• Publisher: Team 17
  • Release Date: Oct 18, 2011
Metascore
85

Generally favorable reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 9 out of 10
  2. Negative: 0 out of 10
  1. Oct 26, 2011
    100
    Terrific fun that mixes classic Worms game play with golf, resulting in a hilarious and creative little game.
  2. Oct 31, 2011
    90
    Worms Crazy Golf is a super blend of puzzler and strategy game wrapped up in easy-to-understand golf-themed packaging. Whether you're a Worms fan or not will have no bearing on how much you enjoy this quirky, innovative offering.
  3. Oct 26, 2011
    90
    Worms Crazy Golf is, literally, a blast. It's a great spin (pun intended) on both artillery and golf titles, blending both genres together to create something that's new and different.
  4. Oct 21, 2011
    90
    Worms Crazy Golf is an all-in-one entertainment pack that includes exciting gameplay, exploding worms and some very difficult obstacles to overcome on the way to a hole in one. This game is fun for golfers and non-golfers who don't mind adding a few strokes onto their game to explore the course and unlock a few surprises.
  5. Dec 4, 2011
    85
    Worms Crazy Golf, thanks to challenging game mechanics, gives the player a mix of generes that is fresh and really funny.
  6. Dec 17, 2011
    81
    Pass the handset multiplayer is especially fun. [Jan 2012, p.94]
  7. Oct 27, 2011
    80
    Eschewing weapons for clubs, Worms Crazy Golf features a quirky golfing experience using many of the familiar Worms elements.
  8. Oct 26, 2011
    80
    For a title that many would have never thought possible, Worms Crazy Golf is not only a fun golf game, but adding the charm of Worms to it, along with all the obstacles, bonuses, and utilities, makes for a really fun gameplay experience.
  9. Oct 21, 2011
    80
    A remarkably generous offering from Team17. Fun, playable, and stuffed to bursting point with content.
  10. Nov 1, 2011
    70
    The course design changes enough that you'll likely never get bored and the puzzling aspects make for an entertaining experience -- it's just too bad the golf part of it seems to be getting in the way of what has always made Worms interesting -- screwing around and aimlessly taking the chaotic approach.

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