Mar 15, 2013This game is nothing at all what the trailers promised. Weapons to be upgraded and customized in whichever way you choose, programmed by the creators of borderlands 2? This game is nothing but a half-assed piece of I find it hard to believe that this game took 4 years to complete because the creators of minecraft mods are able to create something much more creative and fun in a much shorter amount of time. True minecraft may be easier to work with when you don't have to worry about many things like graphics, but that's what so sad about it, minecraft doesn't need to be a fancy game to be fun. This game is an abomination and will more than likely leave a scar on the face of gearbox's franchise. If they hope to redeem themselves, then they had better work out a large rework of the game as well as some interesting DLCs for those who pre-purcased or purchased the season pass. Sadly this kind of lazy programming isn't exactly something unexpected as in borderlands 2 it runs rampant as well as the fanboy/girl programmers seemed to be too busy making easter eggs to reference other games and t.v. shows that they failed to do things such as perceive that a melee skill tree isn't too viable in a game based on mainly guns or that perhaps they need another use for eridium besides sdu upgrades, which become quickly maxed out, and raid bosses, which i don't understand the point of using eridium for anyways. Anyhow if gearbox isn't willing to give a full refund for all who purchased the game, especially those who pre-purchased it, then they honestly deserve to go under for their horrendous attention to their (once) loyal customers.… Expand
Mar 8, 2013So this is Gearbox and its CEO:s Randy Pitchford dreamproject which they hyped so much. Pile of absolute garbage with full pricetag and deceiving advertising, like that demo they showed before release which actually looked decent. Talk about deception and lying. You had six years time to finish this and we get this, mediocre shooter with five hour campaign, aliens you can ran past, and human opposites. Who wants to shoot humans in Aliens game? Shame on you Gearbox!… Expand
Mar 11, 2013Many of you should be ashamed for black balling this game so horribly. I've had many hours of entertaining game play out of it. and half of you never even picked it up and feel you can review it. 47 hours of enjoyment this game has given me. try and get that at your local bar for 50 bucks.
Mar 23, 2013Subscribed to give my input on this.
I am amazed this even got released in it's current form. There is so much hate and frustration go put in here, but it is covered in the other negative posts.
For PC, dont buy this (as of 24/03/13). Patches might make it better, cause I have such faith in Gearbox (and their Borderlands), but in current state it is such a disappointment. In all regards.
"2" for somewhat decent encounters and graphics once in a while (very rarely).
Mar 24, 2013save yourself the frustration and money and buy something else,having pre ordered this i was expecting a reasonable quality game,considering all the hype and pre release videos,needless to say,i was conned.
utter garbage from a top shelf company.
the best thing about this game was the sound of the pulse rifle.
even with the patch,its hardly worth playing. Tombraider shows what a quality release should be,and this is just second rate at best.
A:CM to be avoided like the plague… Expand
Apr 16, 2013First off, I'd like to say that I miss the absence of ironsights in games. Just leveling your crosshair over a monster and pressing the fire button was satisfying, and made you feel like a badass. Nowadays, firing from the hip is a sure way to never hit your target if you use anything other than a shotgun.
That being said, I'd like to add another preface. I LOVE the Alien and Predator franchises, and my first true 3D shooter (I don't count Doom as true 3D. It used 2D sprites) was Aliens versus Predator 2. I treasured that game. I played it over and over. When AvP 2010 came out, I almost messed my pants. I loved that one too, but not as much as AvP 2. The one thing those two had in common was the LACK OF IRON SIGHTS. Sci-Fi games that take place in the future shouldn't have iron sights. That mechanic is there to add a sense of realism to the game.
ANYTHING INVOLVING THE ALIENS FRANCHISE IS ANYTHING BUT REALISTIC. So why have ironsights in Colonial Marines? I didn't see anybody using a scope or sights in the movie. They all fired from the hip. So why inject a military shooter mechanic into a sci-fi/horror game? I'll tell you: To cater to the CoD jocks and Battlefield frat boys. I just need to say that this needs to stop. Some of us don't want realism or a cover system in our RPGs (Mass Effect 2 and 3) or iron sights in our sci-fi and horror games (Aliens: CM, Fallout: New Vegas)!
