Generally favorable reviews - based on 10 Critics What's this?

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Generally favorable reviews- based on 1142 Ratings

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  • Summary: The year is 1715. Pirates rule the waters of the Caribbean and have established a lawless Republic. Among these outlaws is a lethal young captain named Edward Kenway. His notorious exploits earn the respect of legends like Blackbeard, but draw him into an ancient war that may destroy everything the pirates have built for themselves. Expand
Score distribution:
  1. Positive: 8 out of 10
  2. Negative: 0 out of 10
  1. Nov 27, 2013
    There are refinements still to be made but Black Flag is a stunning return to form worthy of any gamer’s time.
  2. Dec 30, 2013
    Makes up for the failings of AC3, delivering a fantastic, engaging open world experience. [Jan 2014, p.78]
  3. Jan 16, 2014
    Fans that were bummed out by Assassin’s Creed III will most likely find Black Flag to be a welcoming return to what they love about the series, with a great story, amazingly crafted world and smart additions to the sailing that make it a refreshing part of the Assassin’s Creed formula.
  4. Dec 19, 2013
    At the end of a generation, Ubisoft gives us a new and great chapter of Assassin's Creed. Black Flag, despite some congenital defects works great, focusing on the exploration and a free roaming component refreshed for the most.
  5. Nov 24, 2013
    Like its winsome protagonist, Assassin’s Creed IV: Black Flag is fixated on pursuing the riches of high-seas piracy and seems reluctant to be drawn into convoluted Templar plots. The most self-aware Assassin’s Creed title to date, and one that makes the most of some aging mechanics.
  6. Nov 19, 2013
    The game looks absolutely beautiful, is jam packed with things to do, and as ever, the combat is a joy to fiddle with.
  7. Mar 5, 2014
    Ironically enough for a game which centers around the concept of genetic ancestry, however, it continually lets itself down by refusing to break away from its own tired and worn-out heritage,

See all 10 Critic Reviews

Score distribution:
  1. Negative: 61 out of 257
  1. Nov 24, 2013
    This years Assassins Creed is just awesome. Great graphics, awesome gameplay and an amazing story. And the rain gives me just looks so good! Expand
  2. Dec 5, 2013
    I have nothing to say cause Ubisoft once again made an awesome game. This game just made me remain speechless. I still wonder how many people gave negative rating. It is a must have game and recommended for all the assassin gamers Expand
  3. Nov 19, 2013
    The Assassin Creed Franchise has had its up and downs, but ACV is absolutely an up. This game is extremely fun and I recommend it to anyone who enjoyed the previous games. The ship combat has improved and the graphics are beautiful. This game is probably my favorite in the franchise so far. Expand
  4. Jan 5, 2014
    Honestly i'm not an assassin's creed fan at all, but this game has really taken my attention..
    I enjoyed the entire story line and the
    awesome graphic; I have appreciate a lot the crew's songs too (it could sounds stupid, but yep, i enjoyed them sailing the sea).. Maybe to easy Expand
  5. Jun 29, 2014
    I feel kind of weird liking this game when I absolutely loathed AC3, but I'll try and explain why this iteration kept my attention the whole way through.
    STORY/DESIGN: (5/10) - On the one hand, the story is boring, and there's no real climax/payoff at the end, it's just a-bunch-of-stuff-that-happens that seems to rely on player time investment to make us connect emotionally rather than an interesting plot. On the other hand, the main character is somewhat unique in that his major motivation is making money and he aggressively wants to avoid joining either of the warring factions. But the most important part of the story is that, unlike AC3, it is mostly unobtrusive.
    GRAPHICS: (9/10) - this is a gorgeous looking game in almost every respect. There's a good variety of environments, from period cities of varying elevations (to facilitate the freerunning) to deep jungle to tropical islands.
    GAMEPLAY: (7/10) - this is kind of hit-and-miss, depending on what the game asks of you. Each of the 4 gameplay types represents about a quarter of the experience:
    Ship-to-ship combat is good (7/10), kind of like space combat games if you couldn't move up or down, but what makes it interesting is a very developed, shifting 3D ocean that is constantly buffetting your ship and changing the angles. I also like how quickly you go from sailing to aiming a side cannon at individual enemie on a ship, then swing over on a rope and go straight into hand-to-hand combat. One nice touch is that you can sneak-swim onto an enemy ship that's otherwise overpowered for your ship, kill all the soldiers in hand-to-hand, then return to your ship and conquer the now weakened and crippled ship in one shot. What I dislike about ship-to-ship combat is that, other than size and flag color, basically all ships you fight are identical in look and structure. I feel like they could have designed more than one enemy for you. Additionally, it would have been nice to go below decks for combat, instead of just up the masts once in awhile.
    Freerunning (3/10) hasn't really changed from AC3, but the environments are quite a bit better and smoother, particularly in jumping from tree-to-tree. It's very intuitive, but it's still hold-down-a-button and point the analog stick, whereas any true platformer would require individual presses of the jump button. There's also a swimming mechanic for underwater side missions, which is cool, but slow and eventually gets boring.
    Combat (5/10) has a few new enemy types that often require a different button press (i.e. "stun") to defeat certain enemies, plus the ability to throw enemies (off ledges or into other enemies) instead of insta-kill adds another layer. And sometimes you have to press a button to grab a human shield just before you're shot. But it's still way too easy to be fun most of the time.
    Stealth (5/10) is still functional but not improved. It's still based primarily on moving between bits of grass and insta-killing anything that gets near. Your only other options are a berserker dart (makes an enemy attack his friends), hire dancers to distract guards, and a smoke bomb escape; that's fairly paltry compared to any other stealth game.
    DESIGN: (9/10)
    The game starts with you experiencing the major gameplay types (ship-to-ship combat, freerunning, stealth, then combat) all the in the first mission with only a few seconds of cutscenes intruding on that. There are FAR fewer enforced-slow-walk-for-plot-exposition parts than in AC3, though there are still some. Similarly, you spend very little time in the "future" world outside the animus, another great choice, although even this half-hour total was still the worst part of the game. I never even got to the sailing portion of AC3 because I couldn't tolerate the pathetic "platforming" and the fact that they buried the good stuff so late in the game, but AC4 understands that it is a game and puts its best feet forward. There are a bunch of side missions, and you never have to do any of them more than once if you dislike one. And if you just like open-ended missions where you get to a guarded target and assassinate him, there are like 30 of those as "assassin" side missions. So it's a long game (21 hours) but it held my interest long enough for me to beat it. If they could just make you actually press the "jump" button when they wanted you to jump and made the melee combat more challenging/interesting, this game could have been a 9/10 easily.
  6. Sep 24, 2014
    What shame.. No game can be good when it performs like a dog.. I have loads of games (similar to this) and they run smoothly without faffing around. I just don't understand why a games company can do this??? If you look on the web you will see loads and loads of people wanting to fix time lags!!

    Second, the game gets off to a bad start.. The first mission you will probably end up looking for help. I spent two hours roaming around doing nothing. When I read up on advice it directs you to go into a "red area" which you would assume was unavailable.

    Game gets better and better but normally I would have stopped wanting a refund!!!!!!!!
  7. Jul 22, 2014
    One reason should be enough. And it's called U PLay. I'm not buying these ubisoft games anymore. I don't like to be forced to feed your data mining software. I also don't like to be forced to have another game client on top of Steam. And I don't like to have the game crashing to desktop that often. Expand

See all 257 User Reviews