Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 0 out of 12
  2. Negative: 2 out of 12
  1. May 8, 2012
    A Valley Without Wind is made for digital explorers with huge worlds full of secrets. But if you choose a peculiar graphic style you have to work on details and Arcen Games forgot that rule.
  2. Apr 27, 2012
    The focused free-roaming through procedurally generated realms (now there's a sentence for people unfamiliar with videogame terminology) is a very successful formula for drawing the player into the title, and I've found myself being lured back to the game a fair bit in my spare moments.
  3. Jul 17, 2012
    Valley lacked any redeeming fun factor to make up for the time I spent playing the game. While the game offers plenty of opportunity to explore a wide world, there is no real story that explains where you are going or where you are.
  4. May 24, 2012
    A Valley Without End is your typical ugly duckling; an intriguing concept marred by shoddy execution. It's worth a brief look just to see how they managed to mix all these genres, but not exciting enough to play it.
  5. May 16, 2012
    A Valley Without Wind is an interesting product, mainly due to its exploration component and rpg elements. However, parts of the ideas are lost in the repetitive action and in the procedural nature of the project, not supported by a consistent narrative background. On top of that, a bad control system undermines this interesting game.
  6. May 7, 2012
    If you've got a mind to grind, and you don't mind being asked to run around in circles, there's something in A Valley Without Wind for you, for however long it takes for you to get tired. And you will get tired.
  7. May 5, 2012
    The appeal of its randomly generated settings wears off quickly, the procedural level generation voids much sense of having an impact on the world, and the absence of any kind of compelling story or brilliantly designed levels eventually renders exploration a slog.
  8. May 5, 2012
    Lots of content with little depth saps much of the enjoyment out of A Valley Without Wind.
  9. May 30, 2012
    Don't hope to be blown away. Little stirs in this valley. [June 2012, p.56]
  10. May 9, 2012
    If there is a poignancy to A Valley Without Wind, it's that you really are playing through a post-apocalyptic world, just one that's failed creatively rather than ecologically. The designers were too ambitious, built to high, and you're free to explore what's left.
  11. May 3, 2012
    All the interesting ideas get lost in a clutter of ugly backdrops, cumbersome controls and meaningless fights against never changing foes.
  12. Jun 19, 2012
    A hideous collage of unconsidered platforming and vapid combat in a procedural world bleached of meaning. [Aug 2012, p.70]
User Score

Mixed or average reviews- based on 56 Ratings

User score distribution:
  1. Positive: 11 out of 21
  2. Negative: 8 out of 21
  1. May 2, 2012
    The game promised customization and a game that adapts to your play style. Unfortunately, what the game actually delivers on is an endless cycle of exploring levels that differ only by changing the background and re-skinning mobs with identical AI. There are no customization choices, only recolors of spells that do essentially the same thing. There are no choices in character progression other than increasing your health or increasing your damage (losing all your health results in permanent death though, so this is really a non option). Its hard to put into words just how poorly this game was designed.

    A shining example of what not to do.
    Full Review »
  2. Apr 27, 2012
    This looks like it should be so much fun, but it never seems to happen. I keep playing it longer and longer hopping I that the game is just a slow starter, but it does not seem to ever get better. Maybe like Terraria they will release a big patch in a year or so that will make the game truly fun. So much potential that just never goes any where. Full Review »
  3. Apr 24, 2012
    A fantastic game supported by a fantastic company. I am a long time player of their other excellent game, AI wars and these developers bring a breath of fresh air to the scene. They are very involved in the community, with the leads of the projects in direct contact with players and fans on the official forums, often taking good ideas from the players and implementing them into the game all while keeping everyone informed on what they are currently working on. The game itself is well done although a little repetitive, and I highly recommend it. Full Review »