Anyways, that is my main complaint with this game. If there weren't any iron sights, this game would have earned an 8.5 in my books. A lot of people complained about the A.I, and when it comes to squad members, I totally agree. They are dumb as rocks. The Alien A.I wasn't as spotty as some professional game reviewers made them out to be. The lore states that the individual xeno is about as intelligent as an insect. Their tactics and cunning is derived from the Queen, and the further they are from her, the dumber they get. People were expecting that the xeno A.I would try to outsmart them, but the fact of the matter is, Gearbox got their behavior patterns spot on. I went into this game fully expecting the xenos to run blindly into my bullets one after another, in a primitive attempt to make me exhaust all of my ammo so I would be defenseless when the next wave attacked. Guess what? They did. I couldn't be happier.
The human enemies behaved typically enough. Run to cover, lean out, squeeze off a few shots, take cover, throw grenade if I'm in cover, move up closer, flanking, melee when I try to brain them with my rifle. Run of the mill stuff. Like I said: Typical. No different from any other FPS I've played.
Pre-Rendered cutscenes in Alies:CM suffered the same way the ones in Deus Ex: Human Revolution did. They were uglier than the in-game cutscenes and the developers could have made them better by using the game engine instead of the crap rendering they chose to use.
Now for the story and voice acting: The story had more holes than swiss cheese, and the only decent voice actor was Lance Henriksen, the original actor who portrayed Bishop and Bishop Weyland in the Alien and AvP movies. The rest of them sounded like they just got their certificate of completion from the acting class at the learning annex.
Finally, the gameplay. Action packed, sometimes suspenseful, moody as all hell, atmosphere was spot-on. Animations could have used a little more polish, but graphics were very pretty, even on low settings. Glitches weren't very frequent. A few clipping issues here, some A.I pathing problems there, spazzy ragdolls were present (always funny), but nothing game breaking. I didn't experience any crashes, even on launch day (yes, I pre-ordered) before the first patch release.
Weapons felt real, visceral, and powerful. Although there were a plethora of options to choose from, I found myself only using the Pulse Rifle and the Shotgun, only switching out when I ran out of ammo. That brings up a nice feature. Aliens:CM doesn't force you to choose only 2 or 3 weapons. You can switch out to ANY weapon you have unlocked at any time through the use of a quick-access wheel overlay without disrupting the action. I loved this feature the most, because it reminded me of AvP 2, where you could carry all of your weapons at once. Upgrading your weapons is a nice feature, but sadly, you can never upgrade your Pulse Rifle to carry 99 bullets per clip like in the movies and previous games in the Aliens franchise.
I never played multiplayer, but I heard its the only saving grace for this game.
My conclusion: Aliens: Colonial Marines could have been a great game. If there were no iron sights, it would have been a game worthy of Gearbox Software's legendary reputation. Instead, the game soiled it. Gearbox dropped the ball on this one simply because they felt the need to cater to the CoD and Battlefield fanboys. This title is worthy of a $25 dollar pricetag. NOT $60. I would only recommend paying full price if you are a die-hard Aliens fan.… Expand
Apr 30, 2013This game is absolutely terrible. It's a generic stereotype space marines action shooter. The single player is mindless and boring, the AI is terrible, the sound effects are also terrible. The game is not scary and the voice actors just sound depressed. The online mode is not fun, you'll get bored in minutes because there is no depth to the gameplay.
One of the redeeming factors of the game however is that it has decent music, but that's it. If you're having trouble sleeping, I definitely recommend this game because there is no way you'll still be awake after 30 minutes. Gearbox over-hyped this game and just ended up deceiving Aliens fans. I highly recommend you look at game footage before you commit to buy this game.… Expand
Feb 13, 2013First off I enjoyed this game to a point, there are however some glaring problems that just should not have made it through to the final product. AI dropping off completely, this happens all the time. A team member will randomly just stand around doing nothing; enemies will walk straight past them as they stare off blankly into space. Aliens will find a spot to zone out and wait for you to shoot them. This can be a problem if you are required to kill everything in some points of the game to progress onwards, it did not happen to me but if it does happen it will be game breaking.
