User Score

Mixed or average reviews- based on 1197 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 23, 2014
    Assassin's creed 3 was a revolutionary new idea to the franchise and in some cases it worked and in others it did not. One of the good things was the new naval combat which took you to many different locations while on the helm of your ship. Assassin's Creed 3 provides a new range of tools and skills to the AC games from your tomahawk, to your bow and mines you the strap onto your enemies backs. However I wasn't keen on the cities which felt boring and lifeless. The story line of Assassins Creed 3 started of really strong but after sequence 7, things started to go down hill. Hathem Kenway was one of my favorite Templars in the Assassin's Creed games and I enjoyed playing as him. When Connor came along I enjoyed playing as him also. However I hated the ending and didn't like the Templar Charles Lee who you kill at the end. Hathem should have been the one you kill because 1) he is Connors father, 2) he is grand master of the Templar order, and 3) you play as him before so you have some experience of his ways. Overall I would call Assassin's Creed 3 a good game but still would prefer the old classics like AC2 and Brotherhood over this one. Expand
  2. Nov 12, 2014
    The last adequate game in AC universe, everything else is money grabbing. Desmond is dead, but with a cliche movement the devs can't stop earning money on the game's name creating repetitive and boring games.
  3. Oct 12, 2014
    This game was a very mixed experience of good and bad, and while it's not too bad in the end, it suffers from several flaws that could have easily been fixed to make it a much better game. I tried to play it for the first time about a year ago, but before even finishing the prologue sequence I got frustrated and gave up. It took me awhile to give it another try, and this time I stuck it out played all the way through. Connor's story has some really good moments, especially at the end of the prologue sequence (easily one of the best moments of the whole series). However, both Connor's and Desmond's stories went through stretches where they didn't make much sense or were just boring. Worst of all, both stories' ending were pretty anticlimactic. Right when you're waiting for a big payoff (after several games and many hours of play), they just putter out. The game introduced some new features that I liked, such as having different abilities for assassin recruits, hunting game, and crafting. Unfortunately, these features failed to reach anywhere close to their full potential: once they level up some (or you recruit several) the assassin's abilities are not too helpful, as they can just kill anything anyways. Hunting is mostly used for crafting and trade, but there isn't much worth crafting after you get the few available upgrades, and money quickly becomes useless once you upgrade your ship, which you can do pretty early on. By far my favorite new aspect was the addition of naval combat missions. While quite different in nature from the traditional AC gameplay--going for all-out combat instead of stealthy kills--it was fairly well implemented and gave a welcome break from running around through endless streets and trails. One thing that this game did horribly, however, was the controls: AC games on PC have a reputation for being lazy console ports, but it seems like instead of getting better, this issue is getting worse. Instead of allowing you to take advantage of having a keyboard with more than a half dozen keys, the game wants to force you to use the same couple keys for everything, with the result that you frequently end up doing something completely different than you intended. Finally, the voice acting is pretty terrible in general, and this is especially noticeable with Connor, the protagonist, who spends the whole game sounding like he's reading his lines and just doesn't care. Overall, it's not a bad game, and it's worth playing if you're an AC fan. I just wish that Ubisoft had put more thought and effort into the game, as it had the potential to be a very good one... Expand
  4. Oct 10, 2014
    Absolutely abysmal. If you want to actually program your keyboard so that you can use the keys that make sense to you, forget about it. Except for really primitive games, where it isn't an option, I never use the WASD keys to maneuver, but this game forces you to, because the designers were too lazy to bother with a user friendly game. I tried for a while, but it was just too uncomfortable to play.

    And to add insult to injury, the game made me create a Uplay account, despite the fact that I had purchased it on Steam.

