• Publisher: THQ
  • Release Date: Mar 14, 2001
Metascore
53 out of 100

Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 0 out of 7
  2. Negative: 3 out of 7
  1. It's a shame that Aidyn's slow pace and plodding combat mean many of its pluses will be discovered only by the most stubborn players out there.
  2. After prodding through this journey over the past week, I can assure hopeful N64 players that this game isn't worth your time, money, or effort.
  3. 60
    An unstable mix of ambitious ideas and poor execution makes Aidyn a case of too little, far too late.
  4. This attempt to add strategy to combat brings the entire gaming experience (slowly) crashing down, and ruins any chance of the gamer enjoying the story being presented.
  5. 42
    The scope of it was too large and led to a really -- and I mean really -- tedious experience. It has no way of pulling you into the story or gameplay.
  6. A mixed bag of game design that's too complex for casual gamers and far too irritating for hard core RPG fans.
  7. This is the crappiest RPG that I have ever played in my life. We all know that the N64 is limited when it comes to RPGs, but it appears that THQ didn't even try to make a decent game.
User Score

Generally favorable reviews- based on 39 Ratings

User score distribution:
  1. Positive: 23 out of 33
  2. Negative: 7 out of 33
  1. not that bad, animation really hurts and combat is not succesfull but was a really ambitious project for the 64 which was great for its time
  2. Johnr
    10
    i hate reading all the negative comments floating about concerning this game.. the n64 only has soomuch potential.. you have to consider, this game is huge, theres alot of dialoge, and theres manny items, weapons, and different types of monsters to fight. the game play and story is alittle slow and drawn out at first.. which is probably why it gets a bad reputation.. players who are used to zelda and others are spoiled by pretty visuals.. those games are nice and crisp looking.. where aidyn is a bit muddy and has a blended look to it.. however there is alot to make up for it.. the storylike is amazing.. the people who say it sucks and doesent draw you in, must not know how to take there time and read or something.. there is alot in this game that makes it unique and worth playing.. other games such as final fantasy dont compare to this game.. i personally got verry annoyed with the cutscenes and music in the line of ff games.. the legend of zelda was great though.. this game is turned based.. and they have done a fantastic job of balancing everything out.. the music here has a deep and natural feel to it.. theres no techno, or modern musical sounds.. it all fits.. the music sounds natural in the sence that theres drums,, chanting, flutes and other sounds.. instead of the gutar, and other sounds.. another way to sum up just how this game feels.. its not a happy jump around and dance game.. its a game for deep meaningfull intellegent people who have the time to appreciate something.. if you are a fan of games where you rent it and beat it in a night or two games.. you will be sadly dissapointed.. i am a verry experienced Zelda OOT player and aidyn player.. oot takes me about 2 days to beat.. aidyn takes about 4... if it was your 1st time playing OOT id say it would take about a week.. so doubble that for aidyn :D to sum up how i feel.. this game is the best singleplayer game for n64. as a little tip.. try this game on emulators if you can.. it looks much better and cleaner on computer.. you can enable aa and af.. and you get better framerates. there is no gamepack corruption.. so takeaway all the bugs and flaws.. if you can emulate it.. u Full Review »
  3. NB.
    6
    This game really needed to wait for the Gamecube, simple as that. Clunky controls, bad graphics, even the textures, Nintendo's saving grace with their systems, seem low res and chunky. Switching the game to "hi-res" mode with an expansion pack does nothing aside from lowering the already low FPS to levels so low as to be ridiculous. Not to mention that mere months before release they were still talking about features to be in the game, such as a way to keep party members if they die. All and all it's not a bad game persay, but it really needed to wait for the Gamecube. Doesn't help that in the end it actually had load times of up to 10 seconds between load areas, which just makes the point of cartridges moot. Full Review »