Textures, there are so many bad textures, Gearbox are terrible for this, optimisation is no excuse on a PC version of a game. In 2013 I should not be looking at textures in a game that aren’t even up to par with the original Alien vs. Predator. That is where my complaints end, I didn’t notice any kill streaks or such garbage during my play through, the story had decent pacing and some decent elements and a few good twists to the Alien creature itself that made for some good reference material when thinking back to the movies. There are a few eye roll moments and some small plot holes, that don’t have much of a negative impact on the plot. It is a big fan service, and people who aren’t diehard fans of the franchise will be left feeling a bit ripped off.
The gun play was quite good, the sound assets were brilliant, there could however be a bit more kick to the rifles, all they do is spread. The old pulse rifle needs to have a bit of jump to it and the fact that the grenade launcher by default is the “f” key makes for some frustrating moments as being used to other games that the use key is f will get you killed in a close quarters situation, like trying to open a door. It’s an easy rebinding, but still a pain that it was not really well thought out.
Overall I give AcM a 6/10, it definitely needs work. Hopefully the modding community will get on top of a texture pack, and Gearbox will patch the godforsaken AI. It’s not going to be for everyone, and I can understand the disappointment in it, saying to go in without expectations for the canonical sequel to one of the best sci-fi movies ever made is stupid, I would say that diehard fans should check it out when at the very least a decent patch comes out. Shame on you Gearbox, you can do so much better.… Expand
Feb 14, 2013Pros: Graphics are fitting to the gameplay, Story line is well done and fitting in nicely with the movies story lines. Marines don't move at super speeds so its not a twitch shooter. Hardest setting makes it feel like movies. Running out of ammo and bugs coming out of the walls and you'll dead fast if your not watching your step.
Cons: Multiplayer is a little weak due to no AI aliens to help swarm the marines...It would be something nice to see if added... Deathmatch and cap the flag modes are dull.... Seen a few bugs with the AI friendly/foes yet I've seen this in games such as Skyrim and so on... With a few patches should be good.. Is this game worth your time Yes if you like Aliens... Far better than the AVP games… Expand
Feb 18, 2013What can I say? Gearhoax studio, I mean, Gearbox studio and Sega took a crap and voila! ACM was born! It took them 6 years and this is the turd we get. Just dig around the net and you'll see why nearly 95% of all reviews say it's absolute garbage. Screw you Randy Pitchford (and Sega), screw you!
Mar 9, 2013It is not just about outdated graphics, Gearbox presented this game as a OFFICIAL sequel to the Cameron's ALIENS movie which influenced most of the Science Fiction games and some movies for a very long time. The game itself feels like a game made in less than a year by someone who does not give a damm about the outcome. And here it is, everyone is annoyed with Gearbox, Randy Pitchford does not like to be called a liar and deletes negative feedback on his Twitter.
This game is a lie, the demo that was presented on E3 looks nowhere like the final product. It is just disapointing.
