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Generally favorable reviews - based on 33 Critics What's this?

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Mixed or average reviews- based on 379 Ratings

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  • Summary: Developed by Related Designs in collaboration with Blue Byte, Anno 2070 takes place in a near-future environment where climate change has forced humanity to adapt to rising sea levels that have left stretches of once-fertile land completely inhospitable. Players need to master new technologies while facing numerous ecological challenges to build their empires. Anno 2070 offers players the ability to be architects of the future and create the world of tomorrow. Expand
Score distribution:
  1. Positive: 29 out of 33
  2. Negative: 0 out of 33
  1. Nov 16, 2011
    ANNO 2070 is the perfect game for everyone who loves to tweak an economy and build large scale cities. Especially the endgame is really complex with many things to do. A must have for every ANNO-Player.
  2. Nov 16, 2011
    Quotation forthcoming.
  3. Dec 5, 2011
    The developers have succeeded in creating a game faithful to the tradition and at the same time a game full of new elements and mechanics, that make it feel fresh. All that, plus a great campaign and a variety of multiplayer options make Anno 2070 an excellent game and even some technical issues can't change that.
  4. Dec 16, 2011
    The sci-fi city building of Anno 2070 is a fresh take on a familiar genre. Expect to get hooked, and stay hooked.
  5. 84
    Putting aside minor hindrances, the game is a pleasant revival of the legendary franchise, displaying high replayability, relative to recent games. [February 2012]
  6. 80
    Going green has never been so entertaining, with the only game this Christmas where brain not brawn will save the world.
  7. Nov 21, 2011
    Quotation forthcoming.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 71 out of 127
  2. Negative: 42 out of 127
  1. Nov 20, 2011
    Furistic game doesn't mean you will find aliens and uber fantasy weapons. Anno 2070, as the name suggests, is about a near future where you must know how to manage cities and resources. This game made me spent hours of gameplay and I don't intend to stop playing. The big difference of this game compared to its predecessors is the multiplayer. The community is able to vote on global matters, choose a new president for the council, etc. Gameplay is fantastic, sound is overwhelming and campaign is quite interesting. You will find some minor problems such as voice acting doesn't seem to be good and some small typos in the text. However, I'm pretty sure such things will get fixed on future patches. This is a must buy game if you enjoy city management. Congratulations to Blue Byte! Expand
  2. Mar 10, 2014
    I've played this city builder/economic simulator for around 100 hours, now, and STILL it can surprise me. This game is HUGE. It never ends, there's always something new to discover. It has a high learnign curve but after quite a lot of hours of play, things become really interesting and you begin to understand how wide is this game, how differently a mission could be played and differently things can evolve.
    I've played a lot of missions but quite never reached the end of the production chain. Every game I play has something new, some new feature or mechanic to discover. It is really big, if you look at all the structures and technologies you will have to handle in a late game, you'll be astonished.

    I just cannot stop playing it. Great game for any fan of economic management, production chain handling and city building.
  3. Jan 12, 2012
    285 hours as of writing this review, that is how many hours I have logged into this game. If you don't believe me look up legendcraft on steam, and add MeatyKiwi. I am a newcomer to this series and I say that I regret not hearing about it before. Anno 2070 is indeed a mix of city building games like Sim City and Cities XL, and also RTS games like Age of Empires and Empire Earth. What the developers tried to do was create a world in which you can smoothly mix the two without going overboard on one or the other. They succeeded and created a whole new genre. Rather similar to the old ways of Europa Universalis, this game thrives based on the ways in which society was based. i.e. free trade markets. If you play the infinite type game, which has no end, the game starts you off with minimal resources and a ship. You must colonize an island of your choosing and begin manufacturing goods. Each island has its own unique resources.

