Banjo-Tooie Nintendo 64

Banjo-Tooie Image
Metascore
90

Universal acclaim - based on 15 Critics What's this?

User Score
8.9

Generally favorable reviews- based on 123 Ratings

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  • Summary: Two years after Banjo Kazooie, Banjo and the gang are playing cards when an earthquake happens. Eagerly Mumbo goes out to investigate. He sees two hideous witches reviving Grunty. Mumbo goes back to investigate. Grunty shoots a laser beam at Banjo's house. Mumbo warns everyone but BottlesTwo years after Banjo Kazooie, Banjo and the gang are playing cards when an earthquake happens. Eagerly Mumbo goes out to investigate. He sees two hideous witches reviving Grunty. Mumbo goes back to investigate. Grunty shoots a laser beam at Banjo's house. Mumbo warns everyone but Bottles doesn't belive him. Grunty blows up Banjo's house with Bottles inside and sets off to get her body back. Motivated by revenge Banjo sets out to stop Grunty and revive Bottles. Expand
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Score distribution:
  1. Positive: 15 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 0 out of 15
  1. Speaking of play mechanics, I can honestly say that I haven't had this much fun playing a game in a very long time. Not only do the controls harbor the utmost precision, but the camera has been refined as well.
  2. If you're not into platform games, it probably won't change your religion, but I can at least guarantee you that it's got a much lower crap-fest-purchase-risk-factor than any of the shiny new PS2 games you could drop 50 bucks on.
  3. Da Gameboyz
    97
    The graphics are unbelievable, the sound is fantastic and the game has so much replay value it just might be sitting in your N64 for months to come.
  4. 90
    There's an awesome amount of gameplay packed into this cart. The landscapes are so huge it's a challenge to remember everything you need to do.
  5. Don't expect to jump in and then jump out of Banjo's world -- once netted, you'll remain til the end.
  6. Daily Radar
    88
    The levels in Banjo-Tooie border on being too large -- it's rather easy to get lost in many areas. The level design, though, is superb, and the visuals are top-notch for the N64.
  7. Game Fan
    75
    The whole idea of platformer as scavenger hunt, though, has aged as well as a tuna sandwich left out on a hot California day. Sadly, this bear is starting the smell just as bad.