This game is garbage and it is not worth at all.… Expand
Feb 12, 2013A diamond in the rough is exactly what this game is. I think the development cycle was far too long for it. It came out with too many hands in it's honey pot I think. A few patches and the game will be golden. On the other hand, this game was definitely made for fans of Aliens (the second movie in the franchise.). As fans know, Aliens was the action oriented movie out of the franchise, and focused heavily on Hicks and his marines, and a lot less on scare's and horror movie tropes as Alien, Alien 3, and Alien: Resurrection did. As such, in ASM you take the role of a marine in a squad and similar to the film, you shoot your way through dark and dimly lit areas where aliens and other things are creeping around every corner. The graphics are a mixed bag, the Aliens models look fantastic, where as the marines look quite dated. Textures in areas range from muddy to acceptable. Lighting effects are fantastic, and sound effects and music are stellar and way above par and fit with the Aliens theme PERFECTLY. I love the sound of my pulse rifle going off. The plot is dull in the first mission, but picks up quickly and steadily gets better and better as it goes. Multiplayer is truly where it's at with this one, tons of fun to be had through co-op and various player vs player modes which i can see being filled out even more with DLC in the future. As i said though the game is a DIAMOND IN THE ROUGH, and is in need of a few good patches. Some animations in the game, especailly alien ones, seem janky and disorienting, i've seen aliens get stuck in terrain and obstacles, or face the wrong way at times. Other times they crawl across walls and ceilings to drop down on you from behind which is fantastic. All these issues can be easily fixed with a few patches. Though it is frustrating when the game has been in development for over 6 years and still has these issues. Though who knows how much development actually went on in those years? In the end, the game is fun. It's a love-note to fans of the movie and the series in general, and those of you who are big fans will take note of the lovingly re-created areas, sounds, weapons, and characters from those films. It is a must play for franchise fans. If you are expecting a super polished 200 million dollar budget title in the vein of Battlefield 3? You are going to be disappointed. If you enjoyed aliens, or enjoy varied and robust co op and multiplayer (Left 4 dead fans look within!) you will find a lot to enjoy here.… Expand
Feb 12, 2013Quite frankly not good enough.
This feels more like a mod or total conversion than a game of it's own. Graphics are dated, animation and blood/acid effects are very poor, sounds effects are very nice but what we have here strikes me as overall unfinished, unpolished, rushed, underdone. You would have to love James Cameron's film A LOT for this title to be salvageable, and I do, and it isn't.
Feb 12, 2013A fun game I enjoyed my time with it and the coop is solid however the inescapable fact is that the campaign was only 3-4 hours long which is just unacceptable from a full price game. I do not pay £40 for a well dressed up teaser trailer for DLC it's a despicable trend and is utterly pathetic.
Feb 12, 2013As a fan of the Aliens films, I was hoping for the best, but I got Colonial Marines. Not to to say this isn't a great game, I love it. Sure it has its faults, but those can be fixed with patches, such as the multilayer lag, and Campaign glitches. Obviously this series meant a lot to Gearbox, because if you actually look there are an insane amount references to the "Aliens" film. I look past the short comings this game has and see a game that, hopefully in future updates will get the TLC it needs. I give Aliens a 10 out of 10, for the effort Gearbox had put it, and for their ambitious goal they set for themselves they just quite missed. Not to mention, the Ultimate Bad-Ass difficulty adds a bit more to game play.… Expand
Feb 12, 2013I don't get it, people are freaking out over graphics, and AI, and all that. It wasn't advertised to be graphically impressive, or insanely great AI. It was advertised to be an Aliens game and that's what it is. I mean if you want to have OP multilayer with Predators vs Aliens vs Marines, play AVP. If not, and you want a game that lets you have your dream of being a Colonial Marine on LV-426, then this is for you. Oh, and on the glitches and bugs, and other things, yes they'll probably be handled in updates. Then to fix the campaign, and multilayer it will probably be DLC, so if you can stick with it, grin and bear it, and all that jazz just a while longer you might just get those extra few things you were looking for in this game.… Expand
Feb 13, 2013After playing A:CM for about 4 hours. I can honestly say that I enjoyed it. I like the game. Its rather fun. Not the best Aliens game, but they have all had flaws. The Graphics are not the best and the AI for both aliens and friendly npc is wonky most of the time. But I enjoyed the atmosphere created by the lighting, sounds. and the levels. I'm playing on "Ultimate Bad-Ass" difficulty so I have no HUD at all. I jumped into some 4 player coop and had a really good time. Lots of aliens from all directions, one player on the motion tracker calling out locations and distances. Felt like Hudson in the movie. "We got movement, Can't lock in..." Granted its not the game I think we were all hoping for. Nor does it live up to the hype or what Gearbox promised. But it was fun. Not worth $60, more of a $30 budget title I think. Play it in co-op with a bunch of serious adult gamers and you will have fun. Role-play it up and it will be a blast, especially in "Bad-Ass" mode. You will have to use team work and share the ammo and health. Adds more tension to the game.… Expand
Feb 13, 2013The trouble I find with a game like this is everyone has such high expectations and only seems to like to pick out the bad bits, completely forgetting the rest.
