- Summary: Alpha Protocol is an espionage role-playing game set in the modern world. Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe. To do so means he must cut himself off from the very people he is sworn to protect. As players determine how to accomplish different objectives, the decisions made and actions taken in each mission will ultimately transform the type of secret agent Michael Thorton will become. Every choice the player makes as Michael Thorton will carry consequences for his future and the fate of the world. [Sega]… Expand
Modern-spy simulation game with little compromise, surprises in every part – sophisticated RPG system, excellent story, catchy action segments and a precious conclusion. [Issue#192]
An astounding variety of ethical decisions, a wide range of believable, fun characters and a thrilling 24esque storyline make Alpha Protocol one of the most compelling role playing games of the last years. But be warned: The artificial intelligence is at times dumb as a rock, the save system seems rather antiquated, the graphics don’t hold up to the genre standard and the mini games are clearly not made for PC gamers. However, Alpha Protocol combines an enthralling storyline with a functioning role playing core and the highest grade of replayability in years! Well made, Obsidian!
Ignore the RPG part and you might trade in the game after two hours; ignore the third-person shooter part and you might replay the game three times over. In short, it needs a sequel to get everything right. Look beyond its obvious faults and Alpha Protocol isn’t frustratingly bad, but frustratingly good; that is, if you care to look that hard.
The abysmal AI, the absolutely disastrous PC controls, boss battles that all but throw out the gameplay style that got you there in the first place, and the complete and total illogic of some of the gameplay systems (like the aforementioned “shields”) all serve to derail what should have been as memorable a game as I’ve played this year.
Jun 13, 2011I specifically signed up for metacritic to review this game. This game is highly underrated, and from someone who has played games for over 15 years now, i think it is an injustice to see this game score poorly. The level of engagement in this game, the storytelling, the detailed files and information intelligence gathering makes this game unique and truly satisfying. This is not a dumb persons game. Someone who is impatient(most of the younger generation) and dislikes reading will not enjoy this game. It can be a shooter, but it is a thinking mans spy game with real consequences to your actions. To play a game that TRULY changes outcomes based on your decisions is an enjoyment to play. Thats what makes it so much fun. Make your choice. stick with it. don't reload or re-save, and carve your own destiny in this excellent game. Steam has it for maybe 30 dollars right now. This game is for someone who enjoyed games like mass effect, the witcher, baldurs gate, splinter cell. etc. Splinter cell was done well, but was defenitely not as immersive as this game, and wasnt as satisfying. I felt a real connection to the characters in this game and knew my actions would depend on them living or not. Control wise, the game is passable and not dazzling. but with a story that really gets you immersed, it doesnt matter. texture resolution is high, and gives faces a level of realism that is good. Its not all about flair; its about style, an intelligent story and a deep plot. Its very sad to see games like this not get a sequel because of impatient, brain dead gamers. Cheers,… Expand
Sep 4, 2012This game is what Mass Effect should have been : when you make a choice it has a real impact on the plot.
That's what the game was about and it nails it on that front, everything else can be forgiven.
In an era where RPG forgot that they were RPGs (R.I.P. Fallout), it's refreshing to have a game where aiming correctly doesn't amount to much if you don't have any points in the weapon you're using.… Expand
Jul 18, 2011Given the reviews one might get from the Gaming press it would be easy to, as I did, skip over Alpha Protocol as a buggy, nonsensical mess with a lot of ambition but not much else to say. It is not. In fact, given the caliber of other games in the RPG genre at present it is an absolute crime that Alpha Protocol is not rated better.
Getting negativity out of the way first, there are bugs, some of them are annoying like one that sometimes crashes the game when trying to reload after they player has died but for the most part these are either avoidable or not a particularly big deal. The controls are very occasionally a bit janky, at one point in the game the post mission summary potentially tells outright lies because of a misplaced trigger and the first couple of hours are definitely not the best part of the game.
That said, the story while hardly the most original or life changing is a well thought out, extremely well implemented pastiche of every thriller movie, game and book ever. What's more, the dialog, which is incredibly well written to begin with, reacts to almost everything the player chooses to do, up to and including characters reacting (sometimes dramatically) differently to you if you have rampaged through the game murdering everything in your path or played the game as a stealth game without killing anyone. It is difficult to properly express, without giving anything away, quite how reactive to the player Alpha Protocol is. While the dialog system where you pick the tone of your response and have a limited time to choose has its critics in practice the system is pretty good and certainly an improvement on the wooden and repetitive dialog trees most counterparts offer.
