Hanabusa is a young headstrong girl living in the Heian capital within medieval Japan. But when her mother is slain by evil spirits, her life turns into one of vengeance as she sets out to hunt and destroy the spirits.
During Hanabusa's travels, she meets a white fox who turns out to beHanabusa is a young headstrong girl living in the Heian capital within medieval Japan. But when her mother is slain by evil spirits, her life turns into one of vengeance as she sets out to hunt and destroy the spirits.
During Hanabusa's travels, she meets a white fox who turns out to be a servant of the mountain god. Hanabusa receives a special sword passed down from her mother, which gives her the ability to see the true forms of spirits to help slay them. Shortly after, a spirit claiming to be Hanabusa's long-lost father, Hidetada, breaks her sword and leaves Hanabusa powerless and confused.… Expand
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99 Spirits - Official Trailer
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CD-ActionFeb 10, 2014Shallow gameplay makes you slash and break possessed chairs, pots and other home appliances in a primitive turn-based minigame. [02/2014, p.69]
Positive: 0 out of 1
Mixed: 1 out of 1
Negative: 0 out of 1
Nov 19, 2013"A JRPG, you say?"
Well, yeah, sure, but not in the traditional sense of the term. This is a strange one indeed, but (mostly) in a good way."A JRPG, you say?"
Well, yeah, sure, but not in the traditional sense of the term. This is a strange one indeed, but (mostly) in a good way.
This game has a very strong japanese mythology theme. You play a swordswoman, whose main goal is to fight Tsukumogami, strange creatures which take shapes of common everyday items, such as a jacket, a broom and so on.
When you get to fight a Tsukumogami, instead one of the traditional RPG battle systems, you need to zap the enemy with your special Gokon Sword in order to get clues about its identity and expose it. Once you exposed its identity (i.e. what item it really is), you need to hack it a few more times to finish it.
The thing is all the clues are literal, in english and based on the japanese lore. For example, if you're fighting a broom Tsukumogami, the clues you get could be either letters from the item's name in uppercase (B or OO, for example), or details about the item itself, what it's being used for, what it's made of and so on ("wood", "cleaning" for example). Once you think you know the name, you "call it out" either by typing it on a virtual in-game keyboard, or by choosing it from a list you can get (and later upgrade for a price) as a part of the story.
If you're wrong, the enemy gets a bonus attack and you lose HP. If you got it right, the shroud is lifted and you get to see the enemy for what it really is. A few more hacks and slashes, and it's usually gone.
I've only been playing the game for 6-7 hours so far, so there might be more complicated stuff I haven't reached yet, but this is what it looks like, so far, and while it gets a little repetitive, it is fun.… Expand