- Summary: Assume the role of Connor, the son of a Native American mother and English father. As a revolution is imminent, your people are threatened by a powerful movement aiming to quell the American revolution and seize control the colonies. After your village is decimated, you bind yourself to the cause of freedom, and set out on a decades-long quest to achieve it. Your predatory instincts, developed through years of hunting in rough tundra, enable you to pursue and kill your targets in silence. When overt combat becomes necessary, you can uncork a myriad of weapons including tomahawks, darts, and guns.… Expand
Nov 30, 2012The PC version of Assassin's Creed III has been injected with eye-popping enhancements that bring its compelling story to life. It's like personally participating in the American Revolution without the consequences of death. The ticket price of traveling back to the fascinating period of America's battle for independence, and the fictional story that Ubisoft Montpellier has layered within it, is just a copy of Assassin's Creed III and a high-end PC. Just remember that you'll have to leave your social life behind.
Dec 6, 2012Assassin's Creed III rekindled my love for the series. The new setting and characters were a great welcome for me, and the story was well told through some great writing and voice acting. There are some complications here and there that can bog the player down, but for the most part, the amount of content you get in this game is a steal for the price. The PC version is by far the best way to go if you have the rig for it, and the options for the PC players are satisfying.
Jan 6, 2013Although it's hard not to appreciate the story (the line between the good and the evil was never this thin in any previous Assassin's Creed) numerous technical issues prevent you from forgetting it's just a game. In addition controls are not very intuitive and low resolution textures occur far too often. Still it's definitely worth playing. [1/2013, p.52]
Feb 6, 2013Assassin’s Creed III proves to be, despite its promises, a rather indecisive game. It comes with so many strong elements, that it could have been the best Assassin’s Creed ever, but it fails to harmonically balance those elements. [January 2013]
Dec 30, 2012Bloated and hubristic, Assassin's Creed III is a shocking disappointment. If you adored Assassin's Creed II, you would be better served replaying that and forgetting this even exists. [Jan 2013, p.77]
Nov 22, 2012Lot of fun, very solid port, the controls are much better than the previous games, combat still feels a bit awkward but I will probably get used to it, the graphics are a big step up, the people look almost real, the environments lush and full of detail, and in the frontier there are wild animals that you can hunt and skin, adding further into the depth, trees and rocks are fully climbable, and adds a lot to exploration, the voice work is really high quality, and you meet a lot of founding fathers like Ben Franklin, Sam Adams, and George Washington. My only issue is that Connor is kind of boring as a character, he doesn't have the charm that Ezio had, but he's still pretty cool. Good game over all, worth buying if you're a fan of the series.… Expand
Jun 15, 2014Quite a nice game.Yes,the AC story has nearly every one possibility to be imagined or designed in story background setting.
I see that many who played through its story and replied with words like Berserker Connor,Barbarian RadoonXXXdoon,and some other,with a global in-game synchronization of 40% or less.
The berserk ones are you,not the game's character.
Enough good words for the game.I know that the word "Assassin" doesn't stand for its literal meaning in the game,while the naval part is a bit robbing the place of the "basic" part:stealth and open combat in civilized land areas.Just like the tower defense part in Revelations,as a sole one,it's a good one.But in the other hand,it is better than that tower defense:the naval game doesn't disturb players' gaming fluency,and it gives the players opportunity to experience it when they are willing to.
Climbing becomes too much easier,as we can just hold a forward key on the keyboard or pad and just wait for Connor climbing up the cliff or a large house.
I've encountered some glitches,including the interaction flaw in the last part of the Infamy part of Washington DLCs and reported to UBI's support team and replied without absolute resolving.Some people suggest that manually editing or changing the files to correct it,which means to replay the Infamy story.I just waited until the new edition released and found that the glitch was still there,this reminds me those annoying glitches in Revelations got reported but still existing today.
I suspect that there are some designers who are homo in UBI and they used the games of AC series to express and hype their intention to get involved.
Doesn't sound like positive comment?But it is.It deserves the try.… Expand
Jan 18, 2013Amazing graphics but cutscene after cutscene after cutscene after cutscene just destroyed what should have been a great game. Have played and enjoyed all the series but I am forcing myself to carry on to the end of this one. Less then half way there and I don't think I can take another guess what! ya a cutscene. What a pity.… Expand
Nov 28, 2012Good: Pretty good story line, not a common scenario that you would see in other games. Graphics are good. Cities look realistic, definitely captures the feel of the era. Weapons are pretty cool. Fast travel has been added in more places than just the tunnels. The money systems have been revised, it takes a little more effort to make cash now. Haytham is a very well done character and really good voice acting. The naval battles are awesome, easily the most enjoyable part of the game for me.