The shooting and stealth are both fairly good, as long as you approach it as an RPG and not a shooter, the actual gameplay is both extremely reminiscent of and a fair bit better than the original Mass Effect with a mixture of third person shooting and RPG style abilities coming into play. Stealth is occasionally difficult and sometimes slightly illogical but with practice and a little thought extremely rewarding. While there isn't too much variety in the weapons they all handle fairly well, especially if the player invests ability points in them.
The only reason I feel people have based Alpha Protocol is they came to it expecting a different game to what they got. It is not a shooter and shouldn't be judged as one, nor is it a stealth game, it is an RPG through and through and labeled as such. The closest comparisons are the original Deus Ex and the original Mass Effect, both of which it is on a par with for storytelling, dialog and gameplay.… Expand
Jan 14, 2012THis was the first undercover sneak agent type og game i ever played so for me sneaking around and not killing everything was really new. I did however like this game quite much and the story and dialog was never boring. The skills system is also geat and after i maxed out hand guns i could pretty much kill everything in sight without having to sneak through it. The game however is simply fun to play and there are many tactics to beat it.… Expand
Jan 25, 2011The story is a lot of fun, the RPG elements through character development and especially _meaningful_ conversation options is just superb, and the sneakiness is refreshingly well done. I feel that the only thing that lets Alpha Protocol down is that the active combat (ie when you're not ambushing people and they're aware you're around) is merely good, and not great. While games like the Splinter Cell franchise have tended (in the past, sadly) to do the sneaker side of things better, Alpha Protocol has tied the whole thing into one package very well indeed. Do yourself a favour and get it.… Expand
Mar 20, 2014Alpha Protocol is a Deus Ex/Splinter Cell (sprinkled with a bit of Mass effect) wannabe that actually succeed at creating an immersive “James Bond” RPG fantasy, despite its many technical problems. Pros: 1) Good storytelling and characters; 2) Deep RPG elements; 3) Excellent facial animations; 4) Tough decisions to make, with interesting consequences; 5) Innovative dialog system;
6) Gameplay that emphasizes player choice
1) Bad console port – Recommend using a controller for the best experience;
2) Checkpoint system (I hate that!);
3) No antialiasing – Warning: don’t force it through the graphic drivers, or you will break the game). You can have MSAA however if you download this file (http://mrhaandi.blogspot.pt/p/injectsmaa.html) and extract/add it to /AlphaProtocol/ Binaries/ folder;
4) Lots of bugs and glitches, for example in some missions if you reload a checkpoint, the NPC’s won’t respawn. Surprisingly the game never crashed on me;
5) Glitchy controls and camera (sometimes the camera locks, and you won’t be able to move, other times it will do a one eighty for no reason.) – Warning: Don’t assign the interact function to any other key than space, or you will break the hacking mini-game.
6) The f****** hacking mini-game – Warning: don’t play this game on hard as a recruit, and put some action points on the technical skill branch before you start the game;
7) Terrible cover system – Warning: avoid throwing grenades from cover, because they tend to explode in your face)
8) Zero Modding community.
Ultimately, despite its many technical faults, Alpha Protocol is still very fun to play, and that is what really matters in the ends. If you can look pass the obvious technical problems, you will see that it is a very deep and immersive RPG experience that unfortunately lacks a lot of polish. Nevertheless, this does not excuse Obsidian and Sega for releasing an unfinished product, nor their unwillingness to fix it after release.
Conclusion: If you like RPG games like Mass effect and Deus Ex, I recommend giving this (very underrated) game a go, but don’t expect a smooth ride in the gameplay department.… Expand
Jul 27, 2011Do not buy that game! I reinstalled it after month after my first sadness with it at steam to take a look what happened till now.. But really.. Its a huge fail-development and maybe one of the biggest mistakes of obsidian. I never seen much of the story, I never met all the interesting characters and I never decided epic moments cuz one of the mini games in the game ruined all the fun I could have. HACKING is a huge bad portation and the idea to create such an hard mini-game is really sick. AND without a "pad" beyond possibility. My first hack in-game was my very last. I tried it for hours and hours but cuz of the inaccurate mouse-sensitivity I never could log in these randomized keywords. All other mini-games are no match, easy and funny, but hacking is the biggest slur within such public game and a crime against 08-15 gamers. And I wont tell you anything bout aiming, cuz its another joke of the developer. There are no patches to disable Hacking or better aiming since game came out. Do not waste your money like me. The one game I wished I never had bought is Alpha protocol. Buy something better. ;)… Expand