User Score

Generally favorable reviews- based on 447 Ratings

User score distribution:
  1. Negative: 60 out of 447

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Aug 23, 2010
    The Story is interesting, and the way that the game deals with your choices is really refreshing--they seem to actually have a much bigger impact in Alpha Protocol then they do in other games. In some ways, some of the RPG aspects do seem a little simplistic, but given the fact that this is the first real spy RPG, I can't really complain there.

    Are there bugs with this game? Yes. Do
    the camera controls leave a little to be desired? Yes. Is this game worth picking up if you can get it for the right price? Yes. It's actually too bad there won't be a sequel to this game, it deserves more than it's getting. Expand
  2. Aug 29, 2010
    So far the character development, the dialog, the general story are all top notch. It had potential, I will say that. But somewhere down the line they made the mistake of making the controls terrible and removing any chance at am open world environment from this action RPG. The characters and the story were solid the implementation could of been better. Still, good fun and deserves a 9, I would say people are too hard on it because of the gap between how good the characters were and a just mediocre gameplay system. Expand
  3. Dec 7, 2010
    The game starts off rather well. You learn about combat, and the rest of the games mechanics... The stealth and melee is quite enjoyable, but the guns are rather sub-par and the mini-games are just awful. The mini-games aren't fun and they have no place in an action game.

    The boss fights, oh how horrible they are. They are tedious at best. You fight some enemy with extra health and they
    deal extra damage. If you went melee then you're probably going to get beaten up in a fist fight with any boss. Then, the boss fights get worse as the game goes on. There's no enjoyment is spending that much time on a fight. The story is very cliche and offers limited choices. The bugs really bring the game down, but the annoyances found in the gameplay will draw your attention instead.

    If the game were just about the stealth, melee, and the occasional gun fight then it'd be a real gem... but there's just too much garbage covering up the fun.
  4. Nov 26, 2010
    I came at this game with high hopes. I am an avid gamer and RPGs are especially close to my heart. However, I was disappointed with this game for several reasons, all of which fit under the umbrella of failed to live up to expectations. A breakdown:
    1. Ability to customize playable character is minimal at best. Cosmetic options are very limited, and the skill trees are drawing from an
    awfully shallow pool.
    2. The game borrows rather than steals, becoming a reminder of better games rather than developing past greats into something new. The gameplay is *highly* derivative. To say that the game reminds strongly of: Mass Effect, the Hitman series, and the weaker moments of Splinter Cell, hardly seems like criticism; but the versions encountered in Alpha Protocol are watered down and consistently miss the mark. In doing so, they serve not as a presence of ingenious design and engaging gameplay, but as a poor copy that draws attention to its failure to imitate more perfectly. 3. The game does bring to the table a very interesting dialogue system, modeled on the ME radial. On the whole it is reasonably well-written, supports replay, and fits with the tone of the story. 4. That said, because of the cookie-cutter construction of the game, the dialogue comes out of the mouths of puppets who are obviously puppets and at no point flirt with becoming characters. 5. The AI is frequently stupid and occasionally idiotic. 6. Mechanics issues abound. Errors which in another game might be no more than irritations, in a spy game where goals, story tone, skill trees, dialogue structure are all to some extent hung on the notion of the main character being (indeed becoming) a specialist, the utter failure to allow the possibility of precise and deliberate action was, at least for me, a game-breaking flaw and fouled the whole experience.