It's an Aliens game, its going to be limited in what it can do without destroying it's own universe (you may think all the AVP films and games did that, but lets forget those never happened), throw in that any high budget game is nearly always made for the console then ported to the PC and you have another issue, technology limitations. So why expect something that it never will be?
Starting with the good:
- You got to be a fan of the film, not the franchise, just the film. I mean the sort of fan that will watch it a few times a year and can recite most of the quotes. If you're not then you'll probably just think of it as a generic shooter. Which I am!
- Sounds and music are great, it really does sound like a pulse rifle and motion tracker, and lets face it you'll pretty much just be using those the whole game.
- Some nice touches re-creating the Aliens scenery, finding the med bay, the room where Burke let a facehugger loose on Ripley and Newt, and even the trike you see at the beginning of the directors cut.
- First time around it's great to shoot up a load of Aliens, hordes of them and even the single hunters that hide and wait for you. Can get old fast with the AI Marines with you though.
- Fun coop on Ultimate Badass mode, provided you haven't played the single player yet. "You go first", "No YOU go first"
The no so impressive side:
- Buggy AI, seems to get stuck sometimes and teleport in front of you. Not sure what that's about but there has been worse around. Give it a rest.
- Can't use the motion tracker to find enemies in the next room until you open the door and get attacked. Maybe they're just not moving, it is a 'motion' tracker and not a 'stationary' tracker after all.
- Fight too many humans, a little was fine but bleh, it's called Aliens so should have lots of them!
- Checkpoints seem to make things behind you disappear, leaving no reason to watch your six.
Non-Issues, things people whine about because they can:
- Graphics look a bit flat, but it doesn't struggle. The Sulaco and Hadleys Hope wasnt exactly build with textured wallpaper.
- Story and Voice acting. It's not the best but it's about as annoying as being forced to cut your toenails once in a while. It's minimal and you just deal with it.
- Marines get a boost in multiplayer just by playing the campaign making being an alien rather difficult to begin with.
That's all, now please stop whining.… Expand
Feb 13, 2013After laying multiplayer some more and get some more control of the alien im adding 3 points to this game review it will even go to an 8 if most problems will be adressed and when there will be new (usefull) content.
At first it was horrible now its just a game that just lacks love from the developers.
Alien controlls still are clunky but manageable.
Campaign is quite the generic walk down a hallway and shoot stuff but gets you special guns.
AI is just silly voice acting could be good only its to repetetive and should change during the campaign levels.
Graphics are okay its not bad and it isnt marvelous either.
server browsing should be added it is one of the things that keeps multiplayer alive.
Servers should be able to migrate host to counter abrupt game endings and need to search a new game again.
marine weapons feel alright altough a little overpowered in escape mode (my opinion).
weird friendly fire system no damage from bullets but explosions do so it should be changed to on or off.
Overall fun to play online, campaign could be fun on hardest dificulty.… Expand
Feb 12, 2013let's start off by saying that I've actually played through the entire campaign and spend several hours in multilayer. having said that, here's my honest opinion.
The game looks like an Alien movie, the amount of details spend in the environments is great, and you'll recognize a lot from the alien movies, but the graphics themselves are actually not up to par with recent games. if this game would have come out 2-3 years ago, it's graphics would have been good, now, not so great.
The music, voice acting, sfx sounds are all good though annoying at times, beep beep beep ).
The story feels like a decent alien story, nothing to over the top, and actually believable if you know the franchise. it tries to fill some gaps between movies and does a decent but not great job of doing so. in comparison to recent fps games coming out this was one of the better stories.
but this is where most of the praise ends.
