Metascore
71

Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 4 out of 7
  2. Negative: 0 out of 7
  1. Aug 19, 2012
    80
    The player has so much more control in Super Crate Box than they do in Flip's Escape, and that's why I think that game works better with the same concept.
  2. Aug 31, 2012
    60
    It's good to see Inman opting for something other than a straight sequel, but this is one space odyssey that won't last you much longer than a pleasant hour or so.
  3. Aug 17, 2012
    80
    Sure, the controls may not be as approachable as its predecessor, and the game may be a bit simplistic for even an endless runner these days, but the implementation is solid, and the look and feel is a perfect carry-over from The Last Rocket.
  4. Aug 20, 2012
    80
    Like the conventions it bucks, this one escapes the faux pas of a potentially poor start, and gets exponentially better each time you play.
  5. Aug 21, 2012
    60
    A simple arcade throwback that is quite punishing, though exudes a certain charm all the same.
  6. Aug 21, 2012
    60
    Fans of The Last Rocket will no doubt welcome the chance to continue their travels, but it's a tough sell for those who have come to expect a little more from their runners. Still, it would be churlish not to acknowledge that this is at least something different in a stale genre.
  7. Aug 20, 2012
    100
    The graphics and music are also excellent, and really hit home for someone that grew up with the retro classics.

There are no user reviews yet.