Metascore
79

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 18 out of 23
  2. Negative: 2 out of 23
  1. Jun 9, 2013
    40
    So what did I enjoy about Warhammer Quest? I think the game was a visual treat. I think that the combat, while opaque, has the potential to be enjoyable simply by keeping the player more informed and involved with the process. I think that the atmosphere is engaging, and that quests have great premises and writing.
  2. May 30, 2013
    40
    If only the game mechanics were as clearly laid out as the business model.
User Score
6.0

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Negative: 2 out of 7
  1. Jun 4, 2013
    6
    Despite my score, WHQ is not an average game. It's a great game held back by too many issues. The game does an extremely poor job ofDespite my score, WHQ is not an average game. It's a great game held back by too many issues. The game does an extremely poor job of explaining its mechanics and what various items mean. Even the journal (in-game manual) is poorly written, and many useful pieces of information are nowhere to be found. Determining tactics is hard when the game gives no indication of the odds for your attack either. Then there's the technical issues including spelling mistakes, items don't highlight when selected, and the game's already frozen-up on me a few times.

    It's a shame because there's a lot to like here. The game looks great. Rotating to access your inventory is a great idea on an iPhone (even if annoying on an iPad). I like the way flavor text pops up for the random events (even if tiny on an iPhone). It's universal with cloud saves. And what I have been able to figure out of the core game is a lot of fun. There's a lot of items with a lot to do, and the game loves to kick you when you're down which helps keep it interesting.

    Also, I have no issue with the IAP which is mainly an expansion and extra characters (extra gold is pointless when you can lose it to random encounters). There are far worse issues with WHQ which is disappointing. A little more work here and there could have made this a five-star game.
    Full Review »
  2. Jan 6, 2015
    0
    PLEASE NOTE: most of the reviews are from the original release many years ago, before microtransactions were implemented.

    Would of given
    PLEASE NOTE: most of the reviews are from the original release many years ago, before microtransactions were implemented.

    Would of given the game an 8 or 9 as it is. (would of been 10 if you could actually see the dice rolls)

    Though the game gets a 1, why? The microtransactions. The game is a "dungeon crawl" and get gold and loot. Most of the characters are paid DLC. Most of the loot you get is for those DLC characters. They are very expensive to buy INDIVIDUALLY. The gold rewards are dropped at a dismal rate. So there is a "gold store" where you buy gold with real money to speed things up. Yes, this is like a facebook game, hidden in a pretty package. I'm surprised they didn't add a "energy" system to boot.

    At the end of the day, if you want the whole experience with this game, you are going to spend a lot of money to unlock everything (around US$50) and then grind it out to get gold or spend more real money to progress.

    It is a horrible system, and anyone defending it deserves to be eaten alive by rats.
    Full Review »
  3. Jun 11, 2013
    9
    Best iPad game I have played in yet. Great graphics. Pretty simple and fun to play. I never played the boardgame, but this would appeal to anyBest iPad game I have played in yet. Great graphics. Pretty simple and fun to play. I never played the boardgame, but this would appeal to any D&D tactics strategy game person.

    It could be more challenging and have a bit more variety, but I spent like $6 on the game so who is complaining. I hope they come out with more DLC. Sure they charge for new classes, but it's like 3 bucks. Who cares
    Full Review »