User Score
6.3

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6

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  1. Mar 29, 2015
    8
    Obviously this mobile MOBA isn't going to be able to beat out it's competition on PC, but there's a solid enough game here to scratch that competitive itch when you're away from home. Even better is that it's free-to-play and has a Witcher skin.

    The gameplay has you capturing and holding control points in order to run down the other team's score, whether they be real people or AI. It's
    Obviously this mobile MOBA isn't going to be able to beat out it's competition on PC, but there's a solid enough game here to scratch that competitive itch when you're away from home. Even better is that it's free-to-play and has a Witcher skin.

    The gameplay has you capturing and holding control points in order to run down the other team's score, whether they be real people or AI. It's not a very large game. Only two maps, one game mode, and a handful of playable characters. There's enough here though to make it worth playing on the go. Matches can go on a little long for a mobile game so be sure to have a little time set aside.

    The only real issue this mobile MOBA has is with the touch controls. They can just make getting around the map a touch awkward, but it's not that bad. Overall this is a great attempt at bringing a MOBA to a mobile device. It's another solid way of taking the Witcher brand into a new type of game.

    I give "The Witcher: Battle Arena" an 8.5/10.
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Metascore
63

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 6 out of 18
  2. Negative: 3 out of 18
  1. Mar 26, 2015
    70
    The touch controls start off feeling a little detached, but it will grow on you. [Issue#158, p.109]
  2. Mar 17, 2015
    70
    If we pretend that Battle Arena is not a part of The Witcher franchise and is not spreading its universe too thin, it’s a good mobile MOBA, very simplified though (one basic mode, two small maps, nine characters). [03/2014, p.65]
  3. You will not find here the familiar classic DotA gameplay with towers, bases and infinitely spawning infantry. Instead, the CD Projekt RED created the team slasher in the format "3 vs. 3" with the main goal to capture and hold control points. [Issue #195, p.81]