See all 15 Critic Reviews

Score distribution:
  1. Positive: 31 out of 31
  2. Mixed: 0 out of 31
  3. Negative: 0 out of 31
  1. Mar 22, 2015
    10
    10/10 ................................................................................................................................................
  2. Jul 19, 2013
    10
    The sequel of my favorite game and equally marvelous. Yes, the only worthy follower of Banjo Kazooie. 10/10, must-have for every N64-Owner orThe sequel of my favorite game and equally marvelous. Yes, the only worthy follower of Banjo Kazooie. 10/10, must-have for every N64-Owner or only Jump'n'Run-Fan. No, must-have for every person, that exists. Expand
  3. IvanV.
    Nov 18, 2006
    10
    Wow! loved this game although I'd probly find it a bit dated now. When I grow old and think bout the times I used to play video games Wow! loved this game although I'd probly find it a bit dated now. When I grow old and think bout the times I used to play video games this game will probably spring to mind first. Awesome game too bad rare had to fall off after joining Microsoft. Expand
  4. May 20, 2016
    10
    This review contains spoilers, click expand to view. A banjo and a kazoo never sounded better
    Banjo-Kazooie was made in 1998 by a game company name Rare. Nintendo, being the Disney of video games, owned Rare. Banjo-Kazooie follows the story of a bear named Banjo and a bird named Kazooie, it was a revolutionary game, so it makes sense that they would soon make a sequel, Banjo-tooie and then even later, a threequel, Banjo-Kazooie: Nuts and Bolts.
    Banjo-tooie,is like Luigi from the Mario Bros. series. Luigi will forever and always be overhadowed by his older brother Mario. Again, comparatively, Banjo-Kazooie, the game, is Mario. And then you have the weird uncle, Waluigi, or in this case, Banjo-Kazooie: Nuts and bolts, which was the third game in the series, but nobody likes to talk about them. Banjo-Kazooie (or as we are going to start calling it B-K) was a really good game. Banjo-Kazooie: Nuts and bolts was an absolutely awful game. And everybody seems to forget the game in between. Banjo-tooie (or B-t for short), and I will be reviewing B-t.
    Banjo-tooie takes place directly after the events of B-K. In the end of B-K Banjo and Kazooie push grunty off of a tower and she get’s crushed by a rock. We don’t see this of course, the game was rated E. We know this happens though because at the beginning of B-t we meet grunty's sisters. Their names are Mingy and Blobby, you kinda have to wonder what there mother was thinking when she named her daughters. But anyway, Blobby and Mingy use a special gun called the Big-O-Blaster, Or the B.O.B for short. When Grunty rises she remembers she was killed by the bear and bird duo, in her fiery rage she approaches Banjo’s house. Banjo, Kazooie, Mumbo, and Bottles are playing a hilarious game of poker, which I think is a great way of showing the character's personality, Kazooie is a funny, sarcastic character, while Banjo is always the one keeping Kazooie in line, Mumbo is a little bit one dimensional but you can tell he is a good friend, and Bottles is a wimpy friend that is super smart but he is also super oblivious. I like that they could show all of these characters characteristics in such a short movie clip. Back to the story long story short Grunty uses her magic to blow up banjo’s house. Banjo, Kazooie, and Mumbo all get out quick enough to survive and, short story shorter, poor Bottles is burnt to a crisp. Then starts Banjo, and Kazooie's, and maybe even Mumbo’s, grand adventure to take grunty down. Again.
    Although the story seems like it was kinda slapped together like a bad sandwich, it really works for the game. You have to be glad that this is not a cliche story where the not so main character get’s captured and you, the hero, go on some perplexing adventure just to save the girl. B-t reminds me of the game “The legend of Zelda: Majora's mask.” In Majora’s mask, Link is not saving the princess. He is taking down the bad guy because Link just has to. B-t takes the same approach by making Banjo and Kazooie go on an adventure to thwart evil, because they realize they just have to.
    The gameplay is a very big improvement from B-K. During B-t you will find little golden musical notes. I don’t want to go into too much detail as far as musical notes go, but essentially you collect them, show them to a mole, an army mole…….. I guess. And he teaches you new skill. Some of them are mandatory to learn like learning how to shoot different types of eggs. While some of the other ones you learn, like the breegull bash (a move that allows you to take kazooie out of your backpack and hit her against the ground) and is only there for the players amusement, and trust me, it is amusing. But my favorite gameplay upgrade is the ability to aim where you shoot your eggs. Kazooie has always had an ability to shoot eggs from her mouth or behind. But now she is able to look around and and aim her eggs more adequately. With the new aiming system many different possibilities are opened up for the game.
    Besides the musical notes and aiming eggs there is two more new gameplay mechanics to the game. Wumba is a character that does what Mumbo did in the first game. She has the ability to transform you into a different forms for that specific level. She is a fun character, and the individual transformations are creative comical, to say the least. Mumbo a shaman that was in B-K is now a playable character. And I’m gonna be honest here, he pretty much stinks. His biggest purpose is to help power up things so that they can be accessible, for Banjo and Kazooie. For example in a level called Witchy-World you use mumbo to power up a bumper cars arena. When you are just running around as him though, he doesn’t have much to offer. He has a stick that he uses to paralyse the enemy for a short amount of time before he defeats them. And that is is, a short stick, really short, you have to be really close to an enemy for the attack to land any damage. At least he looks cool.
    The world is much bigger in this game
    Expand
  5. Jared
    Feb 12, 2005
    10
    Much much better than the first.
  6. Feb 13, 2014
    10
    Banjo Tooie is the peak of platforming games. Bear with me now; I'm not knocking the original, but Tooie's the kinda game I can still puff onBanjo Tooie is the peak of platforming games. Bear with me now; I'm not knocking the original, but Tooie's the kinda game I can still puff on and pop into the N64 when I feel like blowing up mayan statues with grenade eggs or transmogrifying into a snowball ( which is more fun than it probably sounds. Or you can also turn into a submarine if that floats your boat, Ringo!) Anyway, the game's got jokes (they're better than mine), and a winking self-awareness of the best kind. This game is worthy of a 10 and a playthrough because it's just really fun, embracing it's gaminess and giving folks of all ages something to enjoy. Expand
  7. RyanM.
    Mar 1, 2003
    8
    I think this game is pretty good. I like the new enhancements they made from banjo kazooie, like your able to play as mumbo, and you have manyI think this game is pretty good. I like the new enhancements they made from banjo kazooie, like your able to play as mumbo, and you have many types of eggs, and the multiplayer mode. but lets be honest. Does it even compare to the original banjo kazooie? Gameplay wise, its not even close. Expand

See all 31 User Reviews

Awards & Rankings

#4 Most Discussed N64 Game of 2000
#4 Most Shared N64 Game of 2000