The guns feel to strong most of the time I would heavily advice you to play on harder or impossible difficulty the aliens while decently strong please note that this is written after a harder play-through
now the game play, this is where the game doesn't hold up to expectations. there's some scare moment, but far to little for an alien game. it's not uncommon to slaughter a lot of them for as long as you have ammo. while ammo isn't infinite there's definitely enough around to play out the game with 3-4 different guns only. and there's about 12 of them depending on how you count aliens leap but rarely hits, when they attack they stand still for a moment, allowing an easy melee to stun/stop them or just blast them into heaven(?). the game feels easy and you feel like a super soldier half of the time. and while there's plenty of variety in your weapons, the aliens lack strategy and diversity.
the human characters seem to lack all facial expressions except for eyes and mouth movement, aliens move sporadically between you and your ally(s) and often only target 1 at a time. and it's not uncommon to see an alien forget you after it walks past you.
missions and area's are diverse enough that they won't bore you through the campaign. but instead of feeling like the ultimate deadly enemy humans not included they feel rather simple and dumb.
you carry all your unlocked weapons with you, and you can select 2 main, a side-gun(pistol) and a grenade at a time, and you can swap between them in real time by opening up the real time weapon menu.
you gain levels as you kill aliens which grant you unlocks to upgrade your weapons and load-out. you have an armor which you have to replenish by finding armor pieces, and a health bar which is put into 3 parts. and you generate a bar as long as it isn't fully replenished.
I actually like these systems, the game feels more like an older fps where you have to be careful with your health and armor then the modern day shooters where you regenerate your arm every 30 seconds.
for the multilayer you keep the weapons/unlocks that you build up in single player, unfortunately there's no alien single-player, so your heavily behind in as alien as you start in MP. aliens feel underpowered, and lag is a huge issue all auto matching, expect half your matches to be to bad to play still it has it's fun moment, and if you do get a good kill it feels rewarding enough to keep going.
the game has a lot of potential, and it's unfortunately that gearbox did as much perfectly right, as that there lacking in parts. it also definitely needs some balance issues for pc. i can only hope they can fix this with some patches/dlc.
so, IN CONCLUSION.
good atmosphere, but mediocre shooter with some decent alien mechanics. stands out above most modern mediocre fps due to a decent story and some more old-school mechanics.
if your an alien fan, try to buy it at a discount. if your just an average fps player, i don't advice you to buy this.… Expand
Feb 12, 2013I'm the sort of Aliens fan that corrects the quotes of other Aliens fans. If you're after "the latest game" whose graphics have 13% more zing than your last latest game, your review will probably use harsh language. If you want another glorious day in the Corps, you came to the right place. You don't have to be an AvP marine on some dumbassed mining planet or a forest anymore, you get to step onto the Sulaco and creep through the remains of Hadley's Hope.
The writing does a good job of making the pieces fit (eg why the Sulaco is back over LV-426), but opts for an in media res approach instead of building the tension. I expected to stumble out of cryo and into a training tutorial (hell, I even hoped for cornbread), but instead you get a quick cutscene and find yourself at the airlock with your pulse rifle and shotgun. Your first xeno is a scant five minutes away, and I wasn't sure if your marine knew what they were beforehand or not.
The biggest complaints I heard have been (with my response):
1) Graphics not up to par: Yeah, I guess if picking over graphics is your thing. If you've been fighting xenos since Aliens Doom, they're fine. Around the level of the last AvP.
2) Squad AI is bad: They take cover, flank and they don't hang around waiting for you to take the lead. Haven't had a problem with them getting stuck or anything.
3) Guns are inaccurate: No, actually they feel more real. Play ArmA sometime.
4) Alien AI is bad: Yes, the one you are shooting at is running right at you. But y'know how right after that you fought another one point blank? Well, it wasn't. And I love how they sometimes stop and hiss.
5) It's too easy: If only they developed some kind of game mechanism where you could make it more difficult...
All in all, a fun romp. Doesn't live up to the "canonical sequel" tag. But honestly, how could it?… Expand
Feb 12, 2013If you compare the final game to the gameplay they showed at E3 im almost convinced that this is just plain robbery ."Some called Duke Nukem Forever the worst FPS ever. That angered me and I wanted to prove them wrong." Gearbox CEO on why they made Aliens
Feb 12, 2013Pretty solid if you're a fan of the series. It's basically just a fan service game layered over a mediocre cover shooter. But it's not that bad, and it has Steamworks integration, co-op, and some novel multiplayer modes. I wouldn't drop $50 on it, but it's easily worth $20 or so.
