Mixed or average reviews - based on 25 Critics What's this?

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Generally unfavorable reviews- based on 250 Ratings

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  • Summary: The Gothic series rolls out more epic RPG action.
Score distribution:
  1. Positive: 7 out of 25
  2. Negative: 3 out of 25
  1. Oct 20, 2010
    On one hand, ArcaniA - Gothic 4's gameplay and the technical things are really good, but on the other hand you can finish the game easily in 15 hours.
  2. Oct 20, 2010
    It's a solid game with strengths and weaknesses, fans will check this one out at any rate. Fact is, you'll need a pretty good PC; that said, it's typically Gothic all the way.
  3. Oct 20, 2010
    It's not going to please hardcore D&D purists or gamers looking for the next Elder Scrolls, but as a middle ground between deeper entries and linear adventures, Arcania: Gothic IV hits its stride.
  4. Oct 20, 2010
    Arcania isn't what anyone thought Gothic 4 would be. It's a marginally competent action/RPG with all the depth of a kiddie pool, not the huge open-world role-playing epics the series was previously known for.
  5. Oct 21, 2010
    Gothic IV is not a a great RPG. Gameplay is too simple (too similar to an Hack'n'Slash), story is uninspired and characters are dull. Linear and straightforward, it offers at least some kind of visual magic.
  6. Dec 22, 2010
    Like an MMO, there's an undefinable something that keeps you playing, probably far beyond what your sanity can properly stand.
  7. Oct 25, 2010
    In the Gothic games I once knew, to grab the teeth of a Razor, you had to know the required skill. To cook meat, you had to sit next to the fire and get your frying pan out. When you entered a house to steal something, you were promptly tossed outside by the owner. To progress, you had to study the factions. There was life, there was atmosphere. ArcaniA : Gothic 4 is but an empty shell masking no RPG, but just a poor action game with an undead story. What a waste.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 22 out of 62
  2. Negative: 21 out of 62
  1. Oct 20, 2010
    Not great at first but REALLY improves. Excellent Game! Fighting is very fun compared to the last Gothic, and the graphics are super good. A bit short, but definitely worth a try! Expand
  2. Jun 13, 2011
    Fairly enjoayable, solid RPG. Sure the hero is not as badass as in previous games. Lipsync and facial animations are a bit lacking, and you keep seeing the same faces over and over, but combat has really improved from previous Gothic games. I dont see why people hate it so much, sure it doesnt live up to the first two, but its not a bad title either. If you're a fan of the series, you should get it just to see the old characters and how the story evolves. Because lets be honest, Gothic universe is too great for just for 3 games, theres still alot of places we havent been at. We want to explore more of Myrtana, and here we get it. Expand
  3. Apr 12, 2011
    This game is a very mixed game. The combat is fun and easy to get used to, the storyline of the quests is interesting and has some depth, and the graphics are gorgeous. Also the game helps the player along subtly, instead of making the game linear by placing a massive arrow pointing to the objective, it gives you realistic written directions relative to the game But, there are very little ways to customize your character, who is absolutely one dimensional and predictable. The voice-overs aren't great as one character will often mix between north-american and British accents. Furthermore the lip sync is honestly the worst i have ever seen, its abyssal, it actually put me off the game for a while. Ultimately, this game is worth a full play through, as the story and combat are convincing and absorbing enough to allow you to ignore the negatives. Expand
  4. Sep 9, 2013
    I played through the whole game and did all the side quests. The game is not so bad that it is unplayable or completely no fun. If you have low expectations than you'll have fun. However the game has a lot of problems.

    There are a lot of bugs. There are serious problems with graphical glitches. Small glitches with placement of usable objects in the game, combat, moving, enemies, etc. The game feels like a beta. Either the game was rushed or the developers were lazy. Gothic 3 was a buggy unplayable mess and this game is better, but still a buggy unimaginative mess. I was at the final boss; just won and the game glitches to a black screen. I was pissed! But I saved a lot and it was okay, but still that should not happen.

    The English voice translation dialogue is awful and rather funny at times.

    The combat is very simplistic and enemies are not a challenge. You will die from game design and character movement glitches not from enemies being difficult. Although, the combat can be fun sometimes.

    The game very linear (which I liked, but some people may not). There are a few player choices for some quests, but they all lead to the same thing.

