Metascore
70

Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 8 out of 19
  2. Negative: 0 out of 19
  1. 100
    It is both fun and engaging with a magnificent story, great dialog and a score that is not to be missed. It’s an experience that is well worth the money.
  2. What ultimately sets Advent Rising apart from other Sci-Fi themed video games is the cinematic quality of its storytelling. Orson Scott Card truly touched upon a great story with this game and I certainly hope to see parts 2 and 3 of the Advent Rising Trilogy within the next few years.
  3. Advent Rising is interactive fiction at its finest. This is what Halo wanted to be; hell, it’s what Star Wars wanted to be. Orson can write circles around George Lucas when it comes to stories, characters, and dialogue.
  4. One of the best games of the year and an action adventure that I would recommend to anyone, even if they’re not fans of the genre.
  5. The control issues are a thorn in the game’s side, no doubt, however you eventually do reach some level comfort with the handles to enjoy the non-stop, thrill-a-minute shooting action enough to forgive some of the annoyances.
  6. A few rough edges aside, Advent Rising is gaming's latest and most promising future epic. [July 2005, p.74]
  7. 79
    It brings original ideas and a good dose of personality to a genre that often focuses too much on just shooting people in the face. If you are able to ignore some technical shortcomings and enjoy cut-scenes and character development, this title is worth a look.
  8. Flaws aside, Advent Rising is still, at the end of the day, an enjoyable romp through a galaxy full of noble aliens, implacable enemies, burning space ships and furious action, and in my book, that’s a win.
  9. Average graphics for most of the game, indistinct sounds during combat, and a difficult targeting system are its only flaws.
  10. It's short but it's good. There are some flaws that you need to overlook but there's nothing here that will ruin the entire experience. The lack of a co-op or multi-player modes reduces the replay value but you can go back and experiment with different combinations of powers.
  11. A disappointing effort on all fronts, and probably isn't worth your time.
  12. There are better games, but not too many better B-grade scripts. [Dec 2005, p.88]
  13. Shoots for the stars but barely breaks orbit.
  14. I so want to love Advent Rising, I honestly do. It's good, stable science-fiction with a heavy supernatural sub-plot and enough action to make Han Solo's trigger finger hurt for days. Unfortunately, all of that wonderful stuff is damaged by a hare-brained control scheme that simply doesn't work well enough when it has to.
  15. Advent Rising is not unenjoyable, but it simply doesn’t make much of an impression, being overtly unoriginal and not nearly as ambitious in its gameplay as in its story.
  16. Ultimately, Advent Rising shoots for the stars but barely breaks orbit. [Nov 2005, p.94]
  17. Unfortunately, this long-awaited sci-fi shooter suffers from sub-par graphics, simply god-awful controls, run of the mill third person shooter gameplay and a dull storyline.
  18. 50
    While it's hard to fault the good intentions that underlie the creation of Advent Rising, a game of this quality does more than just eventually stink up some EB bargain bin; it misses a huge opportunity to put the medium forward. Advent Rising has fallen -- it's time for us to move on.
  19. After gaining psychic powers, the game becomes amazingly easy. Additionally, the storytelling isn't very good and the game is riddled with bugs and design flaws.
User Score
9.0

Universal acclaim- based on 94 Ratings

User score distribution:
  1. Positive: 44 out of 47
  2. Negative: 2 out of 47
  1. Feb 19, 2011
    10
    The best story line ever, probably better than FF7! the game was made for the 360 so theres no suprise no one picked up a copy, since they where just getting there hands on the 360 they wanted to play with the best graphics at that time, even though the graphics on this game is the best i saw for the original xbox, the company rushed it and made it flop. I just wish I could play the last two games and find out what happens. the game play and the story line along with the graphics (kickass) Full Review »
  2. Aug 7, 2011
    8
    Generally a good game if not weighed down by a bum wrap. IMHO, the handling of its marketing and the not so well thought out 1 million dollar prize (and the fact it was later canceled) adds to its poor reception and the consumer backlash it received. This is a classic if not textbook case study on how not to advertise for and release a game. There have been poorer and unplayable games that were better handled than this title. It is a testament of Advent Rising's worth, that it has not been easily swept under the carpet and forgotten by the gamers who enjoyed it.

    With that said, the PC version of this game is a solid if not polished release. The production values are a little unbalanced. It has an excellent soundtrack, an interesting story that draws you in. It even requires you to make some difficult life and death choices about characters you might have become attached. The art direction can be described as stylized. The cut scenes are divided between pre-rendered and in game engine sequences that can feel a little jarring in contrast. Character models are often economical with the details and do not exactly stand the test of time, especially female characters with long hair and chunky hands. I found it disappointing that the PC version lacked the display/video options that come with the territory. The game failed to take advantage of many of the current graphics card features of the time, like anti-aliasing. This game really seemed to need the anti-aliasing because it seemed to always have a very grainy and pixelated look in game engine no matter how high the resolution.

    On how it plays, it is a pretty solid third person shooter with decent melee combat options. However, many of the other interesting tactical options are overshadowed by poor control implementation. Many of the defensive telekinetic abilities like the one that allows you to take weapons out of enemy's hand to use it against them or the "flick" targeting system are not very usable. Since they are not consistent or difficult to master, I can imagine players would stick with the more effective attacks. The Jedi force push like telekinetic power comes to mind; it has a really cool refracting visual effect and is fun to use.

    Although we are left with a story that has an inevitable cliffhanger which carries little hope in being resolved story wise, grabbing a copy of this game out of the bargain bin or conveniently purchasing it off of steam for 9.99 USD is just a no-brainer.
    Full Review »
  3. Nov 23, 2010
    10
    It's been a long time since I last played this game, but I enjoyed it like I've enjoyed few games since. What brought Advent Rising to life was the progression of the story, which kept you going, just to find out what would happen next. I have little patience for the critics who slammed the game for technical errors. If I read a great book, 2 pages into it I don't care what paper it's printed on; I just want to find out what'll happen when I turn over the page.
    Three parts were promised, one was delivered. I'm downright pissed, gentlemen, because I want to see the sequel coming out. Because of the story!!!!!!
    Full Review »