Metascore
75

Generally favorable reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 6 out of 10
  2. Negative: 0 out of 10
  1. AYIM is a novel, fun and incredibly infuriating game that will pass the time, just don’t expect it to turn your world upside-down.
  2. AYIM is a great distraction for any fan of casual puzzles who doesn’t want to blow a lot of cash.
  3. Maybe its indie-and-simple looks might not look very appealing, but if you give this game an opportunity you'll see it's a unique and very entertaining offering. Being the first game from BrokenRules, a small team from Vienna, we can only take our hats off to it.
  4. And Yet It Moves is one of those unique titles that only come around once in a while. The 15 dollar price tag may deter a few but competition modes, achievements and a stunning audio-visual experience make the title well worth the price. If nothing else, you’ll be getting a unique and dizzying adventure through this not-so common puzzle platformer.
  5. Independent, unfamiliar and unknown: And Yet It Moves is the kind of game you rarely ever get to review – and yet I instantly fell in love with the fresh style, interesting concept and funny gameplay. It may not be a high-budget-production, but it’s certainly worth your while and money!
  6. Clever design and a quirky artistic style make this gimmicky puzzle platformer worth playing.
  7. This game turns everything upside down – and that’s good and bad at the same time. The physics simulation isn’t bug free and there is no story at all, but the puzzles are challenging, there are lots of save points to avoid frustration and even an online-ranking.
  8. 84
    While it's only a few hours long, And Yet It Moves is one of the most addictive and refreshing games I've played this year.
  9. A platforming evolution that turns the genre upside down. Has its own intriguing and original art style, too. [June 2009, p.98]
  10. The levels feed artificially protracted. [July 2009, p.74]
User Score
6.2

Mixed or average reviews- based on 106 Ratings

User score distribution:
  1. Positive: 14 out of 28
  2. Negative: 7 out of 28
  1. Apr 30, 2012
    5
    The artwork is minimalistic and uninteresting. The game play mechanics are annoying, awkward, slow, and unintuitive. The repetitiveness inThe artwork is minimalistic and uninteresting. The game play mechanics are annoying, awkward, slow, and unintuitive. The repetitiveness in death is only a replacement for actual game content and game play. The puzzles are like chores, and not actually fun or entertaining. Within fifteen minutes you will grasp and understand the small amount of amusement this game offers, while at the same time growing tired of playing it with each passing minute. It is a lesson in poor game design and lack of creativity. There are barely any sounds nor music. There is no charm, fun, creativity, nor intrigue. And Yet It Moves is another independent showcasing of what game development should steer clear from. It is a cheap, short, flat, unexciting, unexceptional, deficient attempt at game design. There is nothing to see nor experience here. It is a freeware game disguised with an exorbitant asking price from developers who obviously lack shame and humility. And Yet It Moves is inadequate in every fathomable way, and it exemplifies everything that gaming should not be about. There is no actual game content and no game play. It is self-conceited to make up for all of its failures and shortcomings. Full Review »
  2. Nov 25, 2010
    1
    Hate to be the voice of reason here, but this game is not good. I am all for indie games, and these days, they are my main source ofHate to be the voice of reason here, but this game is not good. I am all for indie games, and these days, they are my main source of entertainment. However, And Yet It Moves fails to entertain. It's a poor platformer with stiff controls. Dying repeatedly isn't the infuriating part of the game, oh no. The so called "soundtrack" is. It's a random assortment of poor attempts at beat boxing and other similar vocal noises. The game play honestly just feels stale. The whole point is to rotate the map, and unfortunately, that's as far from linear as the game gets. Every goal is simply start to finish. As a mainly retro gamer, this isn't a concept that I'm unused to, but when the game makes no attempt to freshen this up, it creates a very boring experience. Rating this game on the same scale to other indie games is just unfortunate. The game's "artstyle" is very poor. I imagine that some people think that it's "interesting" and "cool." But honestly, it isn't. It's a shoddy assortment of random google JPGs. The lead character looks especially bad. Quite honestly, just looking at him makes no sense. Everything in this game seems to be poised to just sell gimmick as a game. From one side of the coin, you could say that game is a platformer with unique elements, distinct artstyle and intriguing soundtrack. On the other side, you see a talentless game making a stale game because he has no artistic talent and musical skills. The ratings this game has been receiving are unfortunate because there are so many better indie games out there that are so overlooked. Full Review »
  3. Jan 13, 2013
    8
    Nice small game with beautiful atmosphaeric soundtrack and really overwhelming papercut-backgrounds, where a small white figure tries toNice small game with beautiful atmosphaeric soundtrack and really overwhelming papercut-backgrounds, where a small white figure tries to survive; you can turn the world, jump and interact with animals, plants, fire etc. It was great entertainment with a above the average-difficulty, but the quick savegames rescue the motivation. Achievements way too hard to achieve (at least some of them) and the bonus-levels are very hard! Have fun! Full Review »