Mixed or average reviews - based on 59 Critics

Critic score distribution:
  1. Positive: 26 out of 59
  2. Negative: 1 out of 59
  1. Sep 10, 2013
    Amnesia: A Machine for Pigs is a well-oiled horror mechanism. It's a great sequel that will be loved by the old and new players.
  2. Sep 9, 2013
    A Machine For Pigs is an almost flawless exercise in lurking horror that’ll send shivers down your (wait for it) swine.
  3. Sep 9, 2013
    A cerebral and spooky sequel that expands on the franchise’s story and themes, while slightly dialing down the terror.
  4. Sep 9, 2013
    The blood curdling story which has you twisting between empathy and loathing is truly fantastic, and it’s one of the best reasons to put aside any fears you may have and play this great game.
  5. Sep 9, 2013
    A Machine For Pigs is a terrific survival horror experience, a game that horror fans should not miss.
  6. Games Master UK
    Oct 20, 2013
    Incredibly tense horror with a smart story and great use of sound. [Dec 2013, p.72]
  7. Sep 9, 2013
    Grand in ambition but focused in execution, A Machine For Pigs is a terrific slice of Victorian industrial horror that will stay with you even as you try to sleep with the lights on.
  8. Pelit (Finland)
    Oct 5, 2013
    Amnesia: A Machine For Pigs has its faults as a game, but as an experience it can’t be faulted. [Oct 2013]
  9. Sep 10, 2013
    Though its sharp fangs of resource management may have been dulled, in place of the swift bite is a deeper, more haunting world that will linger with me much longer than the original.
  10. Sep 9, 2013
    Played with one’s thinking cap on, A Machine for Pigs is sure to horrify even when it doesn’t frighten.
  11. LEVEL (Czech Republic)
    Oct 24, 2013
    A perfect clash of Dear Esther and Amnesia, focused on straining your nerves while easing - perhaps a tad too much - on the interaction and gameplay. [Issue#234]
  12. PC PowerPlay
    Sep 25, 2013
    Familiar design that's thankfully still thoroughly unsettling. You'll never look at bacon the same way gain. [Oct 2013, p.78]
  13. Sep 16, 2013
    More of a side story than a full sequel, A Machine for Pigs is memorably dark, disturbing, and bizarre.
  14. Sep 10, 2013
    Does what Amnesia: The Dark Descent did, and then some. We think that’s a good thing. Our underwear (yes, we share the same pair of underwear) begs to differ.
  15. Sep 9, 2013
    Scary as hell, but not so much like its predecessor The Dark Descent - considered one of the scariest games ever made -, this Machine for Pigs is truly a terrifying Lovecraftian tale of Victorian and industrial horror, with unthinkable machines, mad doctors and more, but with some wrong design decisions.
  16. Sep 9, 2013
    This is a captivating adventure, but it's also a very dark and disturbing one that touches on depressing real-world themes and doles out psychological horror along with monsters and gore. Still, this gives the game added depth and a literary weight that elevates it well above much of the horror genre in general, especially in a game that arrives without much pretension and with a plot device about murderous pig-men.
  17. Sep 9, 2013
    Its systems are deeply simplified, its sense of dread less all-encompassing. But it still leaves a lasting impression. The horror it filled me with was more subtle and insidious, and it's not going to be out of my system for many days to come.
  18. Sep 9, 2013
    After an hour of 'easy' exploration, you welcome back the real survival horror of Amnesia.
  19. Sep 9, 2013
    The Chinese Room proves once again that it has wonderful, affecting stories to tell and can create environments that ooze atmosphere. The same could be said of some of the horror film genre’s best directors. However, A Machine for Pigs guides players along the bloody processing line too strictly, removing the impact of interactivity.
  20. Oct 7, 2013
    The best way to enjoy Amnesia: A Machine for Pigs is to treat it like an interactive movie. Just don’t expect any scares in this otherwise impressive drama.
  21. Sep 9, 2013
    Quotation forthcoming.
  22. Sep 13, 2013
    However while The Chinese Room have attempted to make their Amnesia a purer horror experience they’ve merely succeeded in removing all the actual gameplay along with the first game’s brilliant sanity meter.
  23. Sep 12, 2013
    It is not as terrorizing and suspenseful as the predecessor but A Machine for Pigs still has its moments, while telling a grotesque horror-story.
  24. Sep 10, 2013
    Amnesia: A Machine for Pigs isn't as much of a game as its predecessor, and gets less frightening after a while. If you wouldn't have to change your underwear 17 times we'd even go as far as to describe this as an interactive novel. At those times the game shines with an intelligent and nauseating storyline. It's just a shame that gameplay elements from The Dark Decent were unnecessarily sacrificed for that.
  25. Sep 10, 2013
    Now it's a narrative-driven game we still recommend, even though there's little to be found of what made the original Amnesia such an outstanding survival horror. In fact, we don't really know if it should have been called Amnesia.
  26. Sep 9, 2013
    Focusing on the urge to survive into the emptiness of darkness, Amnesia: A Machine for Pigs truly understands the meaning of fear. Even if it lasts only four hours, you'll get everything you want and need, from a rich, tasteful and clever horror story.
