Alpha Kimori: Great Doubt - Episode One Image
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

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  • Summary: Alpha Kimori is set 50 years after the alien invasion of Earth when the newly discovered planet Kimori plays host to two warring human factions - the Bidarians, who want to reclaim Earth, and the Jinrians, who are contented with their new home. Even as the Bidarians destroy with their mighty Robotic Intelligent Cybernetic Armor (RICA) technology, the Jinrians defend the planet with the ability transmute into colossal indigenous creatures. Amidst the turmoil, young Bidarian warrior, Rick, falls in love with Jinrian princess, Yuki. Expand
Score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Oct 26, 2011
    I know it sounds like I've bagged on Alpha Kimori here and there, but it's got it where it counts, and every complaint I have can be remedied. I enjoyed the 5 hours I spent with this game and look forward to Episode 2, which should reportedly drop in early 2012.
  2. 80
    Having played some incredible indie JRPGs already this year, Alpha Kimori takes the lead by perhaps being my number one. While part 1 may be a bit short, it more than makes up for it with its well written story and believable characters.
  3. Jun 1, 2011
    In the grand scheme of things, Alpha Kimori is neither a good or a bad game. It falls into the realm of the decidedly average titles, where it fails to impress, but is not overly flawed in any major way. All in all, if the player thinks that they are going to enjoy the story then pick it up, but don't approach it with overly high expectations.
Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Sep 30, 2013
    It's not that this is a bad game by any means, it's just that it's so extraordinarily average that it just utterly failed to impress me in any real regard. The atmosphere, dialogue, graphics, story, music and gameplay just proclaims loudly that this is your run-of-the-mill anime jrpg without that special something. I also need to point out that the placement of enemies on the maps, which I liked as a gameplay aspect, was also unusually frustrating considering how often I ran into enemies when I tried to get away from them. Honestly? I would have rather had random encounters at that point, considering I was literally taking three steps and got into battle after just sucked the fun out of me.

    The story and characters were pretty decent, but again not impressive. I also need to point out how imbalanced the leveling system is in this game, especially compared to the stats of the enemies. While there are some flaws I can forgive, I just came away from my experience with this game with a dose of 'eh it's decent'. I can't really recommend it, unless you're a hardcore rpg gamer and you need your fix of an average anime jrpg.
  2. Jul 1, 2014
    Alpha Kimori is a sci-fi Japanese-style RPG set on a planet that humans have colonized and fled to, and home to two warring factions: one that wants to reclaim Earth, and one that wants to live in peace on their new home.

    This game is really bad.

    In a good RPG, combat requires some tactical decisions and creative use of skills and abilities to beat tougher enemies. In Alpha Kimori, combat is purely a grind, with 99% of fights requiring nothing more than mashing Attack, 1% requiring the occasional Defend command to heal, and 0% of the fights requiring the use of a skill. The sole exception to this rule is the final battle, which is the game's only interesting fight. I highly recommend using JoyToKey and setting up a turbo controller so that it will do the button mashing for you.

    In a good RPG, characters are deep and memorable, live in an interesting world, and take part in a grand story. In Alpha Kimori, the plot is dumb and predictable, the heroes have no interesting qualities, and the world is shallow.

    Here's the plot: one faction likes to kill animals and people to drain their energy. Our heroes are the only few people that think that rampant murder might be wrong. So, after murdering a few hundred bunnies and birds, the heroes decide to abandon their home for another faction that is only a little less bloodthirsty. A few times, they remember the one defining moment in their lives (the one time someone said that killing was mean) in the form of about ten flashbacks to the same event. There's supposedly a romance in there too, but our leads have less chemistry than oil and water.

    I should also mention that the quest design is awful. It mostly consists of running through the same dungeons over and over again, sometimes taking the long way around just to stretch out the game.

    The graphics look decent, except that the character won't stay anywhere near the center of the screen. The music is upbeat but not at all memorable. The controls are sub-par, and the game is in desperate need of a sprint button.

    I really only continued this game out of a morbid curiosity to see how bad it would get. The bad news is that this game really just isn't even entertaining. For most of my playtime with Alpha Kimori, I was actually playing Mario Golf and letting the turbo controller do all the heavy lifting. This game is a tedious mess, and I can't recommend it to anyone, even if you get it free.

    The developer needs to get the first game right before continuing with this "trilogy".