• Publisher: EA Games
  • Release Date: Nov 30, 2004
Armies of Exigo Image
Metascore

Mixed or average reviews - based on 31 Critics What's this?

User Score

Generally favorable reviews- based on 25 Ratings

  • Summary: Worlds collide in Armies of Exigo, a fantasy RTS where the boundaries of the battlefield are broken and war is waged both above and below the ground. This game takes strategy to new depths as elves, beasts, knights, and creatures of the darkness are locked in an epic battle for survival. In the world of Exigo, where peace and prosperity have reigned for years, the empires of man and beast faces their greatest threat yet. A sinister force known as The Fallen has awaken to strike where the inhabitants of this world least expect - from underground. Users will take control of massive armies, wage wars in the forests and river valleys of the surface, then descend into the caverns and catacombs of the underworld to face off against the dark evil. [Electronic Arts] Expand
Score distribution:
  1. Positive: 12 out of 31
  2. Negative: 1 out of 31
  1. It is simply one of the best handling RTS games that I’ve ever played, and I played just about all of them.
  2. One good thing is that players will face little to no slow down even with a huge battle going on in the middle of the screen.
  3. Even the interface is out of the olden days.
  4. A playable RTS and even marginally entertaining, but that’s only because its developers blatantly adopted every single hackneyed RTS convention they could get their hands on. Even the fall guy has enough self-respect to avoid doing that.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 10 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 2 out of 12
  1. NodD.
    10
    Marvellous RTS.
  2. 9
    Game play is good, graphics are good, the story is good, the units are all good..what more does a game need? Apparently something new? Tho i fail to see what new every one is talking about. You mean like flying ships and units that can make mineshaft to quickly transport units from one location to the other?

    This is a game people clearly have miss judged solely on the fact that it got aliens and a familiar conflict in it. People see the beast men and they all yell the Hord! Riiiiiip offff!!!! aghhh!!!! then they spams and falls over. Then they notice a third faction called the fallen and notice that they got bug units and guess what....they all yell Zerglings! Riiiiiip offff!!!! aghhh!!!! then they spams and falls over.

    And that seals the fate of Armies of Exigo cause after all that falling over all people see is a clone of a clone of clones?

    Then comes all the complains, wahhh i can only control 16 units wahhhhh. Answer: Then make a super group with the F1 - F12 key dumbass.
    Wahhhhh heroes don't lvl up and you can't out fit them with items :( sniff , can't see how that's such a surprise as its Called Armies of Exigo and not Heroes and Armies of Exigo. In fact that comes to show that its not a copy of Warcraft 3 at least as their you can make all the love you want with your hero witch is everything in that game.

    Personally i find Armies of Exigo to be a great game, units gain experience for their kills, you got flying units that not only can transport your units but your archers can attack from within them. A good variety of units in all the factions, and once again a good story. Honestly there really should not be any need for any more to be said to convince you that Armies of Exigo is a great game. Its not a copy of Warcraft and Starcraft its not, its not a lie that its similar but calling it a rip off and a copy is going to far. In the end one more thing to add, Armies of Exigo is hard and gives a challenge and deserves my personal rating of 9/10.
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  3. TS
    8
    while it is rather slow and dull compared to modern games, it brought something new which has lain untouched ever since. The multi-layer maps brought a new dynamic to gameplay, and the cutscenes were well worth the wait, adding a darker feel than Warcraft 3.
    I understand the anger at the unchanging "Good guys look good, bad guys look bad" format the average RTS has taken, but remember that the high fantasy which is based upon Tolkein's works is based upon metaphor as well. If you are evil you look evil, if you are sly you have an evil feel to you but might look better. Its not complicated and really not something to get upset over.
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  4. Roghain
    1
    If one were to take aside the terrible rippoff of warcraft and about any bleedin' fantasy RTS, if you ignore the fact that the sound is all but missing, if you do not care for the same-o same-o story, then still, this is a bad game. I care not for the MP part - but the single player campaign is a joke. Why? because the AI builds nothing. I swear - I have watched and watched the opponets, but the do NOt gather anything, they do not build anything. So, apart from the scripted attacks and the units placed on the map for the AI to start with - there is no challenge in the single player campaign.

    There is no point in playing a game that challenges you not, I daresay.

    I have checked all 36 maps, and on none of them is there something to be fought other than the starting units/buildings. I kid you not - see for yourself... this has to be THE most horrible AI ever to inhabit your CPU.
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See all 12 User Reviews