    In all, the hopes and enthusiasm I had for the game were soundly dashed by poor design decisions and what to all appearances seems to be an astonishing lack of post-production quality control.
  5. Dec 29, 2012
    This game is highly underrated, worth ever penny I paid for it, RPG, Action and a story that YOU decide, play as you will, your loss or gain, it will change as you play.
  6. Oct 14, 2010
    This game plays like Mass Effect + Splinter Cell and if you're in love with both games like me, you will really enjoy Alpha Protocol. Combining stealth, decision-making, a variety of missions and a neat role-playing system, Alpha Protocol is one of the best ideas for a video game this year. It is therefore unfortunate that the game was rushed with a lot of thing left unpolished. Gameplay is glitchy, the targeting system is weird, the animation when you turn around looks funny, ragdoll deaths are terrible, characters seemed cool but were too shallow, story arcs were not explored deeper, loading is horrifying, stealth could be a lot better, etc. It pains me to know that if Obsidian was given much more time with this game that it would have been a real Mass Effect 2 quality product, but unfortunately this is not the case. Nonetheless, if you're looking for a stylish, Splinter Cell type game, you definitely want to give this a try. Expand
  7. Jul 9, 2012
    If you like Pierce Brosnan James Bond movies you like this. The only bad sides I could find was that enemies(or you) take forever to kill unless you aim and critical them in the head or if you use sneak attack. Other option is to use shotgun or any other less stealthy weapon and go all Rambo, the game doesn't punish you at all even if you do not play like a real agent would. Lip-sync and face animations are also quite awful which sort of annoys me because dialog and voice acting are both superb. Expand
  8. Aug 4, 2011
    An interesting experiment, to say the least. This game is threading in an area where no other has before. RPG with an modern-high-tech-espionage backdrop. I`m pretty sure that all the mixed reviews originate in people simply being confused. Compare it to, say DA:O, and it`s not exactly an RPGish. Compare it to better installments in Splinter Cell series, and, well you`ll be left wondering "what the hell am I playing? But the story? How it is put together? The sheer amount of interactivity it allows you? And the atmosphere on some levels? Wonderful gem I say, on par with other, older Obsidian`s work. Of course, there are certain problems with the game, and it could use more polish, definitely. But if you had just about enough of slightly nerdish RPGs made for teenagers (admit it, DA:O is one) or overblown, overambitious space-opera FPS-RPG hybrids like Mass Effect, this is the way to go. Something completely new. Try it. Expand
  9. Oct 5, 2011
    I'm glad I only paid $2 for this on steam. Behind the frustrating control and menu interface bugs, it's a crappy port of a half-decent 3PS with some RPG elements. The cover mechanics could use some work and the AI is just terribad for 2010. The plot and level design are the only saving graces here. The variety of characters and relevant storyline are enough to keep you interested, even intrigued.
  10. Nov 25, 2010
    You can pick this game up for a song on steam, I paid 7 bucks and it was definitely worth it. Where to start? It is a good game that is for sure. The issues it may have had have been pretty well dealt with by now and graphics aren't absolutely amazing, but that doesn't mean you won't like it.

    There is linear track to the game, but you get to choose how you play it and how it ends. You can
    gather allies and enemies by your actions and change the course of the game. Even the pieces of intel you buy will have an effect on the game's end. Its compelling and the plot is quite good with more twists than you could imagine. There are a few that you might expect, but there are plenty more. The characters are dynamic and interesting as well.

    There is freedom in how you tackle the game and that is nice. I played as a stealth character and thoroughly enjoyed it. Coupled with the plot's replay value, there is plenty of incentive to play the game again. There are many moral choices to face and not all of them are easy, especially as the game forces you to choose quickly which actually made it more intense than parts of Mass Effect 2 where I sat there and deliberated a decision.

