- Summary: Alan Wake is a psychological action thriller, a unique new take in the world of gaming. The game is set in an idyllic all-American small town and its surroundings in the state of Washington. Alan Wake, the game's protagonist, is a bestselling horror writer, who writes a novel about hisAlan Wake is a psychological action thriller, a unique new take in the world of gaming. The game is set in an idyllic all-American small town and its surroundings in the state of Washington. Alan Wake, the game's protagonist, is a bestselling horror writer, who writes a novel about his darkest nightmares. In the game, those nightmares come true. As with Remedy's previous games, story and atmosphere are fundamental elements. The game features a massive, open world for the players to explore. The game design is mission based with the player as the driving force behing the action, and as with their previous games, Remedy again focuses completely on delivering the best possible single player experience. The use of light is a significant gameplay element. Remedy has developed proprietary new technology to support the gameplay of the title and to push the high definition visuals to the next level. [Remedy]… Expand
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Feb 15, 2012Though the camera can cause issues and the supernatural story that's more interested in asking questions than answering them, it's a tough game to put down once you've started. Remedy's done a great job of mixing elements of written work, television, and videogames to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.
Feb 22, 2012The mix between intriguing storytelling and near-perfect game design elevates Alan Wake to an extraordinarily finely crafted experience. Even if should you shelf it after its 10-15 hours and never take it out again: This one playthrough will be a lasting experience. Alan Wake is something special that enriches the world of gaming.
Mar 12, 2012Alan Wake comes to the PC and brings his paranormal curse with him, completely intact. The same defining horror experience is here, occasionally marred by outdated graphics and quirky character animation, but everything else works like a charm. The extra DLC chapters are also included, so book your trip to Bright Falls today...you won't soon forget it.
LEVEL (Czech Republic)Mar 22, 2012Alan Wake is not a flawless game. The combat system is entertaining at first but its magic is killed by unnecessary and numerous action segments. Still the game is a very atmospheric adventure of a very rare kind. [March 2012]
Feb 17, 2012The PC version of Alan Wake includes the two mildly interesting special episodes that debuted on Xbox 360 post-release as DLC. Continuing from the end of the main game, these gritty episodes delve deeper into the psyche of Alan after his adventure in Bright Falls, but rehash themes and environments seen in the first six episodes. They're worth playing if you just can't get enough of Alan and the darkness swirling inside his noggin, just don't expect new environments or a clear resolution to the character's fate.
Feb 17, 2012I have only one question: why console exclusives are so much better than multiplatform games? The best videogame story i've ever seen in myI have only one question: why console exclusives are so much better than multiplatform games? The best videogame story i've ever seen in my life. Moreover, 2 years after release, but the game still looks simply awesome. Thank you, Remedy, for porting this masterpiece to PC. Great story, great graphics, atmosphere, sound, gameplay. I'm very impressed.… Expand
Feb 22, 2012A beautiful arrangement heavily inspired by Twin Peaks, Stephen King, The Twilight Zone and numerous other definitive classics from the horrorA beautiful arrangement heavily inspired by Twin Peaks, Stephen King, The Twilight Zone and numerous other definitive classics from the horror and suspense genre. Truly mind-bending and enjoyable.
No performance issues. Running on a Radeon 6850 1GB GDDR5 and it runs maxed without a hiccup.
The only minor complaint I have with the game are the facial animations. Occasionally the faces and mouths in cut scenes are odd. Alan's mouth sometimes opens too big and looks weird when he is surprised and once in a great while there is some weird body language, but none of this is egregious or frequent enough to detract significantly from the story, and is more than likely a symptom of the fact that it was originally made for a console.
The voice acting and the soundtrack are always spot-on. An extremely memorable and enjoyable story and experience all around. Worth it even if you only play through it once.… Expand
Feb 18, 2012No PC performance issues for me, I have a cheap ass PC, 2GB of ram and a graphic card that cost me Â£60 and most new games I canNo PC performance issues for me, I have a cheap ass PC, 2GB of ram and a graphic card that cost me Â£60 and most new games I can get medium-high so no idea what others are doing wrong because looks great for a console port on my PC, easily better than the 360 version.
