Extreme-G

Nintendo 64
  • Publisher: Acclaim
  • Release Date: Sep 30, 1997
Metascore
82

Generally favorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 8 out of 11
  2. Negative: 0 out of 11
Buy On
  1. What a classy, clever package. Without a doubt, Extreme-G has the coolest futuristic atmosphere I've seen on the Nintendo 64. Probe may have lifted design ideas for its game but they obviously took the time to borrow from the best. Extreme-G is simply magnificent to watch.
  2. The biggest problem is that you cannot die. Sure, your cars have shields, but I never noticed any difference from using a heavily shielded car as opposed to a light one. The penalty in the unlikely event that either your shield runs out or you fall off the track is that you have the start from a stopped position, losing a few places in the race. I'm sorry, but if you drive your car into a pit of molten lava, you're not getting back out again.
  3. 90
    Extreme G will keep N64 racers sated until F-Zero 64 debuts. While it's not the deepest or most original racing, it will still take you on a fun ride.
  4. The Extreme Contest can get pretty fast and furious. Again, the Extreme G gameplay is much different from similar-looking racing titles. The bikes are firmly planted on the ground, and the game is as much about battling opponents as it is about racing, giving it a very competitive feel in more ways than one.
  5. If you enjoy futuristic racing with action-packed gameplay and insane track design, look no further. Extreme G is the game you've been waiting for. This game won't set the world on fire, but it's got what it takes to be fun and exciting.
  6. I support the XG revolution. Come join at super-human speeds, inhumane weapons that go boom in the night, and the best locales this side of Jamaica and Mars put together. There's even a track that looks like Mars Attacks meets The Wizard of OZ...I'm not makin' that up either.
  7. Extreme G was a great idea for a game, but I liked it better the first time I played it when it was called WipeOut XL. Despite its lack of originality, XG manages to stand up well against the many other n64 racers out there.
  8. The tracks! Wow! The first ones... well, they''re okay, and they seem fast, but they're not really anything you won't have seen before - that's for the first one or two. But from then on... hold onto your hat, or rather, hold onto your lunch! If you thought rollercoasters were bad, try this! Loops, dips and multiple junctions that make it possible to take a different route for every lap of the race.

Awards & Rankings

7
8
#8 Most Discussed N64 Game of 1997
User Score
8.4

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Jul 31, 2017
    10
    this game have no reasons to be rated lower than 9, never get old, never became boring, we never get tired to play it.

    everything in this
    this game have no reasons to be rated lower than 9, never get old, never became boring, we never get tired to play it.

    everything in this game is better than f zero x, if compare both games side by side, we not find better points in f zero x, everything in extreme g is better, is way faster, the scenario is much more detailed, the design is much more creative, the draw distance is not sliced or decomposed, the graphic is better, the dynamic is better, the track is much more well done, and this game had the best soundtrack in N64 (not my opinion, but he for sure had the most well finished soundtrack)
    Full Review »
  2. May 28, 2012
    8
    This game was fun with friends.