    The save system is a tad annoying, but you get used to it after a bit. Anyway, get this game, especially since its not priced very high. Its just a pity that a sequel has been ruled out. To quote Thorton "then it would just be beta or gamma protocol" and that would be fine with me
  11. Jan 26, 2012
    I came into this game hearing that it sucked and thinking that I wouldn't enjoy it, but I was intrigued by the concept and I saw it super cheap on steam, so I bought it. Maybe it was the low price, (somewhere between two and five usd, I can't remember exactly), maybe it was the ultra low expectations, or maybe, just maybe, it was the weed but I really enjoy this game. Not expecting much, i find it easy to accept it's faults. Like everyone says, the combat is sloppy (think a poor man's mass effect, not saying mass effect was anything spectacular), and every once in a while I think the enemy cheats in terms of sneak detection. The story you have heard a thousand times before, and to be completely honest i am only half paying attention to it to keep in context. To be honest I may have already reviewed this game saying the same things but i just started playing it again and I had to speak of it since a lot of people poop can it (i am not sure if cursing is allowed on here). If you only read about how this game sucks, and assume it sucks, but like the concept of a spy rpg, get it for cheap, you won't be let down. If you payed 50 dollars for it and were pumped about the game since it was announced i completely understand the low ratings. However if you are curious but wary and don't expect gears of war 3 with gadgets, or splinter cell with skill points, it is five dollars well spent. Also, the conversation system beats mass effect hands down. Play this game to see what I mean (4 hours minimum before you make a solid opinion). Expand
  12. Jul 2, 2011
    I must buck the trend and say I adored this game. I finished it three times doing every conceivable option and character build. The faction system forged through real character choices is fantastic. The dialogue system keeps things interesting as well. Likewise, I actually loved the combat system, although the game was too easy. Also, AP has perfect pacing; levels never drag on and the game keeps you interested until the end. I only experienced a few minor bugs, so I really can't relate to all these complaints. To me AP will go down as one of the most under-appreciated games ever. To each his or her own, but if you can look past the hate and ignore the quirks, you too might just become obsessed with being Michael Thorton. Expand
  13. Dec 1, 2011
    Alpha Protocol is hands down one of the best spy and espionage games on the PC. It kind of makes you feel like Jason Bourne. The interactive story provides satisfaction in knowing you are actually a part of the outcome and all of your actions have consequences. In addition, the timed responses mean that all conversations remain fluid and believable. The perk system provides persona customization primarily between stealth or run and gun. There is a money collection system for buying weapons, armor, and accessories through the black market to enhance your chosen perks. The aiming system was biggest weakness, the enemy AI could have been improved, and the bosses seemed overpowered, but overall there was really very few issues with the gameplay, and the execution is top notch. The game also offers a lot of replayability due to its diverse story paths. This is a must buy. Expand
  14. Zri
    Jan 25, 2011
    The story is a lot of fun, the RPG elements through character development and especially _meaningful_ conversation options is just superb, and the sneakiness is refreshingly well done. I feel that the only thing that lets Alpha Protocol down is that the active combat (ie when you're not ambushing people and they're aware you're around) is merely good, and not great. While games like the Splinter Cell franchise have tended (in the past, sadly) to do the sneaker side of things better, Alpha Protocol has tied the whole thing into one package very well indeed. Do yourself a favour and get it. Expand
  15. Dec 31, 2010
    It's a shame such a great game is (understandably) being judged harshly for bugs and control issues that have largely been fixed by patching. Alpha Protocol's combat and stealth aren't anything spectacular, but they do the job.

    It's the skill development, awesome selection of characters and incredible branching plot that make this game worth the money. Rambos need not apply.
  16. Oct 10, 2011
    There are nothing really bad about this game. Yeah, The control can be awkward at times. The game mechanics may be not well balanced. AI may be too simple. But really those aspects never ruin the game. The shooting is fine, and stealth actually does work most of time. the only thing that annoys me is just those insane mini games. The writting and story is at the same level of mass effect. The choices and consequences in this game are very well done which gives this game a great amount of replay values. I personally think this game is the best game Obsidian ever made. if you values the choices and consequences in the RPG and good story telling in video games, this is a game you must play. Expand
  17. Sep 25, 2011
    Honestly, I look at the scores given by reviewers and I have to wonder if they played the same game I did. People give it a lot of flak for a variety of problems, and although they aren't wrong in their criticisms, I personally found those problems minor enough to overlook considering how much fun the game is. The best part about this game is seeing how your dialogue options and choices throughout the game, this is definitely a game that rewards repeat playthroughs. To anybody interested in this game, I would say not to trust the reviews and just try the game for yourself, I think you'll be pleasantly surprised. I would put this game just a couple of notches below Mass Effect 2 in terms of the enjoyment I got out of it. Decent graphics (especially considering how much people complain about them), fun gameplay, and a great conversation system make this one a keeper. Expand
  18. Feb 7, 2011
    Despite major complaints from other reviewers i found the game's story interesting and deep. The amount of options you can choose are astounding. Simple decisions could effect many events, and often you do get a feedback on decisions you made later on in the game.

