Metascore
68

Mixed or average reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 10 out of 27
  2. Negative: 2 out of 27
  1. Jun 27, 2012
    90
    Mass Effect: Infiltrator honors de series. After the first and mediocre first attempt of EA and Bioware in iOS, now Mass Effect and its universe have a great adaptation, with ever growing content.
  2. Apr 4, 2012
    90
    Not just a great way to boost your Galaxy Readiness, but one of the best games the iOS platform has to offer.
  3. Apr 2, 2012
    85
    IronMonkey Studios have done a brilliant job in bringing a bite sized version of the Mass Effect story to the mobile world.
  4. Jul 17, 2012
    82
    Finally, and this may be inconsequential to the game, or indeed the entire Mass Effect universe, but why are there so many Australians in space?
  5. Mar 19, 2012
    80
    Mass Effect: Infiltrator isn't much of a companion piece to the new console game, but rather an independent action shooter that uses some familiar designs and set pieces from the console series. There is very little role-playing and even less story, but if you crave a challenging action-shooter that's all about stylish combat that mixes weapons and powers and top-tier production values then it doesn't get much better than this.
  6. Mar 13, 2012
    80
    A cover-based shooter with RPG elements and great visuals but little to no story, Mass Effect Infiltrator offers enjoyable, quick-burst gameplay in bite-sized pieces that feels right at home on a mobile device.
  7. Mar 12, 2012
    80
    I really did enjoy Mass Effect: Infiltrator and is serves as a wonder companion to the just released Mass Effect 3. I do wish it tied in story wise a little closer to that game, since I'd wager that most of us are playing the two concurrently. Despite this, it's given me a way to enjoy the world while away from home, and more Mass Effect is always a welcome sight.
  8. Mar 7, 2012
    80
    Tie-ins often get a bad rep (and for good reasons), but Mass Effect Infiltrator is worthy of play in its own right, which is high praise for games of this type - while not a true miniaturization of the full game, it captures the title's combat and style while providing something distinctly 'iOS' in its execution.
  9. Mar 6, 2012
    80
    Even though Infiltrator's controls could use a little tweaking, they're still extremely intuitive. The combat is very satisfying and exhilarating when it flows properly. Plus old chapters can be reloaded to earn even more cash if things start to get too tough. I have to admit I'm very, very impressed.
  10. Mar 13, 2012
    75
    An interesting spin-off to the main Mass Effect universe, only the most hardcore of fans will look past the repetitive on-rails game play and iffy controls.
  11. Jun 19, 2012
    70
    Technically convincing Mass Effect Infiltrator is a step forward for EA Mobile gaming but not a new point of arrival.
  12. Apr 17, 2012
    70
    Looks great, but plays in a way that proves that iPad is not an action games device. [Apr 2012]
  13. Mar 22, 2012
    70
    Mass Effect Infiltrator aims for cover based shooting on iOS and actually hits it pretty close to the mark. A couple of cover issues here and there don't spoil the enjoyment of a fast paced, tactical game with a lot of replay value. Whilst the story might be a tad bland for loyal fans of the series, Infiltrator is a sound game that all iOS users should try.
  14. Mar 12, 2012
    70
    Infiltrator provides a small slice of the big budget experience on a portable device, and there's a wonderful sense of satisfaction that comes from cutting through a small band of soldiers. It also helps that it's easy on the eyes and presents a decent story.
  15. Mar 8, 2012
    70
    Overall, Mass Effect fans could take or leave Infiltrator. It's not some important lost lore chapter. It's the best mobile Mass Effect experience yet, but it's got a long way to go to catch up with its console big brother.
  16. Mar 6, 2012
    70
    Granted, it's not some cheap mini-game or crappy animated comic, but it still feels more like a quickly-planned tie-in than a full standalone experience.
  17. Apr 3, 2012
    68
    A well-made lite tie-in rather than any meaningful canonical contribution. [Apr 2012, p.92]
  18. Mar 14, 2012
    65
    Infiltrator's rote and unexceptional gameplay doesn't live up to the promise of the game's gorgeous visuals. Gamers that don't mind some control frustrations will find a lot to like within the six hour campaign, but there are also plenty of ways the experience could have been spiced up and smoothed out.
  19. Jun 15, 2012
    61
    Infiltrator is just an average distraction for Mass Effect fans.
  20. Mar 14, 2012
    60
    Fantastic to look at and occasionally excellent to play, but too cumbersome and frustrating to do justice to the brand.
  21. Mar 13, 2012
    60
    Unless you're looking to get more mileage out of the "end" of the Mass Effect franchise (for now), I wouldn't recommend picking up Infiltrator for its current price. Although it offers a decent amount of shooting action, it's fairly generic, and doesn't really do anything other than offer a nice time waster for an afternoon.
  22. Mar 11, 2012
    60
    Good graphics are not enough. Infiltrator embraces the TPS gameplay letting down every RPG influence and offering an experience lacking every reference with the original series. It's better than Galaxy, but much more could have been done.
  23. Mar 10, 2012
    60
    This game disappoints Mass Effect fans, due to a bad control system and a too high price.
  24. Mar 8, 2012
    58
    Mass Effect Infiltrator is definetly an improvement over the horrible Galaxy, but still a disappointing attempt to deliver the Mass Effect universe on the App Store. Bland story and characters and boring gameplay mechanics are the major flaws that can't be overlooked.
  25. Apr 18, 2012
    50
    Mass Effect: Infiltrator is a generic third-person shooter that leaves out the best aspects of the franchise. While the combat is occasionally fun, it can quickly become repetitive and fiddly.
  26. Mar 31, 2012
    48
    Short development cycle or utter lack of talent? The abrupt ending supports the first of these theories. But, no matter the case, $6.99 is way too much for this piece of "entertainment".
  27. Mar 6, 2012
    25
    This game is one big mess (effect).
User Score
4.7

