Mixed or average reviews - based on 6 Critics

Critic score distribution:
  1. Positive: 2 out of 6
  2. Negative: 1 out of 6
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  1. May 31, 2012
    In the end, Rock(s) Rider isn't a failure; it just comes up a little short. With a little patience players can learn to work around the controls (for the most part), but a little tweaking would make a much-needed difference.
  2. Jun 8, 2012
    Rock(s) Rider has it's fair share of faults, mostly in setting levels which feel just the wrong side of unfair and having a camera which is zoomed in a little close. As with every other game in this genre, the physics isn't as good as it is in Redlynx's title by a long shot, the bike is often far too light to seem realistic.
  3. Jun 7, 2012
    Rock(s) Rider is a great example of a skill-based time-trial title, but in many ways it falls short, with art and gameplay features occasionally feeling incomplete.
  4. Jun 7, 2012
    Ambitious but poorly designed tracks and immense frustration ultimately condemn this Trials-alike.
  5. Jun 6, 2012
    Rock Rider is a fun romp that feels like a tune-up or two away from greatness.
  6. Jun 1, 2012
    Rock(s) Rider feels unfinished at heart with a lot of fancy stuff layered on top. After hitting the head of the rider twenty times in a row without realising that the obstacle was obscured by a beam in another layer I had to conclude that I wasn't having any fun at all.

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