Sound is dead on for rifles, xenos, etc. Voice acting is good.
Environment/atmosphere. They really captured the visuals from Aliens 2.
Steamwork integration party system.
FoV slider unlike many ports brought to PC.
Limited graphical options, relatively poor quality for a 2013 release.
Occasional animation bugs.
Extremely stupid AI (both friendly and hostile)
Most exciting moments are scripted.
Very easy even on hardest difficulty. ("Ultimate Badass" is about where normal should have been.)… Expand
Feb 12, 2013Well they ruined another aliens games. After AVP2010 I thought I had surely seen the worst. NOPE. They somehow managed to spend 6 years making a terrible game on par with bargain bin trash from 6 years ago. With an IP this great I don't understand how it's so consistently hard for these morons to make a decent or great game. Hell, they could update AVP1999 with a modern engine and it'd be 100 times better than A:CM or AVP2010. Somehow they've regressed in 14 years. The AVP1999 had environmentally deformed explosions. What does this have? Hit markers, non-location based damage, and clunky, BORING gameplay. Good job gearbox, you've managed to make a surprisingly bad game.
As far as all those people rating it 10, or higher than 3 or 4 at the most, they're just self-deluding individuals suffering from a bad case of buyer's remorse. Denial is part of their coping mechanism. Over time they too will progress to anger at how crappy this game turned out.… Expand
Feb 13, 2013This game is actually worse than Duke Nukem Forever, which has set a new standard for LOW.
Where to begin?
There is no atmosphere. If you enter a room with an AI team-mate, that team-mate sticks close to you until one or more aliens appear (scripted). Once there are no more aliens that need to be confronted, the AI runs all the way to a waypoint (near a door or something), thus, the thrill of not knowing if an alien will attack is gone.
Shooting through your team-mates as if they weren't there.
The aliens pretty much ignoring any of your team-mates, to the point of going past them, or THROUGH them, in order to get to you.
Aliens literally going through platforms, as if they weren't there.
No interaction, for example early in the game, in the passageway between two ships or whatever, the passageway breaks and you have to climb your way up to one of your team-mates who extends his arm for you to grab and pull up. All fine and dandy, except that this whole scene is a movie. I would have liked to press forward or SOMETHING, to interact, to feel like I'm struggling, like I'm pulling myself up, like I'm saving my ass, not sit in my chair like a cow and watch a stupid movie. (Yeah, cows don't sit in chairs, but with this game so forked-up, I can't even begin to describe the frustration it sets out).
The in-game cinematics are a joke, such visual low quality. The voice acting could also do better, but I'm willing to say they're relatively ok.
The animations have clearly not been finished. All the humans move like robots. There is no feeling in this game anywhere, starting from the aliens and finishing with your team-mates.
There is also a sequence where you have to hand over to one of your team-mates a clipboard or something. If you don't stay in front of him and watch him from an angle, you will see that he extends his arm into mid air, a clipboard will magically appear in his arm and he will put it in his pocket. WTF?!??! Seriously!?!?
This game is in pre-alpha stage, just a concept demo. NOTHING is finished, everything is bugged, it lacks any feeling of anything, except frustration that it could have been a LOT better, in every perspective.
I'm sure I've missed a LOT of other shi(tt)y things, but I'm already tired and this game doesn't deserve the pushing of the keyboard buttons, even to say how ridiculously lousy it is.
Avoid at any cost. If you've already paid for it, see if you can get your money back.
Now I'm seriously considering ever buying a game from this publisher ever again.
Apart from making money because it has the "Alien" word in it, and for the pre-orders, this game is the worst, nobody in its right mind would buy it after seeing the reviews.
