Mixed or average reviews- based on 11 Ratings
Oct 17, 2013A friend suggested this game to me and I instantly downloaded it. The game is enjoyable but I found that enjoyment was short lived. The ideaA friend suggested this game to me and I instantly downloaded it. The game is enjoyable but I found that enjoyment was short lived. The idea is there, buy heroes, train them and use them for good fighting crime and saved innocents. But the game soon gets incredibly repetitive the challenges/or combat are not deep and there are not enough varying scenarios. There's is not much scope to the game when you really get into it its a shame as I feel this could have been a great in-depth hero management game that would last. Alas I played it and get pretty far into it, but once most of the heroes were maxed out I got a little bored.… Full Review »
Aug 4, 2013Back during the heyday of PC gaming, there was one that ran under the radar but deserved more credit. In later years, it became more of a hit,Back during the heyday of PC gaming, there was one that ran under the radar but deserved more credit. In later years, it became more of a hit, primarily because it broke the mold. That game was Evil Genius, which put you in the position of being a megalomaniac Bond-type villain scheming to take over the world through henchmen and a combination of base building and broader strategy. Double Fine's Middle Manager of Justice (henceforth MMoJ) follows in similar spirit, if not complexity. Let's have a look. To start with, MMoJ is all about, yep, management. Except, unlike Smooth Operators, you're not staffing some dull office building with a bunch of corporate drones. No, your job is to fight crime with a staff of crack superheroes. Decide who to hire, equip them with better equipment, train them in more advanced skills, and decide who to send on which missions. Most missions give you an option to be either hands-on or hands-off. Micromanagement generally means that your heroes have a better chance of getting through a fight intact, but it's your option. There are several mechanics at work in MMoJ: A base-building component that allows you to outfit and upgrade your base; a management component that makes you responsible for the hiring, training, and improvement of your heroes; and a quasi-turn strategy combat system, half-automatic (attack every turn) and half-manual (when to use special abilities and items). Like many iOS games, there is a premium currency, but it's easy to come by and doesn't leave the player feeling obligated to buy through IAP. For a free game, that's not only uncommon, but delightfully refreshing. The length of gameplay is outstanding; ignore the fact that it's a free app, and the game has a lot of distance to it. Soundtrack is catchy (repetitive, but you generally won't notice and can turn it off). Sound and graphics are spot-on for the intent: a digital living comic book, and all aspects of the game's design follow that feel perfectly (some may call the graphics simplistic, but they're supposed to be). On the downside, missions do end up getting a little repetitive, giving the game a grindy sort of feel after a little while, but you can still stay involved. (This also allows the player to tune up lower-level heroes and try new strategies, as well as providing a fairly steady cash flow for improvements.) It also lacks complexity; unlike, for example, Evil Genius, base building is very much scripted and rigid. In the end, though Middle Manager of Justice is a very good game on its own merits, and is worth many hours of entertainment. Add in the fact that it's also a free app and you have a slam-dunk app. Not perfect (but so few are), but an excellent way to while away some time. A well-earned 8 out of 10 for Middle Manager of Justice, a delightfully different twist on the management genre.… Full Review »
Dec 17, 2012You are, as the name suggests, the Middle Manager of Justice, and you are hired to run a branch of a superhero business, set up to fight crimeYou are, as the name suggests, the Middle Manager of Justice, and you are hired to run a branch of a superhero business, set up to fight crime and defend the town.
You as a manager have to hire superheroes, and train, motivate, teach and delegate work to them to improve their skills as a superhero and level them up to fight baddies, and leading them up to fight bosses.
The graphics, for a start, are superb, with the characteristic art style accompanying the aim of the fame very well. As well as retina display graphics, there is a host a jokes to keep you smiling throughout your gameplay.
The gameplay in this game is a mixture of strategy and RPG, you yourself are playing the role as the manager to ensure that your superheroes are the best they can be and are capable of fighting the hardest of foes. Strategically you have to plan on when to upgrade your skills as a character and decide when to take on which of three skills every time you get an upgrade; Health, Power and Intelligence.
The gameplay can get quite repetitive as there is only 3 different scenarios in which you must help out the city; Beatting up bad guys, Stopping a runaway bus, and saving someone from a burning building.
After playing the game for a few hours you will easily fix your way around the controls and innovative gameplay. Unfortunately the game revolves and around money (In game, not real. But you can buy extra cash with your own credit if you would like), and sort of relies on it too much, as I constantly found myself dating to upgrade the computer room so my superheroes could make me some dough.
Very good game and couldn't recommend it more, especially for a freemium. Innovative gameplay, great character designs, and a fantastic use of a managerial position in a game, which I think make the game that bit more funny. Unfortunately I level capped my manager without even reaching the 5th area which meant that there was no point in me doing any of the challenges in a certain time.
With all that, Defianetely a game to download .. Now! It will give you at least 2 hours of solid fun gameplay
7/10… Full Review »