- Publisher: Electronic Arts
- Release Date: Dec 16, 2010
- Also On: Xbox 360
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Mar 17, 201180If you're seeking out a fantastic fighting game with precise controls and extremely deep gameplay then maybe you'd be better off with Street Fighter IV for the iOS. However, if you're a MK fan and want some of the brutal fun on-the-go, well EA have given me a million reason to recommend this as a brilliant option.
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Jan 30, 201170If you're a fan of Mortal Kombat then you'll likely get enough enjoyment out of this version of Ultimate Mortal Kombat 3 to justify the purchase, but if you're looking for a comparable fighting experience to the iOS version of Street Fighter IV then you may want to hold off and see how this game evolves over time.
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Jan 30, 201160Considering the quality/price ratio of some of the real masterpieces available on the App Store, Ultimate Mortal Kombat 3 will truly satisfy only real fans of the franchise, leaving the rest somewhat disappointed.
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Jan 30, 201160Ultimate Mortal Kombat 3 isn't a completely faithful adaption of the arcade classic, though much of what made the game fun back in 1995 is still fun today, if dampened by the poor control setup.
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Jan 31, 201158Ultimate Mortal Kombat 3 could be an interesting mobile episode while waiting for the new Next Gen version; however, the bad control system makes this experience like a nightmare.
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Feb 13, 201150I give credit to this game's developers for working in the cool new visuals and features that they managed to fit in, but for a $7 "remake" of a 15-year-old game, the bar was too high UMK3 to reach.
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Jan 30, 201150Ultimate Mortal Kombat 3 possesses appealing visuals that give it the swagger of a prize fighter, but the botched controls and anaemic fighter roster expose the game underneath as a featherweight with a glass jaw.
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Jan 30, 201150Ultimate Mortal Kombat 3 for iOS is not the ultimate port of this classic fighting game.
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Jan 30, 201145Ultimate Mortal Kombat 3 is just not much fun. The personality of this particular entry has been stripped away by redoing all of the visual elements.
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Jan 30, 201125It doesn't feel quite 'finished' and the sheer frustration of trying to work with the controls precludes any real chance of having fun.
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