- Publisher: Shaun Inman
- Release Date: Aug 16, 2012
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Aug 20, 2012100The graphics and music are also excellent, and really hit home for someone that grew up with the retro classics.
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Aug 20, 201280Like the conventions it bucks, this one escapes the faux pas of a potentially poor start, and gets exponentially better each time you play.
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Aug 19, 201280The player has so much more control in Super Crate Box than they do in Flip's Escape, and that's why I think that game works better with the same concept.
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Aug 17, 201280Sure, the controls may not be as approachable as its predecessor, and the game may be a bit simplistic for even an endless runner these days, but the implementation is solid, and the look and feel is a perfect carry-over from The Last Rocket.
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Aug 31, 201260It's good to see Inman opting for something other than a straight sequel, but this is one space odyssey that won't last you much longer than a pleasant hour or so.
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Aug 21, 201260A simple arcade throwback that is quite punishing, though exudes a certain charm all the same.
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Aug 21, 201260Fans of The Last Rocket will no doubt welcome the chance to continue their travels, but it's a tough sell for those who have come to expect a little more from their runners. Still, it would be churlish not to acknowledge that this is at least something different in a stale genre.