Bad: Very linear, yet jumpy story. There isn't a lot of creativity involved in what you do. Combat is great if you love cinematic kill shots, not so much if you enjoy honing your skills to get better. It's basically block when the warning thing pops up and mash the mouse button. It's often hard to pick up dropped weapons while in combat. There are some higher level AI that you fight that seem to just headbutt you and reverse your blocks making you just want to shoot them to end the hand to hand combat. Crafting seems very scattered and doesn't make much sense, why am I crafting barrels again? You will probably get stuck in the crafting menu until they get it patched. Lock picking... wtf. Doesn't make any sense at all. Your horse will likely get stuck inside of things frequently, but no big deal you can just call another. Better make sure you setup your shortcut key to the horse whistle though because your equipped weapons change by themselves. You may try to call a horse and wind up shooting a patrolling redcoat in the face. You can't just blindly jump from a viewpoint because it doesn't automatically line you up with the soft haystack at the bottom, this becomes annoying when you do the tree viewpoints and can't see the ground. Remember all those amazing underground puzzles in the past AC's? Yeah, none of that here. The main character isn't very likable. He's kind of an arrogant dick head to everyone. Achilles's story doesn't really end with a bang. Seems like they just ran out of time and forgot about that part. The story outside of the Animus is just out of control. It's not immersive and mostly leaves you with more questions than answers. The thing that frustrated me the most I'd say was the movement. The cities are designed to look more realistic, but unfortunately that means that rooftops are harder to traverse. Everything is very spread out, and it's hard to stay in the air for very long. The climbing seems to have been dumbed down a bit, when you want to climb it works nicely. If you're just trying to run away on the ground you will probably end up trying to climb the food cart or tree that's vaguely close to you, causing you to be surrounded. Graphics look nice, but aren't quite optimized. I have a decent rig, but there are lots of stutters especially when entering the big cities. At the end of the game, I'm very disappointed. I'd consider this the worst game in the series. So much potential, but not properly utilized.… Expand
Jun 28, 2014Really disappointing. The game looks gorgeous but there is so little real game play. I feel like I am just running between objectives, walking if it is a stealth level.
Even the combat is boring. X to attack, B to block. I had not played an Assassins creed game since 2 and I had hoped they would have improved the combat by now. It seems to have sped up a little bit, but it is still just attack, attack, counter, repeat. The controls are very over simplified, I tried playing with a keyboard and also a gamepad, but the controls seem way too dumbed down.
I thought firing muskets would be satisfying, but they only have the range or a throwing knife and dont feel good to shoot. Climbing the ships mast at the beginning could have been an exciting moment, but I climbed up the wrong side of the mast, so I had to climb down and go up the side they wanted me to climb to continue.
It is also the glitchiest game I have played in years. During the first sword fight in the game my enemy got stuck in a wall and I had to restart from checkpoint. When first arriving in Boston before even let off the leash enough to sprint I saw a frozen towns person and a dog stuck inside a pile of barrels. There are frequent ragdoll and other physics glitches.
I only payed $5 for it in the steam sale and I still feel disappointed.… Expand
Apr 23, 2014Review divided between PC specific problems and Game problems.
A. PC Specific Problems:
1. No optimisation done at all. If I suffer FPS lag on a $3000 machine, I can only imagine the horror those on a more conservative rigs. Its so buggy! If you look in specific directions the fps drops like bass in a dubstep video. So far I am certain that it has got nothing to do with amount of components on screen. I've gotten smooth as butter FPS with a lot of citizens and buildings and an animation slideshow FPS in a f**in JUNGLE with practically nothing putting load on my CPU / GPU.
2. Controls are just weird. SUPER weird. We have at least a 102 buttons to play games. They REDUCED the amount of buttons required to play the game than previous versions. I am pretty sure you could map an Sega Genesis controller to play this game and won't need any combos on a PC.
3. Uplay! Need I say more?
4. Savegames get corrupted randomly. I've had to start the game thrice AT LEAST. Its funny because you don't loose an entire save, you loose the progress! Its not even the progress made in the same session!
5. Random crashes.
B. Other Issues Universal to all Systems:
1. The gameplay is non existent. The game pretty much is like a modern version of those weird CD-I games.
2. Their version of OPEN world is just run around. Run around to get collectible, deliver letters etc. On top of that, running around isn't even fun! It seems like so for the first 15 minutes, but its horrid! The tree parkour is very badly done. Its laughable. You have to be on a horse for the most part if you actually wanna get to places. In GTA there's a million things to experience in the open world. Here, it's NOTHING!
3. Horses are BUGGY AS F**K! Skyrim horses are MUCH better than this sh!t!~
4. It could have better been a shooter on rails! Because you are NOT ALLOWED to THINK how to do a mission. The whole thing is scripted. I've played better NES games than this.
5. I could rant on but now the game has sucked out all of my motivation.
On the good part, the graphics are amazing! They are wallpaper worthy! Every single image you capture will be pretty much gorgeous. But it's a GAME. NOT a MOVIE!
Honestly, you are better off just watching the walkthroughs on youtube or whatever. Even that'll get boring.… Expand
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Published: September 13, 2012You might have to wait until next year to play GTA V or BioShock: Infinite, but there are still plenty of major games arriving over the next few months, including a new Assassin's Creed, the latest Call of Duty, and the beginning of a new Halo trilogy.