Rock Runners Image

Mixed or average reviews - based on 11 Critics What's this?

User Score

No user score yet- Be the first to review!

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Can't stop the rock.
    Take control of an energetic, running, jumping, swinging runner in this hugely entertaining action platform game. Leap across puddles of radioactive goo, swing over gaps using your light-beam grapple, and zip through portals on your way to completing each stage.
Score distribution:
  1. Positive: 6 out of 11
  2. Negative: 0 out of 11
  1. Feb 14, 2013
    The boost mechanic is what makes Rock Runners feel truly special. Performing a perfect run on a level, all while boosting, feels so smooth and rewarding that you just want to do it again on the next stage. Although there are some issues with in-game hitching (that, and the pause menu could use a count-down timer on resume), there is very little negative to say about Rock Runners.
  2. Apr 13, 2013
    The cartoony style gets samey after a while, but this is high quality platforming. [May 2013, p.87]
  3. Feb 15, 2013
    Rock Runners is a rock-solid bite-sized platformer that may err on the side of being too 'casual', but much like any other snack you get a burst of enjoyment each time you chow down on a level and can't help but plow in to the next one immediately.
  4. Feb 22, 2013
    Rock Runners is Chillingo’s fun little twist on the endless runner genre, smartly combining platforming with the popular genre.
  5. Feb 18, 2013
    Rock Runners is a great addition to the one-button runner genre, and runner fans should definitely consider giving it a whirl. What we really need now is a sequel that isn't so dependent on the same content being mashed together over and over again.
  6. Feb 15, 2013
    Rock Runners is good, but not great with some nice action sequences that can be a bit dull with the basic one touch interaction.
  7. Feb 14, 2013
    Rock Runners does some things in a fresh way such as the excellent inspired level selection menu, and adding some exploration to an automatic runner. The hero running through the mines is a bit too generic, and I get that this might be to be able to customize him. Still I prefer a proper character with a name, and a reason for me to care.

See all 11 Critic Reviews