  27. Sep 24, 2013
    Join Oswald Mandus as he takes a harrowing journey through his creepy mansion. With its great presentation and well-written story, Amnesia: A Machine for Pigs gets a lot right. Unfortunately, the game is marred by a lack of scares and puzzles that even a pig could solve.
  28. Sep 15, 2013
    A Machine For Pigs may not appease fans of The Dark Descent, but it does offer a compelling entry into the genre, even if it's inferior to its predecessor.
  29. Sep 10, 2013
    The impressively eerie environments provide a convincing backdrop to the tale, and a few good scares and unsettling revelations mean that Machine for Pigs can still grind at your mind.
  30. Dec 12, 2013
    A Machine for Pigs is a well made and impressive game with a thorough thematic design and atmosphere. As a horror game it is rather spartan yet brilliant in that it let’s your brain conjure most of its horrors. Unfortunately it comes with a rather numbing effect that makes later parts of the game feel more formulaic and not as scary.
  31. games(TM)
    Oct 23, 2013
    It doesn't strike a perfect balance between engaging gameplay and a compelling story but for a pig's tale it's still satisfyingly twisted. [Issue#140, p.108]
  32. Oct 21, 2013
    Amnesia: A Machine for Pigs is a good survival horror game, but probably not what many fans of the saga would have expected.
  33. Oct 4, 2013
    Amnesia: A Machine for Pigs it’s another good horror game that can offer you some serious goosegumps and a very nice story. Unfortunately it’s also pretty linear and it lacks in terms of gameplay.
  34. Sep 13, 2013
    It's a heavy plot, wrapped in psychological terror, intricately-placed jump scares, and monstrous creations. It's worth experiencing, but make sure you turn out all the lights and grab your headphones to get the full Amnesia experience.
  35. Sep 13, 2013
    A very atmospheric game that starts out very strong with some genuinely scary moments that made me put down the game for a while. As the game goes on it sadly loses some of that momentum and some of its punch, but still offers a good narrative and an unsettling story.
  36. Sep 11, 2013
    The Chinese Room’s temporary stewardship of the series has resulted in an undoubtedly slicker experience, but one that comes at the cost of some of The Dark Descent’s memorable urgency. But there are as many gains here as there are losses.
  37. Sep 11, 2013
    Amnesia: A Machine For Pigs is a pretty good game, with a well written story, good voice acting, an atmospheric musical score, suitably varied and eerie environments, and quite a few stomach churning and downright creepy moments. It never gets boring or frustrating, and there are no passages in particular that qualify as less than enjoyable. Unfortunately, though, it’s just not that scary. And that’s quite the let down for a horror game.
  38. Sep 10, 2013
    Amnesia: A Machine for Pigs is a step back from The Dark Descent. The gameplay consists of walking from one piece of the story to the next and sometimes it becomes boring. The developers wanted to create a virtual novella, and the result lasts for 4 hours. It's a pity, that a very interesting story isn't matched by an interesting gameplay. But don't get me wrong - The Chinese Room did good and created a unique world that mirrors the mind of the protagonist. The game gets you thinking, believe me.
  39. Sep 10, 2013
    Without gaming staples, every part of the design must be exceptional to keep the attention of the player and while Amnesia: A Machine For Pigs succeeds in many ways, its bloated story and linear, repetitive, environmental design hold this experiment back from being a screaming success.
  40. Sep 9, 2013
    If you want to be told a vexingly bizarre story presented with a real sense of style, The Chinese Room may have exactly what you want. If you're a massive survival horror fan who wants to be made to scream, however, you probably want to stick your snout in someone else's offal.
  41. Sep 9, 2013
    A Machine for Pigs achieves exactly what it sets out to do, and weaves an interesting and engaging narrative around a core of pure terror. It has some shortcomings, and fans of the original may be slightly disappointed with the removal of certain features, but the game is still terrifying, immersive and well crafted.
  42. Sep 9, 2013
    Mechanically, A Machine for Pigs deviates significantly from The Dark Descent, and this is where it's most disappointing. The Dark Descent employed several mechanics that ratcheted up the fear and tension, most notably the insanity system.
  43. Sep 9, 2013
    A Machine for Pigs performs the not inconsequential achievement of maintaining the soul of Amnesia. This is still a game that understands that real horror comes from disempowerment, and from the unseen, unknown and unexplained.
  44. Sep 9, 2013
    It is a definite step back from The Dark Descent, but even several steps back makes this better than almost any other horror game released in the past decade.
  45. Sep 27, 2013
    In A:aMfP the balance is off. There’s too much wandering around admiring the scenery and not enough stuff to do or scares to go around. But the plot is so good I almost wish they had released it as a movie instead of a game.
  46. Sep 10, 2013
    As much as I liked The Dark Descent, A Machine for Pigs feels more like a quick expansion than a full on sequel. Fans of the first game will enjoy this quick romp through a new environment, but with its short play time, no replay value and removed mechanics, I still have to recommend a price drop.
