Metascore
76

Generally favorable reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 12 out of 15
  2. Negative: 0 out of 15
  1. Rich, detailed visuals and effects impart life and atmosphere to the New World theme, and gameplay demands both strategic planning and tactical skill.
  2. What really sinks the game is an overly arcane interface that sacrifices accessibility for tactical depth. [June 2003, p.84]
  3. The real challenge comes not from a smart enemy, but from a bad interface. [May 2003, p.90]
  4. A splendid game. The pathing issues do incur a degree of frustration, but never enough to drop kick your monitor into next door’s garden.
  5. 80
    While it isn't as intuitive as the best games in the genre, its underlying complexity is such that you could play for days and only begin to scratch the surface of what it has to offer.
  6. Can at times be both fun and frustrating. The engine looks good and runs well, but the friendly fire problems really killed whatever enthusiasm I built up for the game.
  7. A deep and involved strategy game, but there may be too much micromanagement and the pace may be too slow for some strategy gamers.
  8. The 42 campaign missions themselves use events like Pizarro's destruction of the Incas and the War of Independence as context, and are generally enjoyable, but they lack the attention to detail and narrative energy of the genre giants. [PC Gamer UK]
  9. Offers plenty of single-player campaigns, plus skirmish and multiplayer maps and a good history lesson to boot.
  10. 80
    Unlike many RTS games where resource management can get tedious, or combat is a generic form of minutia, American Conquest does RTS right by deftly combining resource management with warfare.
  11. I loved the approach they took in setting this game up. I see this as a fresh genre that I haven’t seen successfully implemented until now.
  12. 82
    With loads of units on the screen, it really delivers on the spectacle of battle.
  13. AC is a first-class resource pig, despite its 2D origins. With no way to adjust detail, you need a mighty rig to runit when the screen is filled with warring units. [Apr 2003, p.104]
  14. Features detailed gameplay, massive battles, and lots of historical depth.
  15. Some may say that the 2D structure is dated and that the move to 3D is well overdue, however American Conquest like Cossacks does such a fine job with the detail of the environments and the armies, a change here could prove disastrous.
User Score
8.1

Generally favorable reviews- based on 31 Ratings

User score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. Jul 27, 2012
    10
    I was so very glad to see this game rated so highly, though surprised as well, because the learning curve is as steep as any game I can remember picking up for a first play since probably Civ 2 I would say. This is NOT Starcraft 2, it is not designed to be so intuitive that you can enact battles with a couple of group selections and A-clicks to stomp your opponent. This is a more deliberate, detailed, and ultimately, realistic and extremely convincing depiction of war on a large tactical scale. In this case, the wars ranged from Spanish conquests to American Indian Insurrections to the Revolutionary War; there's an incredible variety of campaigns available, it is endlessly replayable, and as though tons of high quality content weren't enough, each campaign comes complete with one of the most accurate and interesting historical prologues I could imagine for a historical wargame.

    Like historical wargaming? This is for you. Like RTS games and usually use at least a few keyboard hotkeys when playing one? This is most probably for you. Hated how slow Starcraft battles took to develop? This is most definitely not for you.

    This is one of the very few games I gave a '10' to simply because there's NOTHING wrong with it, it innovates in the genre, delivers what it promises plus a ton more, and does so beautifully.
    Full Review »
  2. Mar 3, 2012
    10
    One of the best RTS games out there. Once you get the hang of the gameplay, you'll be pwning everything in sight. A few things that are absolutely fricking amazing is the fact you can play while editing a scenario, and the fact you can have THOUSANDS of troops on the battlefield at one time. Battles between 2000 British and Americans, attempting to reenact a Revolutionary War battle? Yes please. Full Review »
  3. Dec 15, 2011
    9
    Great game indeed, one of the best RTS available, the game let you to build anywhere you want recruit hundred of troops, for squads of 120 men each with different choices of formation and stances, graphics are beautiful and animations are detailed, very challenging indeed, sometimes it got tedious however. If you like RTS genre this game for you and must have, it is better than Cossacks games in every aspects, now it is availbe on steam for very cheap price but you will have long hours playing it especially in the skirmish mode. Full Review »