Star Fox 64 Nintendo 64

Generally favorable reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 15 out of 16
  2. Negative: 0 out of 16
  1. 100
    Furious flying, controller-melting action, gorgeous graphics, and weird adversaries launch StarFox 64 into the stratosphere.
  2. It features nice graphics, wonderful sound, addictive gameplay, and a lot of replay value.
  3. A very pretty reprise of the original Star Fox story, but with new stuff. [Jan 2004, p.189]
  4. The replay value on Starfox64 is pretty much endless, unless you consider the route difficulties and level tasks terrible game design.
  5. Starfox 64, while being a solid title, has one major flaw, length. Although there are separate paths, the game still isn't long enough. Within an hour of booting it, I finished the game, within the next half hour, I completed one of the alternate paths, etc.
  6. Pure harmony. Its minor flaws are more than proportionally corrected by its many great features and almost all of the elements (story, graphics, gameplay) come together to form one of the most artistically cohesive videogames in recent times.
  7. Every target is superbly animated and detailed - walker droids walk with consummate ease, meteors float around ominously, end of level bosses look as imposing as they're supposed's all great.
  8. Notable for its use of real-time speech during the action
  9. 87
    Takes the never-say-die shooter genre to new levels of complexity, sleek design, and gameplay control. StarFox 64 represents the next leap in the evolution of Nintendo games.
  10. There's no question that Miyamoto has raised the bar on arcade-style 3D space shooters once again.
  11. The only thing that really kept StarFox 64 from taking off was its lack of difficulty. The game was insanely easy, almost to the point of amazement.
  12. Star Fox 64 is the kind of game you will spend many sleepless nights with - even after you finish. An instant N64 classic.
  13. Several interesting twists on the classic arcade shooter bring this game up a few notches.
  14. While 32-bit consoles have seen a drift back to the old 2-D scrolling shoot-'em-ups, Star Fox updates the format for the 21st century. It's a stunning, state-of-the-art space opera.
  15. It's the shoot 'em up of shoot 'em ups. Star Fox 64 shouldn't be seen as a sequel to the SNES Star Fox, however. It's more of a director's cut to an old, great film.
  16. This game surpasses the 16 bit original in more ways than graphics. Overall, a strong game with some serious flaws.
User Score

Generally favorable reviews- based on 96 Ratings

User score distribution:
  1. Positive: 29 out of 30
  2. Mixed: 0 out of 30
  3. Negative: 1 out of 30
  1. Ghostbuddy
    Apr 18, 2008
    Star Fox was a great achievement. Everything from its addicting gameplay, to its ridicious but memorable dialouge makes this a great game. This was the first game that I played that had multiple plot paths and multiple endings. This was the first game I played like crazy. But it certainly wasn't the last. It has been 11 years since I played this game as a young child. But I still remember this game fondly. Full Review »
  2. Feb 7, 2011
    I was so disappointed by this game that I registered on this site just so that I can warn other people, because this game has yet to receive an honest review. What we have here is a turd wrapped in gold. As a big fan of Starfox for the SNES, as well as Starfox 2 for the SNES, I thought it would be perfectly natural for me to enjoy Starfox 64 for the N64. Ooh how naive I was. This is easily not only the worse Starfox I have ever played, but also the worse N64 shooter that I have played as well. Honestly, I am still in shock over how absolutely awful this game turned out to be.

    You see, the worse thing about this game is all of the hype and praise that surrounds it. You get the impression that not only is this a fantastic N64 game, but one of the best! At first, it is a very good game. However, once you get into it, you realize how this is a video game that is clearly a victim of genuinely terrible game design. Everything is way too easy at first, it's dead obvious. So how did the game designers fix this? You would be right to think that they simply made it more challenging later on, but sadly this is not true. The route that the designers chose to make this game more challenging was to simply make it cheap, and cheap as hell. That's right, you will not lose due to your own skill, no, if you lose, it will be due to some poor and/or cheap design choice. To top it all off, the final boss is nothing but a giant, detached, floating monkey head with giant, detached, floating hands. I think that pretty well explains the story for this game as well.

    With the 3DS coming out soon, and a 3DS version announced, I got this game to see what the hype is all about. Please, don't buy into the hype. There is nothing good and/or special to be found here.
    Full Review »
  3. AxewhipeS.
    Jan 25, 2008
    Classic game. One of the Top Nintendo 64 games The game plays great, The Music is epic, The Story is memorable, The Voice acting is good but repetitive ( "Do a barrel roll!" ) & Once you beat the game you can beat it again in a totally new way. There is even a multiplayer option which isn't as bad as people tell me. I find the multiplayer fun, It's no Super Smash Bros. but still fun. Overall the new missions will keep you coming back & It is so much fun you will play the old & new missions & you may play so much you may get to know the voice acting by heart. Full Review »