User Score
2.6

Generally unfavorable reviews- based on 23 Ratings

User score distribution:
  1. Positive: 3 out of 23
  2. Negative: 17 out of 23

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  1. Jan 4, 2012
    2
    This game just doesn't feel like it was done properly. I don't feel like my music is connected to the game at all. Youâ
  2. Jan 8, 2012
    3
    Kick It has been out for a year or so now but it feels like a demo sold as a full price game. That would be okay if there were regular game updates but there's virtually nothing. Not recommended as is. Devs could have made something out of this by now but seem to be lost at what to do with it.
  3. Aug 17, 2011
    2
    The game just really feels like it isn't done. I didn't like how you have to put the music that you want to play into its own directory. You should just have a browser that will let you select the track that you wan to play. Honestly it felt a little lazy on the developer's part.
    The point boosters don't sync up with your music. Its a little distracting. You hear it break about half a
    The game just really feels like it isn't done. I didn't like how you have to put the music that you want to play into its own directory. You should just have a browser that will let you select the track that you wan to play. Honestly it felt a little lazy on the developer's part.
    The point boosters don't sync up with your music. Its a little distracting. You hear it break about half a second off from the beat. Basically it just felt like one of the devs thought that it would be cool to let people play their own music to A reckless disregard for gravity, however they just kind of slapped something together that doesn't really feel right.
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  4. Nov 29, 2013
    2
    Originally "released" in 2011, this is a prime example of everything wrong with indie games today. Dejobaan released an unfinished, buggy, short rhythm game based on their 2009 release, "A Reckless Disregard for Gravity". With very few maps, indistinguishable beat-matching, and recycled gameplay elements, the devs dropped this game to work on other projects only to "release" it again inOriginally "released" in 2011, this is a prime example of everything wrong with indie games today. Dejobaan released an unfinished, buggy, short rhythm game based on their 2009 release, "A Reckless Disregard for Gravity". With very few maps, indistinguishable beat-matching, and recycled gameplay elements, the devs dropped this game to work on other projects only to "release" it again in 2013 thanks to the Steam Early Access system.

    Although this game has improved (thanks to more income by being put to the top of the Early Access section of the Steam store), it's still an incomplete, shallow, rhythm-less mess that still isn't worth playing 2 years later.
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  5. Oct 20, 2013
    1
    Its now the end of 2013, and the DEVs are again trying to do something good with this game. I like the new UI and graphics, but after all that time!!... its still nothing, what i can call a video game, hell no. Its right now early access on Steam.
  6. Jun 21, 2013
    0
    This game is a clone of "AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome" and some twitch ad.

    This game is a piece of it's not worth the $0.50 it costs in the Steam Potato Sack.

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