Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 1 out of 8
  2. Negative: 0 out of 8
  1. Oct 5, 2012
    A fun little physics puzzle game bogged down by its free to play monetization trappings.
  2. Oct 3, 2012
    Jumpster is a game that could have been awesome, but with the way the game's economy is designed it ends up being an exasperating experience.
  3. Oct 3, 2012
    Jumpster is more than a money-making vehicle. It's actually a well thought-out platform adventure with imaginatively-designed environments and tricky stages full of cool set pieces, from spikes and breakable objects to monsters, trampolines and switches.
  4. Sep 30, 2012
    A departure from their usual hidden object adventures, Jumpster's misnomer (Flingster might have been more appropriate) isn't nearly as egregious a misstep as its overly aggressive IAP system.
  5. Sep 30, 2012
    Jumpster has a lot going for it. But constant IAP reminders and a sneaky time-lock such a short time into the game promote more frustration than enjoyment, which results in a massive shame.
  6. Sep 27, 2012
    While I was not a fan of the freemium mechanic, you can't beat an app that's free to play. Just keep in mind that you may only be able to play this game once every few hours unless you want to spend the cash to play more often.
  7. Sep 26, 2012
    The level design encourages planning and more than just trial and error, the physics hit the spot and the graphics are well designed, but for anyone with an aversion for the hard sell within a game Jumpster doesn't do itself any favours. Retweet this!
  8. Sep 26, 2012
    This focus on in-app purchases is a little infuriating as no one likes to be encouraged to spend quite so readily, even when playing a free to play game. There's no need to spend this money but the constant reminders will still frustrate. It dampens an otherwise enjoyable title.

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