AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity Image

Generally favorable reviews - based on 15 Critics What's this?

User Score

Mixed or average reviews- based on 90 Ratings

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  • Summary: BASE jump through a floating city, creating your own stunts to delight your fans. You dive off a skyscraper, relying on quick reflexes to negotiate the intricate tangle of girders that make up the floating city. All eyes are on you as the judges mark your score. One hundred points for hugging those exposed struts as you fall. A thousand for planting a kiss on the side of that building. Twisting and turning, you thread the needle between two billboards, earning cheers from your fans. But while reflexes are important, it's quick thinking that gets you the win. One block away, you spot a crowd of protesters decrying your sport, and make a split second decision. You break off course, stare them straight in the eye, and flip them the finger. They explode into a burst of fury, but the judges absolutely love it, bumping you up to first place. Now all you have to do is to make that landing without ending up a loose sack of broken bones. [Steam] Collapse
Score distribution:
  1. Positive: 13 out of 15
  2. Negative: 0 out of 15
  1. But most of all, Aaaaa! scores on style. From the made-up lingo to the flirty backtalk and insider gags, it plays like an underground skating or Parkour flick—but one that’s made for an imaginary sport instead of a real one.
  2. 90
    An out in left field gem, it's a blast to play, and its odd side experiences and thrilling levels will bring back a feeling of pure fun that games use to be about.
  3. Aaaaa! is a must for any self-respecting armchair thrill-junkie and one of the best indie games of the year.
  4. A cortisol-inducing, insane trip into almost certain death. You'll love it. [Issue#26, p.57]
  5. Never taking itself completely seriously despite the seriously challenging gameplay at times, Aaaaa! is a great indie game that goes outside the mainstream gaming genre, possessing a “now for something completely different” attitude with matching Monty Python-esque humor.
  6. A celebration of speed and movement. [Jan 2010, p.86]

See all 15 Critic Reviews

Score distribution:
  1. Positive: 20 out of 31
  2. Negative: 10 out of 31
  1. tuéyk
    Jan 19, 2010
    A truly unique game that is fun and addictive. I didn't have much hope for this game probally because of the weird title, it came in a bundle with The Wonderful End of the World for about £6. This game ended up being the one i play most. It is a great game to have a quick go or to play for hours to try and got 5 teeth (stars) for each level, some of which are very hard. The speed you pick up can be amazing. The game runs very smooth, the graphics are good, the sound is good. Highly recommended. Expand
  2. AlexD.
    Nov 16, 2009
    I loaded up the game. I played level 1. I got 4 stars. It told me I earned 4000 "teeth". Straight away I knew this was the right game for me.
  3. HDurf
    Dec 19, 2009
    Oozing with style and character. Good for one play-through, but trying to get 5 stars on all the courses is tough. A good challenge for perfectionists. Try playing with your own music. Expand
  4. Apr 20, 2011
    Truly a fun little game. I bought it as part of the Portal 2 ARG, hoping to get a few quick "potatoes" to help the ARG out, but I found myself coming back to it over and over again. The level designs are really cool, the music is great, the sense of humor and style are quirky and enjoyable, and the game itself is just simple, easy-to-grasp fun (though the game definitely is challenging to master, haha). At first I found myself just blowing through it, but now I'm really coming back to complete levels and get the high scores to unlock the most I can. Overall it's a really neat concept, and I really enjoy having the competitive leaderboard with friends in Steam Community to add a bit to the replay value when my buddy has just figured out a way to beat my high score. My only gripes are: 1)I know it will run out of content very soon for me. I'm nearing the end of the levels I can unlock (and indirect competitive multiplayer is only so engaging...). 2) I would love to see gamepad support. I feel like using a wired 360 controller (with rumble) would be an awesome addition if added. 3) GRAPHICS SETTINGS, OH DEAR LORD GRAPHICS SETTINGS. I would kill to be able to change resolution and window the game when needed. All of Dejobaan's games have the same problem, and it is no less annoying here than it is in the others. |||||||| However, all gripes aside, it's cheap, and it's easy to play, and you can easily and quite enjoyably kill some time playing this title! Expand
  5. Jul 14, 2011
    A fun game to play...for a while. 5-7 hours would be about how much the average user would get out of a game like this. Unfortunately after just a few levels you realize how little amount of difference there are between the objects in the levels, the only way you can tell the difference between levels is the sky box, which is amazing, the music ties into the game well too, but these few good spots only barely make up for the objects being almost exactly the same (10-20 different objects total) making for very boring level design, and the almost complete lack of story. Worth about 10 bucks nothing more. Expand
  6. Aug 24, 2011
    I was honestly just happy to run out of points so I couldn't buy any more cubes. At that point I decided that it wasn't worth it to go back and try to get better scores on the previous cubes. Just one more game that was trying to get knocked of my steam list. Expand
  7. Oct 25, 2013
    This game is utterly retarded. Your money is better spent on just about anything else. I have no idea why people like this game I was utterly unimpressed. Definitely one of the most boring games I have ever picked up. Expand

See all 31 User Reviews