    I certainly won't be buying another of this series.
  5. Sep 13, 2014
    I really liked the story but the game was so buggy, glitching and I had already had my fill hunting animals and doing side missions in Far Cry 3 that I didnt even touch anything of those. Game-play had new controls (an improvement to the previous games) but the magic of climbing building and stuff was lost. I was travelling with Fast-Travel whenever I could and by horse in the town cause of the long distances, and nowhere to go from rooftop to rooftop. Expand
  6. Sep 2, 2014
    AC III is the weakest title in the series, the story is ok, but not really involving like the one in AC III.
    Connor is not exactly the best protagonist, he is a little empty and not very convincing, but it's a great game, nice graphics, good soundtrack.
    this is the first time i played an assassin's creed game and run to beat the game, without doing any side missions.
    AC III is a good
    title but is dull and lazy, ubisoft have to do better than that to keep the franchise growing Expand
  7. Aug 19, 2014
    This game is a good game don't listen to the critics! This game is beautiful even on last generation consoles it still looks great! the story isn't bad or good the combat is glitchy at times. There isn't really much customization here. You can customize your weapons. Theres different outfits you can wear Most of them don't even look that good. And holy **** is ship combat awesome!! it can be so intense at times. The multiplayer can be fun at times but i don't see me playing it for years and years. But if you can buy this game get it you wont regret it! Expand
  8. Aug 18, 2014
    Assassin's Creed 3 explores many of colonial America's greatest historical moments. But like previous games in the series, what makes it special, is that it digs deeper than simple recreation. It explores themes that resonate outside of the historical context. As Connor, the Native American star of the game, you hear the convincing words of the many assumed represent the wrong side of morality and must wonder, are the concepts of good and bad so absolute after all. Connor's dilemma is one of the past. In the present day series constant Desmond Miles plays his own role in history. His portions are even more flushed out than before, allowing him to exercise his assassin skills. The game draws parallel between his story and Connor's, and by the end forces you to consider an unpleasant truth about the nature of humanity. It takes time to reach that conclusion or indeed to see Assassin's Creed 3 at its best. The opening hours are unexpectedly slow. You discover that this is a different kind of Assassin's Creed. It's no less joyous once the stops are pooled out, but the game takes it's time to establish tone and back-story before it lets you loose. But, put an overall context, you will grow to appreciate that the game took it's time to establish its characters and to drop an early narrative surprise. Just what is different in Assassin's Creed 3? Well the parkour has changed for starters. The control scheme is simpler but allows Connor to bound from tree to tree just as brilliantly as he can scale walls and leap across roofs. It takes some time to get accustomed to the rhythm of tree jumping, which can be rather unpredictable. There are those slow moments to slow you down. You might not be positioned quite right or you can accidently leap into a leaf pile below. But when things come together it's a joy to soar through the forest canopy. You'll do some such sweeping around you're homestead. The homestead is about building. Building a village, building a future and building relationships. By performing related missions, you befriend crafts people, gatherers and more. All of whom might find a place on the homestead. In turn, they can craft items that you sell via caravan for profit. Meanwhile you watch you're passive land grow into a village of its own. The homestead focused facets are optional yet worth investigating. Out in the frontier, you can supplement you're store house by trapping or attacking wild animals and skinning them. There is rarely a pressing reason to go hunting but there's something enjoyably bizarre about perching on a tree branch and then assassinating a bunny rabbit from above. Hunting is more of a toy for tinkering with, then a fully developed mechanic unless, you grow deeply invested in the homestead's economy. The cities of Boston and New York are home to most of the action. Even outside of story missions there's plenty to do in the cities. Almost all of it wonderful. Ben Franklin's missing Almanac pages float in the skies giving you a reason to take the rooftops and prance about. Liberation missions have you rescuing town folks from British soldiers, among other tasks. Frontiersman tell tall tales and you follow their leads towards UFO's and Sasquatch. Such exploits put you in direct contact with guards and soldiers and combat has been tweaked. You counter by pressing the proper button when the indicator appears over an enemy's head and you no longer have to manage the lock-on mechanic. Battles are fluid and bloody, as Connor chops, slashes and summersaults about. Though as always, you can accuse combat of being especially difficult. There are chances to go stealthy too and Connor crouches automatically in tall grass and can even press against corners and peak around. There are some stealth inconsistencies though as well as some parkour troubles, especially when climbing cliffs. But the inconsistencies run deeper than these little inconveniences. There are minor glitches like animals running places against rocks. Bigger ones too like a creature clipping into a wall so you can't finish the mission. There's an error of sloppiness here that was kept a minimum in previous installments. Assassin's Creed 3's ambition offsets these issues to a great degree however. The expanses are vast and the atmosphere is palpable. In place of the golden aura of previous games is a more muted look in keeping with its muddy trails and rust combs. The presentation shines when Connor goes to sea as well. Side missions have you getting behind the helm of a ship and facing the tumultuous ocean. Sailing is fun and often tense and the visual details are marvelous. Capturing the controlled chaos of an eager crew hard at work. In the most exciting battles, ship positioning is key to success and