User Score
6.0 out of 10

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 7 out of 14
  2. Negative: 4 out of 14

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  1. Apr 25, 2013
    9
    Age of Pirates: Caribbean Tales is set in the 17th Century Caribbean, and is in my honest opinion, the BEST offline pirate themed game on the market. The only reason I did not give a score of 10 is because the main quest of the game is flawed. The goal is to take over all the colonies of the Caribbean, however, no matter how well you develop your colony (Castle level is the highest), other nations just seem to come in and take it over like it has no defense whatsoever. In other words, your colonies cannot defend themselves on their own, which is bad, very bad. You spend thousands of dollars for nothing. So, since the game is open-ended, I'd suggest ignoring the main quest, just play as you wish and don't take over colonies, because you'll just lose them. It's near impossible to keep running around from colony to colony trying to defend them. It's just too hard. No offense to the designers at Playlogic, but they could have had a perfect 10 game, but they ruined the main quest. Also, as many have stated, the game is very buggy, but fortunately, with a mod called, "Supermod," most of those bugs have been fixed. The game may still crash on occasion, but if you save often, it won't be a problem. So, despite the main quest being a total wash, the rest of the game is incredible. The open sea scenery is jaw dropping, and sailing through storms is so realistic, it's both scary and fun. You have your choice of two characters upon game start, Blaze Sharp or his step-sister Beatrice Sharp. Then, you have a second choice of which Caribbean Power to affiliate yourself with, England, France, Holland, Spain, or my favorite, the Pirates. You can receive missions from people on the streets, in the taverns, at the store, or from the governors. The pirate governor or "Pirate King" who is located on the Island of Isla Mona will only give you missions when you acquire a high enough reputation with the pirates. A high fame I believe also helps. Also, the missions are always available. They never end. So, if you get tired of sinking ships on the sea, trading, smuggling contraband with the pirates, or harassing the colony ports, there will always be a quest from someone you can grab. The game also keeps track of how many ships you defeat, be it through cannon fire, grappling, or surrendering. There is some replay value, because you can do something different each time, and from what I can tell, the trade goods which colonies import/export are also randomized upon game start, which is very nice. I won't go into detail, but as your character levels up, there are many skills and abilities to learn. If you've ever played "Pirates of the Caribbean," the system is very similar. All in all, it's a fantastic and underrated game which everyone should give a try, again, despite its flaws and bugs. Cheers! Expand
Metascore

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 5 out of 23
  2. Negative: 8 out of 23
  1. Tense, drawn-out battles ahoy! Combat at sea has never been such fun. [Sept 2006, p.96]
  2. From the unfriendly, baffling set-up screen, everything is unwieldy and cobbled together. [Oct 2006, p.79]
  3. 60
    This game will make you want to spend your entire life at sea, watching the flowing waves, dodging water spouts, dueling with enemy ships, and plundering booty. The rest of the game, sadly, feels more like a chore than an adventure.