Generally favorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
Stream On
  1. Oct 9, 2011
    It is not the best in the genre, but still worth getting for the cool world of jelly that the developer, Infinite Dreams, has created.
  2. Oct 7, 2011
    A straightforward tower defence game blessed by beautiful visuals.
  3. Oct 3, 2011
    As tower defense games go, Jelly Defense starts out with the potential to be one of the greats. Unfortunately, it never really lives up to this possibility, and that's really too bad because it manages to get some very big aspects very right in very big ways. It's sort of like JELL-O that way: it looks like it'll be awesome, but then turns out to be merely okay.
  4. Oct 4, 2011
    While Jelly Defense is pretty formulaic, it is fun for a time, until the difficulty level ramps up and players step away out of frustration. It's unfortunate as early levels are quite fun but trial and error does not make a great game, it just annoys.
User Score

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. Mar 4, 2017
    Beneath the gloss are TERRIBLE tower defense mechanics. Here, let me list the fails: (1) Lanes are wide enough that enemies can randomlyBeneath the gloss are TERRIBLE tower defense mechanics. Here, let me list the fails: (1) Lanes are wide enough that enemies can randomly escape your fire, leaving you to discover their "actual" path by trial and error. (2) No way to "earn back" lost base points, so if you lose even one, you have to restart if you're going for 100% score. (3) After about game's mid point, you can't beat levels using your own strategy. The game demands a VERY NARROW strategy to progress, EVEN if you're not going for a 100% score. (4) The game throws shiny new towers at you, then requires you to NOT use them to finish the very next stage. TERRIBLE game design. Seriously, I looked up how people beat a particularly hard stage, and you can't use the new towers. (5) Crucial power ups can be "lost" within a half a second of appearing. They literally fall from the sky and disappear off cliffs. About half of these are crucial, and if you miss one you're screwed and your time has been wasted.

    This game is good for about an hour, then it REVELS in wasting your time through trial and error restarting. The high scoring professional reviews DID NOT play through the game, and the low scoring reviews did, and echo my criticism. I've played enough GOOD tower defense games to know when things are "difficult" or just "stupid". This one is just stupid.
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