  47. CD-Action
    Oct 16, 2013
    The beginning of the game is great and the story gets darker by the minute, but the immersion, mood and tension fall to pieces when you face grotesque, poorly animated enemies. [11/2013, p.80]
  48. Oct 8, 2013
    Encrufted as it is with uninteresting puzzles, murky visuals, and self-defeating enemy encounters, A Machine for Pigs's better ideas end up just as thoroughly buried as Mandus's diabolical factory.
  49. Sep 22, 2013
    It isn’t as nerve-shreddingly terrifying as its predecessor, but A Machine for Pigs purveys a different kind of horror, revelling in the power of suggestion rather than the substance of real threat.
  50. Sep 18, 2013
    An experiment that has got out of its developers' hands, and that is too much for them. Amnesia along with Dear Esther are the inspiration here, but it's not played well enough like in those games. If you've never played Amnesia, and you would like to take a look at a small sample of it, A Machine for Pigs is worth it. If you have, consider your purchase carefully (or wait for a discount).
  51. Sep 10, 2013
    Ultimately Amnesia: A Machine For Pigs is a beautifully atmospheric experience and one which manages to stay creepy all the way through, if not scary. It can get bogged down in its own themes at points, leading to a final third, whose society-wide commentary is difficult to invest in or connect with, but when there's a lightness of touch it works splendidly.
  52. 60
    Atmospheric storytelling of the highest order, but the game itself is often a chore to play and abandons too much of what made the original so successful.
  53. Sep 9, 2013
    A superficially-twisted, Dear Esther-like game of linear exploration punctuated by flowery narrative - but scary, it is not.
  54. Sep 9, 2013
    Terror is back with A Machine for Pigs. Its story is a little bit disjointed at times, but it knows how to be moving as much as unhealthy. The great sounds let us forget about the defects of this new Amnesia: the engine is getting old, the gameplay is too simplified and the game is even shorter... but fear prevails!
  55. Nov 5, 2013
    With problematic pacing and a complete lack of the horror element -that was the highlight of the first game- A Machine for Pigs didn't meet our expectations.
  56. Sep 11, 2013
    When at its best, Amnesia: A Machine for Pigs is every bit as capable of scaring the pants off of horror-seeking players as its predecessor. But uneven pacing, a nonsensical story, and a general lack of danger or risk breeds a sense of detachment that by the end didn’t give me chills–it just left me cold.
  57. Sep 9, 2013
    A Machine for Pigs gets rid of some of these scare tactics and leaves you with a diluted experience that’s neither frightening nor as memorable as the first. Since the darkness is never a problem anymore and your threats are almost non-existent, you might wonder if there’s anything to be afraid of at all.
  58. 50
    A Machine for Pigs is like a fully automated haunted house ride suffering a power outage. The carnies sure do their best to keep the tension up, banging against the girders from the outside and shooing some freak show attraction through the corridors every once in a while. The ride's boss even throws sinister letters over the paper mâché wall for you to read. Well-written as they are, you even like the story that they were going to tell you. But you just can't help but hope that somebody would finally find the god damned breaker box to get this whole thing going for real.
  59. Sep 11, 2013
    A Machine for Pigs takes Amnesia's formula and shows us how to screw it up. The idea had huge potential, but it's squandered on what frankly is a cheap and uninvolving game. This was an extremely disappointing experience.
User Score

Mixed or average reviews- based on 847 Ratings

User score distribution:
  1. Sep 10, 2013
    Amnesia: A Machine for Pigs is definitely not the same game as The Dark Descent. It's quite different. It's got fewer jump scares and it's notAmnesia: A Machine for Pigs is definitely not the same game as The Dark Descent. It's quite different. It's got fewer jump scares and it's not as splatter-horror-y as some fans might have wished. But boy, that overwhelming, thick sense of dread that comes with every step down into the unholy machine. Not to mention the brillant soundtrack by Jessica Curry (do yourselves a favour and buy it) and the brillant writing by Dan Pinchbeck. I guess it takes a bit of effort to actually get involved into the story (similar to Dear Esther) but you'll probably get one of the most literary experiences in video games to date. Full Review »
  2. Sep 25, 2014
    They took out the inventory and sanity meter, you don't have to worry about oil, and you can hardy interact with ANYTHING.
    They removed
    They took out the inventory and sanity meter, you don't have to worry about oil, and you can hardy interact with ANYTHING.
    They removed everything that made Amnesia, Amnesia. Now it's virtually Dear Esther with Amnesia slapped in the title.
    What do you know, The Chinese Room has made another flop. Working with them was a HUGE mistake and I hope Frictional Games doesn't do it again.
    Full Review »
  3. Sep 10, 2013
    After hour of playing i can definitely say that this is far from amnesia dark descent, horror element is almost completely gone from thisAfter hour of playing i can definitely say that this is far from amnesia dark descent, horror element is almost completely gone from this game. They also have removed sanity and health meter.
    Enemies are stupid looking and not frightening one bit, i sure would like to know what happened to this game and how it became like this. I cannot recommend you to waste your money on this s***.
    Full Review »