FUBAR: 24HR iOS

FUBAR: 24HR Image
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  • Summary: FUBAR was developed in one 24-hour session on March 18, 2011 by engineers from appMobi and artists from Postage as an experiment in rapid game development using HTML5.We believe this is a great example of how far HTML5 has come as a gaming platform, and how rapidly compelling games can beFUBAR was developed in one 24-hour session on March 18, 2011 by engineers from appMobi and artists from Postage as an experiment in rapid game development using HTML5.We believe this is a great example of how far HTML5 has come as a gaming platform, and how rapidly compelling games can be built with modern tools such as ImpactJS and appMobi.Works on iOS versions 4.3+ Expand
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