jan 15, 2013
    It's not the most complex roguelike, or the cleverest. It is, however, just right for a casual dungeon delve on a mobile device. There's just enough meat to keep it compelling, and not so much complexity that you'll ever have trouble recalling your strategy when you come back from a break.
  8. Jan 22, 2013
    Dungelot should be applauded for its lack of a secondary in-game currency, and the inability for the player to purchase coins for real-world money.

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