Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 0 out of 7
  2. Negative: 2 out of 7
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  1. Feb 27, 2013
    Wide Sky is one you can swing far away from as frustration seems to be the overall take away despite how good it looks on the surface.
  2. Feb 7, 2013
    This game is more obfuscating than it is complex, and while its disparate elements made me want to like it, playing it did a lot to dissuade me in an immediate fashion.
  3. Feb 7, 2013
    Eckert's game is too exasperating for a recommendation, but it's an interesting failure nonetheless. One of the best-looking and most chic indie titles of the past 18 months, it's evidence of a keen artistic talent - albeit one that needs pairing with more scrupulous game design in order to fully blossom.
  4. Feb 3, 2013
    Wide Sky is a very difficult game for the wrong reasons. The structure is sound and the presentation is above and beyond, but the gameplay is lacking. The potential is there for this to be a major hit, but an update is needed to sort out the control issues. If that happens, I can’t wait to come back and enjoy this game. Until then, I’m not inclined to revisit it any time soon.
  5. Feb 1, 2013
    Wide Sky is a decent puzzler as it stands, but needs improvement in the motion control department to flourish.
  6. Jan 31, 2013
    Wide Sky isn't without the ability to be redeemed, but in its current state the game comes off as mundane at best, and frustratingly counter-intuitive at worst.
  7. Jan 29, 2013
    As gorgeous as it looks, and as clever as it sounds, Wide Sky plays like a mess.

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