- Summary: Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructable voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
Jan 26, 20147dtd is one of those rare game that requires someone who IS NOT shallow to understand and enjoy. Its crafting , Its map making, world building, world destroying, kind of anything goes with zombies that freak out at night. It is my favorite game yet its still in Alpha state. I am a hardcore follower because there are very few games that can satisfy me. I'm a big map editor and mission builder person. This game gives you everything IMO. WATCH YOUTUBE VIDEOS. That is what did it for me. The videos don't lie and will tell you if its for you or not. I give it a 10 because no game before it in a LONG TIME has given me this much enjoyment. I could be more critical and say it has this bug or that bug and yes some Online connection issues but I have gotten around those issues and can do what I want with the game not even finished. VERY HAPPY customer… Expand
Jan 26, 2014So I've had the game for a few weeks now and I love it. It's something between Minecraft & State of Decay or DayZ. The crafting is becoming better with every update. World generation is not added but planned.
The first thing everyone notices about this game is the price. But what is early access?
Early Access is commonly accepted to mean you are paying the developers and funding the game development. You are not "buying" the game but rather helping to further the development and help pay bills.
So is the price something that should cause you to forget this game?
Answer: Yes & No. It depends how you think about Early Access. With the description above, I see no room for complaints, you are supporting development with your wallet. As a reward you get the game free when it is released. Since you also get the game early, as in right away, you also can help bug test and report issues to the developers.
So yes, the money is a high price to pay. Was it worth it? Yes. I would buy a second, third or fourth copy if I had friends/family interested in playing.
Will this be the next Minecraft craze? It could be, but the price holds it back, the multiplayer in general is a disaster unless you play with friends only.
Multiplayer is what Minecraft multiplayer would have been if there were not plugins.
Now, the building in this game can be hard, it is what I had always hoped for in other crafting/building games. The blocks all have physics, which means buildings can fall and crush your face. But as in real life, if you provide the proper supports you wont have a problem.
The mining in this game leaves much to desire, it's rather slow, and is based on Stamina & Tool damage points, which drain from every hit. Water refills stamina but your tools will require repairing or replacing.
The good point with mining though, there are not caves to search, you just start digging down and you will start finding ores. Which is great, it's not realistic in anyway but is a improvement over Minecraft's mining in a lot of ways, (which was not realistic either.)
Overall you have both Multiplayer and Single-player and both are great in there own ways.
You have many options when starting a game and they can be changed at anytime before starting one of your saves.
If you don't want to play with giant wasps and hordes of zombies tearing through your walls ready to eat you, you don't have too.
Play in a war torn landscape as the soul survival or join MP and find other survivors and rebuild civilization.
Build a giant bunker underground or a giant castle. Build a wall with many traps and defenses surrounding a small town and build a community. It's all up to you and as any role-playing game with unlimited replay-ability it is up to you to find the fun. It's yours for the taking.
I for one hope to see you soon.
Dec 24, 2013This is Minecraft (with much better graphics) combined with "The Walking Dead". Even in the Alpha state it is quite addictive. Zombies are lethal at night. So the day time is a mad dash for resources and base building/repairs before the zombie horde comes to tear you apart. Its a rather brutal starting out set difficulty to Noob level and make the day night cycles 50 minutes until you get a feel for it. Even then its a challenge to stay alive.… Expand
Dec 21, 2013Since this is my first review, do not take it as some expert reviewer, I am a gamer that has played over 400 games on PC and feel I have enough comparative experience to add a legitimate review. 7 Days to Die Fun with difficulty. I haven't played over 10 hours at this point but am nearing that point, I feel although rough around the edges this game has a lot of potential for growth and already has a solid foundation It is a Voxel based survival game that revolves around pillaging defending a base and just surviving. I suggest if you get the opportunity, you give this one a try.… Expand
Dec 15, 2013The first thing that is going to drive people away from the game is the price. $35 for an Alpha, yet people seem to think that is all it is, is just an Alpha and having to pay again for the final product. Yes it is an Alpha and a very early one too. It's current stages are Alpha 5 and the game consists of Minecraft basics. Collect, build, run, build, die, restart, die. The landscape map is different and divided into areas, from the green forest to the ugly blown out nuclear wastes. The zombies are a very aggravating set up. They are very slow in the day, but at night they become the dumb super zombie that runs and destroys. It's a game that each update takes one step forward but three steps back. Now we have flying zombies, dogs, giant bees, fat zombies that have been ripped off time and time again since the Killing Floor mod that vomit. I would recommend not touching this with a 10 foot pole but I would however recommend following its status and looking at gameplay videos.… Expand
Jan 16, 2014After tossing around if $35 was worth it for this game I finally just bought it against my better judgement. Perhaps feeling like I had been stolen from didn't introduce me with the best taste, but the game falls flat. It looks like it has a great concept but it halts up and becomes unplayable whenever you enter combat. Hostiles teleport from lag (While playing offline D:) and zombie dogs begin to flying around you in a dizzying orbit when they reach you and become unkillable. The crafting system is wonky, putting in a design MIGHT cause the game to recognize it. Put it in many times, and it might only work once. And the building mechanic makes no sense.
It's painful to see a game with so much potential and promise fail on this scale, leaving you feeling robbed and cheated.… Expand