Akaneiro: Demon Hunters PC

User Score
6.5

Mixed or average reviews- based on 36 Ratings

User score distribution:
  1. Positive: 20 out of 36
  2. Negative: 11 out of 36

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  1. Jun 15, 2013
    6
    I appreciate that this is a free to play game in development, and I understand that perhaps it may improve as time goes on, but at the heart of it this is a game that's a step back from Diablo 2 in gameplay. It's very basic and boring, but some may appreciate that it has no price tag. Worth checking out to people who value cheaper games and would sacrifice a bit of quality for saving theirI appreciate that this is a free to play game in development, and I understand that perhaps it may improve as time goes on, but at the heart of it this is a game that's a step back from Diablo 2 in gameplay. It's very basic and boring, but some may appreciate that it has no price tag. Worth checking out to people who value cheaper games and would sacrifice a bit of quality for saving their bank account. Expand
  2. Jun 23, 2013
    7
    Seems to have it's fair share of problems, but I feel like everyone is forgetting that this isn't retail... it's not even beta. This is basically a "work in progress" (early access on steam) version of the game.

    I'm surprised this is even allowing scores this early. It's like looking at a pile of steel and claiming to know how the finished building is going to look and how ugly it
    Seems to have it's fair share of problems, but I feel like everyone is forgetting that this isn't retail... it's not even beta. This is basically a "work in progress" (early access on steam) version of the game.

    I'm surprised this is even allowing scores this early. It's like looking at a pile of steel and claiming to know how the finished building is going to look and how ugly it will be.

    Rating a 7 to keep the score even. I'll give it a true score when the game is "officially" released.
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  3. Jun 14, 2013
    0
    A crude Diablo clone that can't boast mob behaviors even as varied as Diablo II's and (at least for now) lacks multiplayer or any map randomization. A pity, since seldom has a game so sorely needed a map generator. Stats and skills are arranged in three broad categories representing very slightly different ways of clicking loot pinatas, but there are no class restrictions. Everyone'sA crude Diablo clone that can't boast mob behaviors even as varied as Diablo II's and (at least for now) lacks multiplayer or any map randomization. A pity, since seldom has a game so sorely needed a map generator. Stats and skills are arranged in three broad categories representing very slightly different ways of clicking loot pinatas, but there are no class restrictions. Everyone's melee, but can attack at range with skills. There's next to no equipment customization you largely decide up front what type you want to be using and equip the best to fall out of a wolf until a better one drops.

    The f2p scheme is particularly revolting. You can grind away at each area ad nauseam to buy access to the next as well as any upgrades to your murdery little woman/man or you can pay to bypass the tedium. I thought f2p games had been growing a little more sophisticated in how they convince people they actually want to be spending money. Perhaps this sort of thing is still commonplace in the browser game space where Spicy Horse has taken up residence, but it struck me as an embarrassing relic.

    Spectacular tackiness was also evident in its launch on Steam with a store page that does clearly identify it as early access, but certainly doesn't strain to clarify that it's a free-to-play game a category Steam does explicitly support whose store price buys only a bunch of in-game gubbins.

    It's alright to look at but has nothing else going for it. The PC-style ARPG is a tightly crowded genre lately. Even with internet celebrity name recognition propping it up, one this unambitious and uninspired will deservedly sink without trace unless it undergoes quite radical redevelopment before whatever passes for "release" in the age of kickstarter and paid alpha access.
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Metascore
53

Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 0 out of 15
  2. Negative: 3 out of 15
  1. Jul 30, 2013
    55
    Poor: This is the first adjective that springs to mind in defining Akaneiro.
  2. Jun 25, 2013
    30
    With a cryptic business model, one would prefer the web-based F2P version of Akaneiro, if only it wasn't so dull and forcibly repetitive.
  3. CD-Action
    May 7, 2013
    50
    A hack’n’slash that quickly turns into a grindfest on the same maps over and over again. Unless you’re willing to pay through microtransactions to save yourself a lot of time and effort. [CD-Action 05/2013, p.59]