Metascore
95

Universal acclaim - based on 27 Critics

Critic score distribution:
  1. Positive: 27 out of 27
  2. Mixed: 0 out of 27
  3. Negative: 0 out of 27
  1. Where Majora rises to the top is its concept – three days to save the world. The execution of the idea is flawless: time means everything and the player always has to be aware. The save system is absolutely perfect, letting players feel comfortable in controlling time but still keeping them on the edge of their seats when things get hairy.
  2. Da Graphics: To say nothing short of astonishing is an understatement.
  3. I would trade all of the PS2 launch titles for one copy of Majora's mask. Period.
  4. Majora's Mask is, withouht a doubt, a magnum opus of epic proportions. It may not be as great as "Ocarina of Time," but it gets as close as it possibly can. One of Nintendo's greatest.
  5. Link's second N64 adventure is a little different, but that's why we love it. [Jan 2004, p.189]
  6. Constantly surprising, always delightful, never less than utterly stunning, this journey through the looking glass into a new and perfectly formed world is escapism of the very highest order.
  7. There is no masking this one; it is, to mince no more words, a wonder.
  8. 100
    Those gamers new to the adventures of Link and Zelda may want to do some background work and play Ocarina of Time before they jump headfirst into Majora's Mask.
  9. The colour and graphics in the game are flawless and your quest to find Majora's Mask is more intriguing and thought-provoking the deeper you get into the game.
  10. Solid controls and complex-but rarely complicated-character interactions combine to produce another classic adventure.
  11. 99
    Recommended above all other titles this year as the Nintendo 64 game to own.
  12. The change in mood and the incredible new story are enough to rope anybody in for the easy thirty or more hours it will take to complete this worthy sequel.
  13. With a different storyline, an enhanced graphical engine, and a rather ingenious gameplay, Majora's Mask lets the N64 Zelda "series" end with a bang.
  14. It drew me into the world of Clock Town unlike any game I've played before, including "Ocarina." This could be the last truly legendary title for the Nintendo 64.
  15. With outstanding graphics and audio, solid gameplay, a number of fun side games and challenges, Majora's Mask is one of the premier N64 titles to date.
  16. The graphics are more stylistically consistent and detailed than those in Ocarina, the geography is more enormous and fluidly connected, the challenges are considerably more diverse, and the control interface is vastly improved.
  17. The storyline to Majora’s Mask is far superior to that of the first game and besides the camera and the occasional annoyance created by the advance of time, the puzzles, quests, objects and characters that you meet in this game make it a more than worthy sequel.
  18. The two new additions of time and masks work well. It takes a little longer to get into this Zelda, but there are moments when the game really hits you with all its intricacies and mysteries, and that makes it all worthwhile.
  19. It's easily the best game I've played so far this year on the N64 (although Banjo-Tooie might be a strong contender) and will remain one of my favorite games for a long time to come.
  20. Stunning, optimized graphics; immersive, rich sound; refined, complex, and deep gameplay; and a mature, gripping plot make it a game that you won't want to miss.
  21. 90
    A lot more difficult than "Ocarina of Time" and not quite as user-friendly.
  22. even though I had more fun playing through Ocarina of Time, overall, Majora's Mask is just as impressive technically and possibly even more rewarding to play because of Link's newfound abilities with each of the masks he acquires.
  23. The game's new features have not been perfected and the frantic pace can feel unbalanced—no doubt a factor due to Miyamoto's lack of involvement. Despite these problems, Majora's Mask is a wonderful place to visit.
  24. 90
    Skillful hands have crafted a story that's surreal and spooky, deep, and intriguing. Majora's Mask will keep you glued to your N64 for a long, long time.
  25. The second game on the system to REQUIRE the use of the Expansion Pak accessory for high-resolution graphics and enhanced visual effects.
User Score
9.2

Universal acclaim- based on 524 Ratings

User score distribution:
  1. Negative: 10 out of 183
  1. Jan 9, 2011
    10
    One cannot help but compare Majora's Mask to Ocarina of Time as it is a direct sequel. Naturally, this was extremely hard to live up to andOne cannot help but compare Majora's Mask to Ocarina of Time as it is a direct sequel. Naturally, this was extremely hard to live up to and that is the most likely reason for the more negative opinion. Personally I found the game absolutely brilliant. As a sequel to Ocarina of Time it took the basic features of it and enhanced and twisted them into a darker and more perilous setting - Termina. Right from the beginning we can see that the game is darker, with the enigmatic travelling mask salesman and the mystery surrounding Majora's Mask. The whole mask concept is really what makes the game stand out, adding a multitude of side quests and new gameplay as well as making the game feel a lot more dark and mysterious. As many other reviews have said, the game was hard but for me that' part of what made it so great - the increased difficulty not only adds to the challenge but makes the game feel more dark and twisted when compared with Ocarina of Time. Overall I just feel that Majora's Mask captured the feel of Ocarina of Time and put a unique take on it making the game feel very fresh and just plain awesome. Full Review »
  2. Jun 10, 2011
    10
    This review contains spoilers, click full review link to view. In many ways this game is a definite improvement upon Ocarina of Time, because, though it is much shorter, there is a much greater reason to actually go around and explore, while in Ocarina of Time it was more like a luxury. The story is much darker and can even be disturbing. The maniacal, and somewhat sadistic villain in this one leaves your character in a world doomed to be destroyed by a grotesque moon, and throughout the game you have to find a way to prevent that moon from dropping - which you have three days to do. Time travel is, like in Ocarina of Time, heavily incorporated and from the beginning you know you can't accomplish what you can in 3 days, so you rely on your Ocarina in this more than you do in the previous game. Another improvement is that the new fairy, Tatl, is far less annoying and has more personality than Navi ever had. The game, like OOT, has its own lore, and though it can be related to OOT, it is also extremely different because it takes place in another universe or dimension (or whatever you want to call it). You can discover more about the world though the side-quests and exploration - by talking to others. In this game, many of the characters, unlike in OOT, will say different things to you after you've talked to them multiple times. The only way to really hear what they say again is to go back in time and start the 3 day cycle again, otherwise, unless it's really important info, they won't repeat it. You can affect just everyone's future in this, and that's probably one of the most well-thought out parts of this game. During the Kafei Quest, you can end up with so many outcomes, it's ridiculous - most of which are very sad, and only one is happy, but still is followed by inevitable sadness. Also this game is very surreal through its visuals and its levels, and also the fact that you can loop things over and over again adds to this effect. The levels are also constructed amazingly, and, as a player, it is hard to lose interest, and the puzzles are also improved upon from OOT. This game is perfect in its own way, and therefore is definitely worth at least trying. Full Review »
  3. EdwardH.
    Nov 5, 2001
    10
    This game is the best Nintendo 64 game I have ever played!