you sometimes get to even get to board the ships you ram and battle with their crews. It's great stuff. The multiplayer first introduced in Assassin's Creed Brotherhood makes a return and with it the rising tensions and brutal release of assassinating other players while simultaneously avoiding the watchful eyes of your opponents. There are a number of modes which to exercise your skill but in most cases, the goal is to blend into the crowds and avoid your assassins even as you seek your own target. There's great satisfaction in pulling off a silent kill, though last satisfaction in perusing the game's progression system. You can purchase new skills and perks using in-game currency or you can use real money to do it. Given the huge array of gameplay and cosmetic upgrades it comes across as an uncomfortable cash grab. This scrappy sequel isn't content to rely on past accolades. It takes narrative chances, thematically meshing the past and the present so that each story is stronger for it. More importantly Assassin's Creed 3 embraces the adventurous spirit of American colonists and their quest for independence. Expand
  9. Aug 13, 2014
    Very nice game with old Americian father vs son fight. Again Ubisoft make big game with many upgrades from other parts, bigger world and even how we, enemy became more and more powerfull. Graphic in this game is best part of the game for sure and sound is one of the luxury part of this game. I give this game 9/10 1 point i take for console porting, but after patching game works like charm. So what now Assassins ? Go and play this awesome gang, its worth ^^ Expand
  10. Jul 9, 2014
    Bugs, bugs and more bugs. And full synch is just free frustration, some constraints force you to play 200 times what doesn't deserve one single playthrough. Worst release of the franchise, by far.
  11. Jun 28, 2014
    Really disappointing. The game looks gorgeous but there is so little real game play. I feel like I am just running between objectives, walking if it is a stealth level.
    Even the combat is boring. X to attack, B to block. I had not played an Assassins creed game since 2 and I had hoped they would have improved the combat by now. It seems to have sped up a little bit, but it is still just
    attack, attack, counter, repeat. The controls are very over simplified, I tried playing with a keyboard and also a gamepad, but the controls seem way too dumbed down.
    I thought firing muskets would be satisfying, but they only have the range or a throwing knife and dont feel good to shoot. Climbing the ships mast at the beginning could have been an exciting moment, but I climbed up the wrong side of the mast, so I had to climb down and go up the side they wanted me to climb to continue.
    It is also the glitchiest game I have played in years. During the first sword fight in the game my enemy got stuck in a wall and I had to restart from checkpoint. When first arriving in Boston before even let off the leash enough to sprint I saw a frozen towns person and a dog stuck inside a pile of barrels. There are frequent ragdoll and other physics glitches.
    I only payed $5 for it in the steam sale and I still feel disappointed.
  12. Jun 15, 2014
    Quite a nice game.Yes,the AC story has nearly every one possibility to be imagined or designed in story background setting.
    I see that many who played through its story and replied with words like Berserker Connor,Barbarian RadoonXXXdoon,and some other,with a global in-game synchronization of 40% or less.
    The berserk ones are you,not the game's character.
    Enough good words for the
    game.I know that the word "Assassin" doesn't stand for its literal meaning in the game,while the naval part is a bit robbing the place of the "basic" part:stealth and open combat in civilized land areas.Just like the tower defense part in Revelations,as a sole one,it's a good one.But in the other hand,it is better than that tower defense:the naval game doesn't disturb players' gaming fluency,and it gives the players opportunity to experience it when they are willing to.
    Climbing becomes too much easier,as we can just hold a forward key on the keyboard or pad and just wait for Connor climbing up the cliff or a large house.
    I've encountered some glitches,including the interaction flaw in the last part of the Infamy part of Washington DLCs and reported to UBI's support team and replied without absolute resolving.Some people suggest that manually editing or changing the files to correct it,which means to replay the Infamy story.I just waited until the new edition released and found that the glitch was still there,this reminds me those annoying glitches in Revelations got reported but still existing today.
    I suspect that there are some designers who are homo in UBI and they used the games of AC series to express and hype their intention to get involved.
    Doesn't sound like positive comment?But it is.It deserves the try.
  13. Jun 13, 2014
    Sadly, Assassin's Creed 3 does little to differentiate itself from it's predecessors, spends the first third of the game on tutorials, and is otherwise a bit on the boring side. All this could be forgiven if it weren't for the fact that the PC port is terrible and crashes constantly. I have literally never uninstalled a game before I finished playing it. Congratulations AC:3. You were so bad that I couldn't be bothered to finish you. Expand
  14. Jun 13, 2014
    this port is unoptimized for the pc with constant fps drops. storytelling is good but is highly linearized .the world is less open ended than the previous game. the plus side of the game is its naval combat .
  15. Jun 8, 2014
    I have a bit low-hate relationship with the Assassin's Creed games: I love the environment, the quest variety and the collectibles, but I sometimes have to scream loud if I fail an optional task for the 50th time... Luckily, the AC3 seems to have been improved on this aspect. I had far less tough cases than in previous games. Well worth buying it on a 50% sale.
  16. Jun 7, 2014
    Awesome. I got this game one year after the initial release and don't really understand the low user ratings at all. Possibly the game had many bugs when it was released and it still has some minor bugs. But as far as atmosphere, story, graphics and gameplay go, it's the best game in the series so far. Simply amazing and one of the best games I've played.