Even if the publishers hurried publishing it because of the deadline (though the smarter thing they should have done was to postpone it), thinking they would come out with patches, fixing what is wrong or missing from the game, the game is so far off from being finished, I would think they need another 5 more years just to polish it here and there. Forshame publishers, forshame!… Expand
Feb 13, 2013Crap game. Bought the hype that Gearbox would actually make a good game out of a much beloved franchise. AI is you can actually run through the whole game without fighting or taking on an alien. Check on youtube for the video for proof. This is a joke game. Not worth $60.00..save your money.
Feb 13, 2013I had mega low expectations for this game and so far Screw all the people who pick at every little thing. It is fun and i am gonna rate it a 100 just to offset all the scores it is getting. Like everyone says its a bit easy and its not scary enough just case there is too many lights. its a little easy so far so play on hard. BUT IT IS FUN it has satisfying physics and aliens popping with acid spraying. The campaign definitely brings me back into the classic movie and all the sounds are spot on. So far the multiplayer is surprisingly fun too, not quite as awesome as avp2 survivor mode but definitely comparable to left 4 dead 2. fun and crazy in its own way its just sad the online matches cant host more people. So yes i am glad i got it and if u like aliens half as much as i do i suggest you get it to.… Expand
Feb 13, 2013ok i just arived to hopefully stop your about this game ...
1. I didnt even played it because im a sick guy waiting for the dlc that is comming (if you guy's are blind then its not their fault ...)
2. I played all AVP titles AND watched the movie's the worst i played was by far the multiplayer of the new AVP wich lagged but that was the fault of those stupid jerks at our Zensoring buisness (im from germany THX YOU BASTARDS FOR ZENSORING ALL GAMES YOU COME ACROSS!)
And now the real deal:
I will play and like this game the way it is you simply forgot what a game is about not story not undyeing chars not even graphics its about fun. And what i saw (in playthroughs of this game at least) was quiet a fun Alien killing game wich has nothing to do with the movie's where a pulse rifle and its 99 shot magazin is just enogh to kill 2 or maybe 3 of the xenomorphs not to mention the sub spezies of them wich are in the game. If you want a 1 to 1 movie remake then mod it! thats what this game should be about: if you dont like something MAKE IT BETTER!
I will play it and i will like it thats for shure but dont DARE YOU to write negative things about a game just released when your just stupid or the borredness hits you cause you dont have fun with games anymore! (this too is for the stupid so called BIG REVIEW SITES/MAGAZINS I HATE YOU BECAUSE ALL YOU CAN DO IS TOO! your humans and you put people in charge of games who dont even like them!)
Thats all from me so far and i on grama or the right spelling you still can understand me if not it further prove's that there are many childs out there that dont deserve the title of GAMER!
MFG: KOUTA SETO
I WRITE THE WAY I ON THE NET NOT THE WAY I DO IN REAL LIVE CAUSE THIS ISNT REAL LIVE!… Expand
Feb 13, 2013Oh my, I don't understand wave of hate for this game. The single-player campaign is mediocre I guess, if you playing on ultimate badass mode it's pretty hard, and tense, but I've expected more. And there are bugs, lots of them, poor graphics, AI, clipping issue and so on, nothing game breaking though.
For SP I would give 6/10. But here comes the meat which is MULTIPLAYER!
Hell yeah, multi is GREAT! It's one of very few games that requires actually thinking and strategy! When you rush marines up front you will die! Fast. Maybe that is the reason for many raged cod-kids for their 0/10 reviews, because they can't win in this game. But there are also flaws in MP like lack of dedicated servers and no host migration. So for awesome MP I'm rating this game as 8/10! Since day 1 GBX is patching this game, so there's hope for bugs being ironed out soon!
PS: Hunting in pack as aliens for piss-scared marines is badass!… Expand
Jun 10, 2013Judging by the result, Gearbox could not handle the tremendous success of Borderlands 2. On the other hand, there’s this erroneous notion that franchises can exploit their name and are justified to produce mediocre titles for ever. Those two facts were enough to condemn Aliens: Colonial Marines. While it’s true that the console version is even worse, the competition in the PC shooter genre, is relentless. [April 2013]