Generally unfavorable reviews- based on 27 Ratings

User score distribution:
  1. Positive: 1 out of 4
  2. Negative: 2 out of 4
  1. Mar 9, 2012
    6
    It's actually pretty decent, but it's nothing like the real thing..just keep that in mind. Usually, I dislike shooting games on my iPad butIt's actually pretty decent, but it's nothing like the real thing..just keep that in mind. Usually, I dislike shooting games on my iPad but this game actually has some decent controls, but they tend to be a bit chaotic sometimes. Also, if you're looking for a story like the real Mass Effect, don't buy this. The story is rather thin and paragon/renegade choices are limited to kill/don't kill. It's an ok shooter and it has some real nice graphics, but don't expect anything more. Full Review »
  2. Nov 26, 2014
    4
    Mass Effect Infiltrator is a subpar third-person shooter. Like all apps developed by Arctic Monkey studios, the graphics look phenomenal. TheMass Effect Infiltrator is a subpar third-person shooter. Like all apps developed by Arctic Monkey studios, the graphics look phenomenal. The studio unfortunately focuses more on graphical prowess; creating games that lack any depth or intrigue. It's splendid to look at, but MEI did not offer enough compelling content to hook me past the first two or three levels.
    The first thing you should know about MEI is it's nothing like Mass Effect. The game is linear in both it's storytelling and gameplay, has no consequential decisions let alone character interaction, and lacks any roleplaying features. I wasn't expecting a fully fledged Mass Effect game, but some role playing and character interaction would have distinguished it from a run-of-the-mill shooter.
    Combat involves barebones shooting through hordes of enemies. To the developers credit, the enemy variety and power ups were pretty cool. There were about twenty different enemies I encountered, each containing different health stats, weapons, shields, and special abilities to keep the gameplay interesting. There are even some boss fights in between that helped the pacing. The games powerups offered unique abilities that allow your character to turn invisible, levitate enemies, and much more.
    Unfortunately, gameplay elements limit the game's freedom. For example, you can only use powerups or shoot enemies you are locked onto, limiting some creative maneuvers. Invisibility can temporarily delay gunfire, but there is no way to take down enemies silently. And beyond points of cover and explosive barrels, the environments offer no way for your character to improvise.
    Beyond that, there's not much else to say about the game. The story is boring, cliched, and lacks any depth. The main character does win the game any points either, acting as a rough and tough soldier without any soul. Non-stop catchphrases such as "Hello!" "Everyone dies..." and "Peek-a-boo!" don't improve his likeability. While a friend of his died in the enemy's hand, the game didn't clearly indicate why he was fighting both factions of this galactic war.
    There were moral decisions in the game, but they did not amount to anything. You would approach a random NPC and be given the option to kill or spare him or her. There was no compelling reason to do either because the NPCs neither say nor do anything to convince you one way or the other. The "moral decisions" did not impact gameplay either, and I assume will only amount to a cliched multiple ending.
    There is no roleplaying in the game. The character can however upgrade his weapons or armour. Currency can be found scattered throughout the game and after a fight between multiple enemies, the game usually rewards the player with some cash. The upgrades are pretty rudimentary though, only upgrading health, damage, etc. with the exception of the three additional power-ups you can purchase.
    The graphics may be the game's only saving grace. The backdrops look nice, the sound design and voice acting are top notch (even if the lines are bland), and the games textures, particle effects, and polygon count stand out from most iOS shooters. The environments however never feel plausible. The extreme linearity of them make areas like space stations look nothing more than mazes of randomly placed computer and desks. On top of that, the lack of interactivity with NPCs or the environment makes the graphics and presentation only a thin icing on a below average cake.
    Don't get me wrong. The mindless shooting can be fun and the enemies did offer a challenge. Despite the graphics though, Mass Effect Infiltrator contains less substance and variety found in your average shooter. Skip it.
    Full Review »
  3. May 6, 2013
    8
    Pretty decent game, played it on my Galaxy S2 and works great. Controls work pretty good, only wen you go in panic mode then you notice whyPretty decent game, played it on my Galaxy S2 and works great. Controls work pretty good, only wen you go in panic mode then you notice why you absolutely need a controller, keyboard etc etc. I like the game and enjoy it, I like that you can upload your progress to "Galaxy at war" So at the BioWare Social N7 HQ you have the info besides your Multi-player info. And it counts as war assets in ME3.

    Sure is nice to play around in the ME universe wen you have a spare moment.
    Full Review »