    To sum the entire game up its fetch this and/or kill this and some pointless dialogue with the illusion of choice.
  5. Oct 28, 2010
    Sword? Check. Shield? Check. Bow and arrows? Check! Stop drop and roll, to avoid the essence of mediocrity? Double check! Welcome to JoWood's second attempt at catching lightning in the bottle. It failed on Gothic 3, yet was able to capture that video game magic with Gothic 1 & 2. Sadly, JoWood dropped the ball once again, on game mechanic's, storyline and variety. The game is a technical gem to behold, I'll give the development team at Spellbound credit for that. Such an achievement should be the norm, in today's technology driven society. I'm a realist, JoWood is a entertainment, company they need to make money. Lowering your standards for game play for a broad spectrum of 'gamers' is today's 'money grab' for software publishers like JoWood.

    The game mechanics are horrid, the flow of combat, becomes a simple roll one direction, swing weapon once, roll backwards and fire off your three different versions of the same spell. Oh, I forgot you can use a bow and arrow to shoot monsters, it's a kiting riot! The game has hardly any active skills, most are passive. The weapon charge system is a dated concept. Multi hit is dated concept, it's a hack n slash principle. There is no riposte system, there is no flank system, stealth is a joke, you can't sneak up and back stab. There is no back stepping, unless you're using a bow and arrow. Running backwards makes your nameless avatar run with his back to the monster. Overall the game mechanics are sub par. The saving grace of this game, is the stunning atmosphere, but beyond that avoid this title until it drops in price. The game does offer good frame rates, on most top end video cards. The load times are quick. Thanks for reading.
  6. Mar 25, 2011
    When I played it for the first time, I was more disappointed than I thought I will. Spellbound did really bad job on that one.. It is a merely a continuation of previous Gothics. Only two good things that I am able to come up with are the graphics and improved fighting style (Compared to Gothic 3). Improved doesn't mean good though.. Most of opponents we face during the game we won't have any problems with. Character faces not only repeat often, but people all seem the same even when talking to them. I must admit I didn't beat the game, but I've played it for plenty of hours and I must say it is really monotonous.. The quests we do are boring and nothing we never seen.. "Go there, collect this.. kill him/it/them.. bring me that.. find me some of these.. talk to him.." As far as I've seen the storyline, I completely didn't like it. Bringing up some characters from old Gothics is only as much as it relates to previous series. Oh, this, and creatures from Gothic series. The world isn't really interesting to explore at all. We often are forced to visit caves and all of them look a lie and have the same schematics. We enter the cave, do a circle and come out just where we entered, only that we need to jump down. They made exits high so players wouldn't be able to go this way after entering the cave. And in each damn cave it's the same story. The world isn't open anymore, we unlock locations. We don't have NPC as teachers to increase our stats, we just choose what we want to improve after leveling up. Bah! We don't even need a smithy to make a sword. We can forge one standing in the middle of swamp. Same for potions any anything else. Makes the game way too simple, and makes it seem like developers made this game for little kids, for which previous Gothics were too complicated. One thing I also don't understand is that we are able to choose "American" version of colours and textures which make game to seem.. More.. Friendly.. Less.. Dark and evil. This really is ridiculous.. Well.. I played the game for a bit.. I was forcing myself to play it, hoping that it will get more interesting later down, but it didn't. This game disappointed me greatly, and is nothing like previous Gothics. I didn't like Gothic 3 when it was out to begin with, but Arcania... Arcania made me appreciate Gothic 3 now. Arcania made me realise how great continuation of Gothic 2, Gothic 3 is. After I seen how bad can continuation of Gothic 3 be. Gothic 4 just isn't fun. I am giving it 3, since I enjoyed it a little slightly bit at the very beginning. But the more I've played my hate for this game started to grow and grew more and more. It's just a waste of time. Let me do a quick summary. Pros: -Umm.. Graphics? -Soundtrack isn't bad.. Cons: -Monotonous. -Too easy, even on hardest difficulty. -It just isn't the same anymore... I rather call it Arcania, than Gothic.â Expand
  7. Feb 10, 2011
    This review contains spoilers, click expand to view. you dim witted shyt gothic 4, as reviews or whatever you promise before that there will be no bugs in the game, but the darn problem is the map have bugs withs is annoying as its location are between reaching leagendary forge entrance and the vocano area when you jump down from it and will speak with a monk and now i am trap there and the teleportal i tried only teleport me among that 2 teleporting place that is the colonies(outside a castle gate) and the outter jungle with is just after the vocano zone......suck game....promise that there will be no more bug and its a dumb ars map bug!!!!!!!
    so in conclusion i forever stuck there as i just want to unlock the so called innos power and stuff and thats how i ended up trap in which makes me feel the main character is stupid as he just can't climb, or swim or whatever you call it as even his jumping is not high enough to get me out that that trap this game is a nooob noob game with empty a map bug accour?....awwww that sucks

See all 62 User Reviews