i Love Katamari Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 1 Critic Awaiting 3 more reviews What's this?

User Score
tbd

No user score yet- Awaiting 3 more ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: The King of All Cosmos has accidentally knocked all the stars out of the sky during a crazy night out. It is up to the pint-sized Prince to put the twinkle back in the heavens in i Love Katamari. i Love Katamari delivers an experience only possible on the iPhone/iPod touch.

    The gameplay is
    simple! Tilt your iPhone/iPod touch to roll your katamari with precision. Roll the katamari ball over various objects in each stage. As more and more objects are rolled up, your katamari will increase in size and it becomes possible to roll-up larger and larger objects.

    Features a range of fun-filled modes, such as "Story Mode" (roll up items requested by the King of All Cosmos), "Time Attack Mode" (make a katamari as large as possible within the time limit), "Exact Size Challenge Mode" (roll up to the exact target size), and "Eternal Mode" (roll at your own pace without any time or size limit).
    Join the Prince in this addictive ball-rolling adventure!

    CHECK OUT THESE OTHER COOL NAMCO GAMES:

    - Garters & Ghouls
    - Mr. Driller
    - Solitaire: Deck of Cods
    - Worst-Case Scenario
    Expand
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jul 11, 2011
    80
    It can be better, definitely deserves another release but you can't go wrong with the price tag.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Apr 19, 2012
    6
    It's too short for it's own good, it doesn't provide as much in the way of objects and the game feels a little empty. There's generally limited items you'll have to roll up. There's not as much stuff to collect compared to the earlier games. The controls have a steep learning curve; I'm not sure about this one....... but it is still a little fun. Collapse