    Now this game is not perfect, hell it took a few unofficial patches myself on the pc version just to get the frame-rate to
    stop dropping like a rock. But under all the game's bugs you truly have a gem of a game. Its sad to see the developers not working on this game anymore. Expand
  19. Nov 28, 2011
    I paid 2.50 or something on sale for this.
    How in the hell is that possible ... i get over charged for games half as polished and enjoyable and feel quilty about paying this rediculous amount for a game thats clearly worth much more.
    It looks good plays good and is fun.. wish i could say that about the last 60 dollar game i baught.
    this one slipped through the cracks my friends..
    worth playing and reminded me of Mass Effect in many ways. Expand
  20. Oct 27, 2011
    I want to start off by saying this game is not worth it's full price, if you want Alpha Protocol, wait for it to go on sale as it often does on Steam. With that being said, the game is definitely worth it to anyone who enjoys Espionage stories and games like Mass Effect, in which you feel like you actually have a say in the sequence of events. These two things, the latter especially, I cannot stress enough as being very, very impressive. I've played through the game twice now, and even by doing missions in a different order, you will find that the story has drastically changed. Another great feature is the cast of odd ball characters you encounter. They range from your classic Bond villain, to the stereotypical Saudi terrorist, to the loveable oddballs you would find in a Quentin Terontino film. And this diversity is great and breathes life into the game. Just as you're getting bored with dealing with one set of adversaries a whole new and different group appears. And with that being say, Alpha Protocol is the autistic brother to other games, such as Mass Effect. It does what it does well so good, but it struggles in other areas. Such as gameplay. This game was nearly unplayable until I changed the sound.ini files. The fact my "Takedowns" were just as loud as a shotgun is just unacceptable. Even silenced weapons, which in most games will make your gun silenced, here, however, it just makes a pistol slightly quieter. And there really is no stealth, there is no Splinter Cell going from shadow to shadow, there is no Assassins Creed blending in to crowds, in all honesty, it's Mass Effect with crouching and occasionally enemies won't see you. Shooting, as well, is a little rough. Blind firing, I find, is far more effective than aiming for some reason. Gadgets never do anything. And the hacking mini-games are tedious and boring, adding no extra life to the game, only sucking it away. While Alpha Protocol does suffer from these dehibilitations, with a game like this that frequently hovers around $2 on Steam sales and the ability to make your guns slightly quieter through small tweaking of the system, the story and characters make this game worth looking at. Expand
  21. Mar 9, 2011
    An excellent RPG with an unprecedented amount of C&C. I found it far superior to Mass Effect 2. The different ways you can complete missions and the fact that you can choose to spare every single boss is simply impressive.
  22. Mar 23, 2011
    Alpha Protocol is a fun, over the top love letter to spy fiction that rewards you for taking the longer route rather than running and gunning.

    Voice acting is top-notch and the improved cinematic dialogue is nowhere near the crap Bioware's Mass Effect pulled. Conversations sound and look like conversations.