    As always, I deduct one point
    because of Uplay. It's terrible and useless (for the customer anyway) software. Expand
  17. May 29, 2014
    Game was fun, the story was good with the exception of the Desmond parts. Many people criticise the game for the story following up on the previous games with Desmond, I cannot comment on that however this game has great gameplay without comparison.
  18. May 29, 2014
    Even now, so long after release a horrible, unplayable broken mess. Glitches around every corner, spazzing out people everywhere, pop-in and pop-out of people, even when they're standing next to you (on an impressive PC). Bad optimization, they still haven't killed off Desmond either so he's still in the game with his dumb **** face trying to make sense of what's going on - a total and complete loss of power and an artificial way to keep the overarching story still going. The Desmond story is like a miscarriage, it was sort of alive when it popped out, but brutally deformed and right now the parents act like it's still alive but really it's just dead, uninteresting, and a bloody mess. Haytham as a character is phenomenal, but is replaced within the first 3 minutes of the game with an uninteresting, arrogant (not in a funny way like Ezio) nitwit who doesn't have the slighest clue of what's going on. Horrible game, only finished it because I loved the previous ones and want to play the 4th one.

    But honestly, even if you're a big fan, skip this one. Please, for your own good.
  19. May 24, 2014
    Assassin's Creed 3 is a pretty disappointing game. I find that the game lacks focus and places too much emphasis on pointless side missions, which are often tedious and without any depth or background story to them. I'm also beginning to get tired of seeing games implement collectible quests, as if developers think they're a good substitute for proper side missions (they're not).

    only has mission design been degraded, but so has the interface. Whether you're playing on KB and mouse or controller, navigating the menus is nothing short of tedious. It seems the devs have decided that flashy menus are more important than functionality. Having to navigate more sub-menus upon more sub-menus is not quick and easy. Neither is slowly scrolling through the weapon wheel in the middle of combat. Why they decided to change all this is beyond me.

    Environments are also very disappointing. I understand that devs have to abide by the generally boring architecture of 1770's America, but I've never explored an Assassin's creed city as empty, dull and full of nothing as Boston and New York (which are virtually the same). The frontier is no better. Sure it's large, but that only serves to make travelling from one point to another more boring and tedious than readng Shakespeare. I could go on about the game's flaws, but there'd be too many to list. At least the game has fairly decent visuals and a nice soundtrack, so there's that.
  20. Apr 23, 2014
    Review divided between PC specific problems and Game problems.

    A. PC Specific Problems:

    1. No optimisation done at all. If I suffer FPS lag on a $3000 machine, I can only imagine the horror those on a more conservative rigs. Its so buggy! If you look in specific directions the fps drops like bass in a dubstep video. So far I am certain that it has got nothing to do with amount of
    components on screen. I've gotten smooth as butter FPS with a lot of citizens and buildings and an animation slideshow FPS in a f**in JUNGLE with practically nothing putting load on my CPU / GPU.

