Generally favorable reviews - based on 12 Critics What's this?

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  • Summary: Unmechanical is an award-winning 2.5D side-scroller which combines tricky puzzle solving, alluring exploration, and an engrossing atmosphere. The game had humble beginnings as a student project and since then both game and team has grown. "Unmechanical has been about taking on something for real and working our fingers to the bone to get it done. It's our hopes and ambitions combined into this very personal, unique, and awesome adventure that's crafted with lots of love." Said Marko Permanto, project lead for the Unmechanical team. Collapse
Score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Mar 19, 2013
    Unmechanical is a wonderful adaption of the PC title and an excellent puzzler brimming with atmospheric visuals, alien soundtracks, and brain-ticklers that come in a surprising range for such a short title.
  2. May 9, 2013
    Short but sweet, this brain scratching morsel will get your cogs turning. [June 2013, p.86]
  3. Mar 21, 2013
    There might be no words within Unmechanical but it still tells quite the story about a little, lost robot. It's a highly imaginative puzzle game, too.
  4. Apr 12, 2013
    Great atmosphere and superb puzzles.
  5. Mar 21, 2013
    This is a charming puzzler with a unique setting and varied tasks. But is also rather short and a little too easy, while the iPad controls could be more accurate.
  6. Apr 1, 2013
    A creative and engaging puzzle-filled adventure with strange characters and interestingly creepy locations.
  7. Mar 20, 2013
    Unmechanical isn’t a bad game, but it lacks that bit of extra polish and fun that I had expected.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Aug 21, 2014
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  2. Apr 7, 2013
    I was hoping for an experience close to Machinarium. I was disappointed. While the graphics were good I thought what they were depicting was uninspired. The puzzles were straight forward and included a few which involved precise control, not easy on an iPad. Expand