    The game purposely makes it hard to gain gratuitous amounts of income, unless you know how trading works. When you start producing goods, if you are clever you will produce more than your island requires. By putting these items up for sale, other factions will begin to visit your island and buy these items off you for a decent penny. You could also set up your own trade routes with your own ships and force the process faster. Or if you want to isolate yourself from the other 7 factions that is fine, but you will never get past tier 4 in the tech tree. The point I want to make is that if you want to get the most out of the game you need to open a free market for your island, and trade. This is the way the human race as achieved its standing position in the world: trade. So you say, "Kiwi, trading is fine and all but tell us more about the spotlights and downfalls of the game!". I've been pretty generous with the compliments of this game, so lets talk about its biggest downfall. The campaign...is fun but terrible to go through. The campaign is separated into 3 main missions with sub missions inside each one. Each mission carries over into the next until you go to a new main mission. This is where it gets to be a problem. When I started the game I managed to get through the first two campaign missions just fine. When I got to the final main mission, I got 3 submissions into it and realized my economy was almost irreparable. There was nothing I could do to save it because my income was negative, and I had 0 money. Sure my plants were producing goods, but not enough to sustain my population. The fact is that I slacked on thinking ahead in the first two missions. So I went back through and replayed them, now my economy is top notch and I am set to do the final mission.

    On the topic of buildings. Some people say that it's the same buildings over and over, not true. There are multiple looks for each house, and you can rotate the other buildings so you get a different look each time. No city in Anno will be 100% the same unless they tried to do it. The graphics are near flawless and it runs great. I have a normal Dell and it works fantastic. Watching all the production facilities work can be fun for hours. No production facility is the same. The water effects follow superposition of waves, which means you can do interference problems. (I have a degree in physics ^^). I found myself playing with boats in order to recreate Youngs double slit experiment. (It worked more or less if you are wondering). Speaking of time, this game is long. I recently got my first monument finished and I am working on a second. It took 15 hours in a game for me to get a monument up. This can be done much faster! In fact I could probably do it in 3 or 4 hours now. (at least putting the foundation down). The point is, if you do everything right, a monument will be a great and easy addition to your city. But...we don't do everything right so you will end up destroyed quite a bit of houses to get your monument in the right place. (unless you are clever and checked wiki). Difficulty...this game is hard, but it does get easier. Most likely it will take your 5 or 6 games before you are building things efficiently and neatly. Area use is a big property of this game. If you are clever you will use the smallest amount of area for maximum efficiency. Multiplayer...is good but not great. Most people you meet online are German or American. Either are usually willing to play with the other, just don't count on long conversations. The multiplayer is fun! If you manage to get a full map full of people, the possibilities are endless! The core of this game was built around multiplayer! Trade and peace agreements are that much more fun when it's a real person accepting or declining...or declaring war. I give this game a 9 out of 10 for great gameplay, bad campaign.
  4. Mar 25, 2012
    The game feels and plays like an ANNO game, which is nice to see. While new stuff of course have been added from earlier installments they've been loyal to the the series.
    However while the game is by no means a bad game, it does get boring very fast, as there's no possibility for customizing your city in our image. Once you figure out how the economy works, you'll find yourself building the same way every single map, no matter the assignment.

    --------------------- If you're a loyal fan of the series you'll most likely get some good hours out of the game, but if you're new to the game you might want to pick up one of the older game first to see if it's what you're looking for.
  5. Dec 3, 2011
    The freedom is very very limited. You start with very basic building types and can only build more types when you progress, which is a bit frustrating: you're bound to build X, Y and Z. The graphics are amazing, but the gameplay suffers tremendously. Expand
  6. Jul 17, 2013
    One of the worst strategy games I've ever played.
    Graphics are ok. but the game play suffers tremendously, and the interface seems still in
    beta testing. Expand
  7. Jan 5, 2014
    Even with an existing UPlay account, it took me over two hours after my Steam download had completed just to get to the main menu of the game.

    - First, it wants to install UPlay.
    - Then it wants to patch Uplay several times
    - Then it asks for a product key
    - Then it runs an autopatcher for the game itself
    - Then it asks for another product key
    - Then it crashes a couple of times
    - Then it asks to register another useless account
    - Then it asks for another product key
    - Then it kicks you out of the game to download the DLC
    - Then you have to login to everything again, and 70% of the time, the connection fails
    - Then it spams you with offers for some "free"-to-play crap
    - Then it asks you to fill out a survey

    If you're lucky you might then be able to actually play the game. By that stage I chose not to. I've played other games with UPlay integration, such as Far Cry 3 and Rocksmith, and its annoying, but relatively painless. Anno 2070 is just god-awful in every way. I doubt I'll bother with any Ubisoft games until they sort their rubbish DRM out.

See all 127 User Reviews