    2. Controls are just weird. SUPER weird. We have at least a 102 buttons to play games. They REDUCED the amount of buttons required to play the game than previous versions. I am pretty sure you could map an Sega Genesis controller to play this game and won't need any combos on a PC.

    3. Uplay! Need I say more?

    4. Savegames get corrupted randomly. I've had to start the game thrice AT LEAST. Its funny because you don't loose an entire save, you loose the progress! Its not even the progress made in the same session!

    5. Random crashes.

    B. Other Issues Universal to all Systems:

    1. The gameplay is non existent. The game pretty much is like a modern version of those weird CD-I games.

    2. Their version of OPEN world is just run around. Run around to get collectible, deliver letters etc. On top of that, running around isn't even fun! It seems like so for the first 15 minutes, but its horrid! The tree parkour is very badly done. Its laughable. You have to be on a horse for the most part if you actually wanna get to places. In GTA there's a million things to experience in the open world. Here, it's NOTHING!

    3. Horses are BUGGY AS F**K! Skyrim horses are MUCH better than this sh!t!~

    4. It could have better been a shooter on rails! Because you are NOT ALLOWED to THINK how to do a mission. The whole thing is scripted. I've played better NES games than this.

    5. I could rant on but now the game has sucked out all of my motivation.

    On the good part, the graphics are amazing! They are wallpaper worthy! Every single image you capture will be pretty much gorgeous. But it's a GAME. NOT a MOVIE!

    Honestly, you are better off just watching the walkthroughs on youtube or whatever. Even that'll get boring.
  21. Apr 17, 2014
    I played AC1,2, AC brotherhood and revelation in sequence without any other game in between. After 3 hours when i started playing AC 3 , i felt like somethings is missing. After finishing the game i felt like why is this story so **** and why the **** i have to play that naive "connor"??? Where are my Assassins brothers??
    But to be fair, the game mechanics and controls are improved.
    Graphics are ok and the most beautiful things is, you can skip ingame cutscenes now. Expand
  22. Apr 10, 2014
    While the combat is okay and the story in the simulation is fairly interesting, the game just gets fairly difficult at times. I haven't played much of other Assassin's Creed Games, but the animal block mini games are an easy way to get killed if there's more than two or three of them. However, the naval combat is definitely my favorite part of the game, but it's ruined when I'm pulled out for no reason to listen to some boring story. If there was more Naval missions and less out of simulation story the score would've been higher. Expand
  23. Apr 5, 2014
    What the hell was Ubisoft thinking when they made this game? Every game in the series thus far has been enjoyable despite their flaws, and if you were given an objective, you were usually given the means to actually do that objective. It seems that in this one, they've decided to completely forgo giving you ANY of the slightest conveniences for getting a 100% synch, MAYBE adding in a distant haystack or something during missions that require stealth. I don't think they quite understood that difficulty also has to be fun. It seems like they'd rather have you constantly replay the same mission with poorly-placed checkpoints until you simply go insane and destroy your computer.

    Now that I've finished that little rant, on to more "important" issues with the game, like its ABSURD amount of glitches. It feels like every time Connor actually manages to shimmy and waddle to the place I want him to, I find disappearing people, things stuck in walls, floating objects, etc. It really feels like I'm playing an early beta build or something. It's just not excusable. In addition to all of this, as I've pointed out before, the already somewhat lacking stealth system found in previous games in the series has been even further reduced when you really need it. Coupled with the fact that guards now have sharper vision and alertness than eagles (Except for the times when they don't seem to see ANYTHING, which is rare), this really gets to be a frustrating problem.

    I could go on and on about how utterly flawed the game is, but I'm tired, I'm frustrated, and I'd really like to stop thinking about all of these flaws. So lets look at the positives of this game: It looks breathtakingly beautiful, and it's pretty obvious that a lot of attention to detail was given to visuals. Every environment, every animation, every creature... it all looks very believable. Until, that is, you notice that bear that got stuck in a rock and can't do anything about it but spasm.
    And... well, that's pretty much all I found enjoyable.
  24. Apr 1, 2014
    This is the best AC game I have played so far. Sure there are some bugs and glitches but the story and game play makes up for those. The plot and storyline is awesome, the new combat system blew me away even if most of the controls has changed.

