DawidKJun 10, 2009It's full of holes in design, even of simple quest... Not so many real bugs though. Despite all this, it is extremely fun as for anyone who likes stuff about pirates, sailing and adventures in general! I recommend everyone to play on medium/high difficulty.
Sep 1, 2014Disclaimer: I was using the very fine Gentlemen of Fortune mod when playing Age of Pirates 2. That may have affected my experience and issues I had with this game.
This game... It's pretty amazing all things considered. The scope and options are huge, the ships range from nothing more than fishing boats to behemoths that leave you wondering just how the hell it keeps floating, much lessDisclaimer: I was using the very fine Gentlemen of Fortune mod when playing Age of Pirates 2. That may have affected my experience and issues I had with this game.
This game... It's pretty amazing all things considered. The scope and options are huge, the ships range from nothing more than fishing boats to behemoths that leave you wondering just how the hell it keeps floating, much less move. The Caribbean setting is crafted just adequately (which is rather a shame), and the towns show some life.
But eventually it all just falls apart, quite literally in my case, but more on that later. The first issue one might take with the game is the god**** DRM system which I couldn't remove from my PC without re-installing Windows. On a lighter note, however. the PIRATES skill system and the rest of customization options are a bit obtuse, but with little time spent in the menu reading what skill governs what action and it becomes quite enjoyable to work with, whether you want to create a stealthy character for sneaking into foreign ports or a veritable dreadnought with enough skill and firepower to take on forts.
Coming back to the falling apart issue I had: the game either runs poorly on Win7 or is just poorly designed. After quite some time spent in the Caribbean I found myself fighting with the game. It was in such a state that save-scumming was the only option for me. And not because the game had become too hard - not at all. The problem was that after some 10-15 minutes of playing (half an hour, if lucky) the game would crash - and I don't mean freeze or throw you back into desktop, oh no. BSoD, dear reader. I decided not to chance my fates and got rid of the game shortly after that started happening.
To sum up: It's a good try to make a really interesting game with a big world and many choices. The experience feels more personal than Sid Meier's Pirates or Port Royale games, it's a shame there just aren't more games designed quite like this. Where the game falls short is the bugs and BSoD to top it all of. I'm giving it a 6 just because I had a lot of fun with it, but eventually was disappointed.… Expand
A free roaming role-playing game with pirates? Sounds great, but the developer managed to sink the ship. Apparently the programmers thought it would be funny to force a pirate to use the enter key a lot instead of the mouse, the story is broken and all that’s left is to get rid of this game somewhere in the Bermuda Triangle.
Even if this game had nothing but this graveyard of creaking, moaning, almost talking ships, it would have still made a lasting impression. The developers created something more than an all-new location or the floating “prison” concept – an exciting feeling of initiation in a big, dangerous secret.