- Publisher: Namco Bandai Games America
- Release Date: Jan 25, 2013
- Summary: Making its debut on PC Q1 of 2013; ACE COMBAT ASSAULT HORIZON - ENHANCED EDITION features controls and graphics that have been optimized specifically for PC users. The PC version will include many of the DLC items released on the console versions of the game. Players will have immediate access to additional aircrafts and numerous aircraft skins as well as skills and maps. The multiplayer portion of the game will feature support through Games for Windows Live from Microsoft. The game will be available at retailers and for download via Steam and the Games for Windows Marketplace.… Expand
Feb 21, 2013A title you definitely didn't expect to see on PC, Ace Combat looks like a flight sim and plays like the vehicular sections of Call of Duty. It's a fun game while it lasts. The linear missions mean that the game holds no replay-value whatsoever. [Feb 2013]
Feb 11, 2013The game is enjoyable thanks to a very immediate arcade formula and to the good variety of missions in the single player campaign. The competitive multiplayer and co-op are fun, but some may find the overall game experience a little too simplistic and the plot, as well as the soundtrack, does not go beyond a good routine. At this price, however, it's a good deal.
Jan 25, 2013I have been a fan of the series for a very long time. I am only about 6 hours into the game. I love how this time it is in real settings and not a fantasy world. Graphics on the pc are stunning. I have seen no lag or any issues what so ever so far. If you are a fan of the series i highly recommend picking this game up!… Expand
Jan 2, 2014First of all, this is an arcade game, not a 100% simulation (huge stock of missiles each mission, infinite railguns and infinite fuel) so if you are of those strict, perfectly realistic scenario chasers and critics, then this game is not for you.
Now for the review:
Comparing this one to previous ace combat titles I have to admit this one pushed it to another level with DFM (I played almost all titles in multiplayer).
Simply put, DFM makes this title much more intense and gives you some nice adrenaline injections in multiplayer and in some missions last missions are much harder and enjoyable because of it) where previous ace combat titles all you needed to do was lock at 2.5k-4k kilometers behind target and fire double missiles with rails being unplayable at ranges less than 750 kilometers, and it was pretty much the same in competitive online.
NOTE: Campaign wise, this game does NOT forces you to DFM all targets!! You can dispose of most of the targets in the campaign while not using DFM. However, some targets that have a "TGT_LEAD" mark on them most be disposed off using DFM because they are relevant to the overall feel of the campaign progression and these count as 5% (at most!) of all targets in the campaign. So you can still enjoy yourself striking some targets down the old Ace Combat way. Needed to clarify that.
- If you are a casual gamer (previous ace combat titles were more casual friendly) you will find it very hard (and frustrating) to beat certain missions in the difficulties Elite and Ace if you do not force yourself to learn the hard way, which is being persistent and be whiling to learn, not just give up and trash the game as most of the people that downgrade this game usually do. Harder difficulties in this game (Elite and Ace, specially Ace) live up to their word, unlike previous ace combat titles where the harder difficulty was not hard at all and it didn't require that much skill or practice.
- As for story, if you are that type of player that values skill,ace pilots and drama, you will love the antagonist and the setting that pans out at the end. You will not like the protagonist that much and the ending itself. They should have made more content story wise in the later half of the campaign. It just feels a little bit rushed over &/or they ran out of ideas.
- The helicopter, bomber and gun additions were good but not necessary, that's why I really appreciate they still focusing more on the Jet aspect. After all, Its Ace Combat, helicopters and gunships are welcome only if they come and go fast.
- They should have made the DFM circles shorter and longer to charge at very close range to add up more skill and difficulty in both single and multiplayer.
- Counter maneuvers are hard to execute if you don't understand its mechanics at all. I've seen people complaining and trashing this game just because they don't bother to think and practice its functionality, and it pretty much sums up most of all the DFM hate.
- About flares, players and NPCs DON'T have an infinite amount of flares, if anyone fails to realize this is because they are just bad or incredibly frustrated for reasons I mentioned above.
So all in all, its a very fun and somewhat demanding game that makes your adrenaline rush and damages your controller, specially in multiplayer… Expand
Feb 4, 2013I have not seen dogfights since HAWX 2. I could tell that is a good game, well made ,nice graphics,realistic. It has variety of aircraft, missiles and other weapons. The multiplayer has more problems(connection problems) than the campaign. if you like simulation games the pick one.
It deserves 8… Expand
Apr 4, 2014This game is a pathetic excuse for an Ace Combat game. Dog fight mode is a stupid gimmick, forcing you to use helicopters is pathetic and not true to the series.
A real Ace Combat fan would delete this piece of **** from their hard drives and play the PS2 games over it.
It's sad that a more recent, amazing looking game could have such a terrible story, terrible characters and overall poor quality. This game used to have a niche appeal and now they're trying to spread it out. It's not like I don't understand, I honestly do. You just did a very poor job with it.
I wouldn't give it a 1. I wouldn't give it a 6. The graphics make up a lot for the ****ness of the story campaign but it's still pathetic, mostly because dogfight mode takes away control of your flying so you can't even look at the nice scenery! That is its biggest problem... taking control away from the player.
Stick to the formula, guys. It's best to have a dedicated following than no following at all.… Expand
Aug 2, 2013Kombinacje pomysłów zawsze nie wychodzą na dobre. Namco miesza samoloty, helikoptery, AC 130 i zwykłe strzelanie, tak aby wyszła z tego papka, za przeproszeniem, gówna. Słaba grafika, niedopracowana, nudna, i trudna.Tak można opisać 3/4 gry, co więc jest w tej 1/4? Samolot. Sterowanie samolotem, uniki, to jest coś co chciałbym widzieć przez całą tą grę. Twórcy muszą jak zawsze jednak pokombinować i zrobić coś co wychodzi innym twórcom znacznie lepiej w innych samodzielnych grach. Muszę przyznać że to jedna z najnudniejszych gier w jakie grałem. Proszę Namco, następnym razem wpakujcie tylko elementy z samolotami. Moja ocena 4/10… Expand
Jul 21, 2014I have been a long time fan of this series, but any true AC fan should avoid this game. The music is great as always. Graphics are good, but that isn't a qualifier of a good game. The main reasoning behind this awfulness is the implementation of a new combat system, DFM, or dog fight mode. Sounds cool right? Ace Combat has been around for a long time, they must know what they are doing! Wrong.
DFM takes control away from you. In the game, there are 'normal' enemies, and than there are 'leader', otherwise known as 'aces' in all the other games. The tough guys that took a bit more maneuvering and skill to take down in all the other games. In this game, the only way to defeat these guys is to enter DFM. Once you get close enough to them, you press a button, and your plane automatically starts tailing them. You have some control; your speed and limited movement. Just enough for you have to aim, but not enough to feel like you are flying. The only purpose for this is to make it look a bit flashier, but it wears off really quickly. Its poorly executed mechanics to excite children and CoD jocks. (which is probably the only reason there are some good reviews of this game)
The enemy also has the opportunity to initiate DFM with you as well. Once again, it misses the mark. It consists of speeding up, slowing down, and hitting a button.
The skill of this game has been replaced by cheap parlor tricks to make it look flashy. They dropped the focus on a great story, and put their efforts into changing the game so its not even recognizable a Ace Combat game. They changed the way the game is played after multiple titles, so its now just a shell of its former self that is riding on the coat tails of the franchise name. Its not the Ace Combat you grew to love. Its a cheap air combat simulator that stole the name of a great series.… Expand
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