    To sum it all up its a game you won't regret playing.
  25. Mar 30, 2014
    This game is just awesome! I learned a lot history and the moments as Desmond Miles is also very cool because you are an assassin when your'e him too! The best Assassin's Creed game so far! (Better than "Black Flag"). But that is just my opinion.
  26. Mar 29, 2014
    Assassin's Creed 3 still managed to retain the awesome storytelling of all previous AC titles. Aside from some bugs and optimisation issues in this game, this game is extremely fun and enjoyable.

    Breaking off with everything related to the whole Ezio/Altair story, Desmond Miles uncovers the past of ancestors, Connor Kenway (Ratonhnhakaton) and his father, Edward Kenway.

    The best
    title in the series, rich in content, Tyranny of King Washington DLC is phenomenal.

    Play length is about 30-35ish hours.
  27. Mar 29, 2014
    The most annoying game i've ever played, worst than sleeping dogs. I don't want to climb and stay on top of everything. Killing half of the city isn't a problem but shoving them is inappropriate. Riding a horse can't be more difficult i guess, i don't understand why both character and horse stop moving when something block their way and don't care the damn distance between the target, this is really ridiculous. Expand
  28. Mar 29, 2014
    I learned how to jump from high places and broke my ear.
    I totally recommend this game to all kids who wants learn parkour stunts and kill teachers.
  29. Mar 7, 2014
    The story here is really motivating, much better than I expected. The best story in Assassin's Creed series so far. This time the game team put almost everything in it. But the control is bad. By just pushing one button the character makes a serie of movements you don't expect like you're watching a movie. Sometimes you lose yourself in the crowds or you don't feel like you're really in there. Although Assassin's Creed 3 is still a great, playable game that you don't want to miss. Expand
  30. Mar 2, 2014
    Almost a great game. But there are more than a couple of things in the game which prevent it from being as good as it should. The premise was always going to be sound. AC2 was an amazing game but AC3 does not build on it strongly enough and adds tedium and irritation to the gameplay by trying to do too much superficially. Colonial America doesn't seem as vibrant or immersive or real as AC2's Renaissance Europe. unfortunately, AC3 adds a lot of newer features to the game play which sometimes makes playing it tedious. the wandering around in the undergrounds beneath the cities just to find the fast travel points can be so frustratingly tedious it's more fun watching paint dry (at least then you can inhale the fumes ...) . The AI detection system is also sometimes wonky but more often than not, the detection rate can be frustrating (and sometimes it seems the guards also attack for no real reason even when you are no where near a restricted zone). The story-line and narrative isn't wholly terrible but it's not great either (at least no where near AC2). Unlike AC2 which gives a sense of character progression (without really engaging any RPG-like schemes - eg. ungrading armor/weapons, there isn't really a sense of character progression this time around). the crafting/economy/trading concept was interesting but mostly superficial. ultimately, it's sad that the most engaging gameplay (for me at least) in this installation of the Assassin's Creed franchise were the naval/sea battles. Expand
  31. Apr 19, 2013
    a super great game, nice graphics, nice stealthy gameplay (if you want 2), a real nice story,big nice world to explore and an all over great game, the game play is nice hard and interesting the story makes you keep playing and real nice visuals is all the things i felt when i played this game there is lots of gameplay and interesting character's. but i have to give it a nine beacause i think that ezio from ac 2, ac: brotherhood and ac: revalations and his story caught me way more. and i would reccomend those games as well Collapse

Generally favorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 18 out of 21
  2. Negative: 1 out of 21
  1. 80
    Assassin’s Creed III proves to be, despite its promises, a rather indecisive game. It comes with so many strong elements, that it could have been the best Assassin’s Creed ever, but it fails to harmonically balance those elements. [January 2013]
  2. Jan 29, 2013
    Assassin's Creed 3 offers a spectacular way to fill in the blanks in your knowledge of the American Revolution - it never holds back on scope, drama or action.
  3. Jan 23, 2013
    What, no French revolution? For Europeans, birth of the United States is not really very interesting time nor environment. And after Ezio (or Haytham Kenway), Connor is bland, irritating protagonist. Game is also full of chores that add very little to the experience. [Jan 2013]