No issues with controls, try harder guys! Even then you can plug in a controller but keyboard and mouse owrks fine for me. No crosshairs? What are you 6? Do you need Mummy to hold your hand when you cross the road? Really if you find it hard to aim in this game without crosshairs then try playing an easy game like CoD.
Game is excellent, even the cutscenes (which I usually want to skip in games) are good. Shame it took so long to come to the PC but then Microsoft was funding the game. Remedy have done a great job at porting this.… Expand
Mar 13, 2012It is story-heavy game and that story is pretty good. Finding those story pages is actually pretty good "storytelling mechanic" and I reallyIt is story-heavy game and that story is pretty good. Finding those story pages is actually pretty good "storytelling mechanic" and I really loved it.
It has great gameplay mechanics. You have different tools to defeat enemies, but right combination is the key. Thanks to that, the gameplay feels very rewarding and I was really enjoying it all the time.
Graphics of the game is very good, both technically and artistically. The darkness feels "real", The light really cuts trough it, and as a result, I was "scared" in the dark and I was rushing towards any kind of light that I saw.… Expand
Feb 19, 2012I'm making another review of Alan Wake, since I was able to tweak the settings and get half-decent performance at 1360x768 resolution.
TheI'm making another review of Alan Wake, since I was able to tweak the settings and get half-decent performance at 1360x768 resolution.
The game uses an original way to tell a story. The way the story is told is great - episodic format, TV and radio show sequences, manuscript fragments you find. All very original. The story itself is not bad too.
There are bad things, like facial animations and lipsyncing, even in prerendered cut scenes and low level of detail in models and textures. There are good things like lighting effects on sparks when you shoot the "taken", their smoky shadows, disturbance effects just before the "taken" appear and volumetric light effects - all look amazing.
Ultimately, though, the gameplay gradually becomes more and more boring. It's original in a way, because you have to use the flashlight on the "taken" before you are able to shoot them. But it's not that engaging to keep doing this over and over again for the length of the game. For me, the story wasn't interesting enough to endure the frustrating gameplay. For example Dreamfall had gameplay issues too, but it had a very compelling story that kept me playing even through the tedious parts till the very end of the game. With Alan Wake I gave up in the middle of the forth chapter.
So, to wrap it up, the game is not that bad to stop playing after 30 minutes, but at the same time not that great to finish it and say "that was a wonderful experience".
It looks like Metacritic is full of fanboys and any rating in the yellow or red automatically receives mostly downvotes. We are all sharing personal opinions here. Sorry, I didn't like your favorite game as much as you did.… Expand
Oct 23, 2012A game that could have been so much more. What could have been an open world master-piece became a cut down, linear, repetitive and tiredA game that could have been so much more. What could have been an open world master-piece became a cut down, linear, repetitive and tired novel in the shape of a game. The plot thickens in places but never leaves predictable, and both the writing and voice acting is cringeworthy in places, sounding like an amateur attempt at 'serious' crime/horror writing. Even one of the characters criticises it as 'heavy on the metaphors' which it absolutely is - exhaustingly so. By the time you reach the end of the third chapter, you're willing the game to be over in the fourth, but still have several more to grind through, with the last couple feeling drawn out needlessly so. The 'climax' of the game, simply feels like the writers ran out of ideas, so threw in all kinds of surreal environments and events, none of which last more than a minute or so. The enemies through-out have no variation and you're still fighting the same enemies at the end as you were at the very start of the game. The visuals in places look fantastic (mainly during daylight which you rarely get to see), whilst in others (and for the majority of the game) they're pretty dire. The weaving plot does hold your interest at times and you do find yourself getting a little pulled in to certain twists, but they're over before you know it and you're back to predictable. Combat would feel satisfying if it didn't become tedious first. I bought it on steam for less than a fiver and it feels like I paid its worth.… Collapse
Dec 14, 2015what a waste of money. you run with a lighter and shot ghosts. overrated game nothing for me but good for lil kids and the american nightmarewhat a waste of money. you run with a lighter and shot ghosts. overrated game nothing for me but good for lil kids and the american nightmare is the same… Expand
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