    The problems some players seem to have with this game are horrendously
    exaggerated. After playing through the unpatched game several times I have to wonder if it's not a whole bunch of faulty computer rigs that causes problems. Not to say that Alpha Protocol doesn't have it's fair share of problems, but absolutely not any more so than other Unreal Engine games. My guess is that Sega didn't give the critics their pile of "ignore all bugs"-money like EA did. Expand
  23. Mar 28, 2011
    There are bugs, but the game has amazing writing and your actions have real consequences, and it can easily be replayed multiple times just to see what happens.
  24. Mar 26, 2011
    A mixed bag. The plot and dialogue are for the most part excellent, but a huge range of gameplay issues keep this game from becoming great. If this game had come out in 2006 it would be a classic. However, in a post ME2 world, it feels clunky and dated.
  25. Sep 30, 2011
    I am not what you would call an FPS fan but I kept reading about how this is really an RPG game with shooter elements and that it is vastly underrated. I now think those people are loony. I don't know how good the RPG elements are in this game or anything about replayability because frankly the game is so bad that I never got beyond about 20 minutes in. What's wrong with the game has been stated in other reviews: bad engine, clunky controls, obvious console port. I got the game when it was for $2 on a Steam sale and thankfully so because if I had paid more I would have been livid. When you read other reviews about how good the story and dialog are in this game be aware you are reading reviews from people who can ignore all the **** to find the diamond. I couldn't do it. Expand
  26. Feb 17, 2012
    Obsidian seem to do better when they fail at ambition (Fallout new vegas, Alpha protocol, Kotor 2, and many others) rather than succeed at a polished safe game (dungeon siege 3 comes to mind). Yes, the developers make flawed games. However let's look at FNV for a moment, it's my favorite fallout game. And yes, it crashes and glitches and breaks. However it's complicated and ambitious, it has detail and quirk. Alpha protocol has it's own breed of ambition. A more subtle kind. What it does with decision making, rpg systems, and genre mixing is engaging and bold. However unlike new vegas, it feels like a budget game. The movement feels akward, the animation feels akward, the action feels arkward. In a pre-mass effect world, people would be more forgiving. However in this climate of action-rpg melding, xp systems in action games, etc. You have the action fans come in and instantly judge it for what they expect it to be. Rather than what it is. And that's not their fault either. What the game truly want's to be is a little hidden. In the end it's a role playing game - and taken as that, the clumsiness can be forgiven with persistence from the player. However if you are easily offput by production values and a budget feel - you will have already stopped playing this game. And that's a shame, because it's got a great choice system at it's heart. Expand
  27. Apr 4, 2011
    I have played RPG's with a better combat system, and I have played shooters with equally deep story writing- and yet Alpha Protocol Captivates me and at the end leaves me wanting more- even if I want that more to be better polished. Despite poor sales commercially, and a sometimes more-than-shaky stealth system that can turn a few people off, this game had amazing potential. I am literally saddened there will be no sequel- it's like having a week long passionate fling and then finding out She changed her numbers and locks on you. Expand
  28. Apr 6, 2011
    This game has a very ambitious branching storyline but some of the worst game mechanics i've ever seen. The "stealth" in this game is basically an invisibility cloak and the boss fights look like they came out of an arcade game. It seems they would have done a lot better by just lifting the mechanics of splinter cell and combining it with the style of much superior RPGS (like deus ex) they were trying to mimic.

    Speaking of which, it tries to be another RPG like deus ex in more ways than one but lacks the clever detailed gameplay or plot design of that classic. The main character is also vanilla boring and cliche. All in all this is a disappointment but not too bad if you want to be entertained by a silly storyline and some mindless entertainment. The graphics in this game are fairly dated and boring to look at.
  29. Sep 4, 2012
    This game is what Mass Effect should have been : when you make a choice it has a real impact on the plot.
    That's what the game was about and it nails it on that front, everything else can be forgiven.
    In an era where RPG forgot that they were RPGs (R.I.P. Fallout), it's refreshing to have a game where aiming correctly doesn't amount to much if you don't have any points in the weapon
    you're using. Expand
  30. Aug 2, 2011
    I haven't encountered many bugs at all. Mechanics have some problems, probably due to the "consolization" process. There are problems with the AI too, but they don't ruin the game experience at all. The most important feature is the dialogue screens with a timer, that will grant you a really immersive experience. There are several choices in the dialogues (from 2 to 4) and they will modify the npc's reactions. Furthermore, the actions during the missions will affect the plot development, with the possibility of many endings.
    This is a very good RPG, and i recommend it to all the RPG lovers and also espionage stories fans.

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 11 out of 25
  2. Negative: 1 out of 25
  1. From the beginning of the game, till the ending, I was relatively pleased with how important and impactful the decisions I made were.
  2. Mediocre gameplay hides an enjoyable RPG with moments of genius. But it could have been so much more. [Aug 2010, p.56]
  3. That exhilarating core deserves more than the pretty rancid crust that tops it. [Aug 2010, p.76]