Baldur's Gate Image

Universal acclaim - based on 16 Critics What's this?

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Universal acclaim- based on 367 Ratings

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  • Summary: Baldur's Gate takes you back to the Forgotten Realms on a visually dazzling role-playing adventure, one that brings to life the grand tradition of Advanced Dungeons & Dragons through cutting edge art and technology. Immerse yourself in this quintessential medieval fantasy world, where entire nations hang in the balance of your actions, dark prophecies test your resolve, and heroic dreams can be fulfilled at last. [Interplay] Collapse
Score distribution:
  1. Positive: 16 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 0 out of 16
  1. Baldur's Gate is not a computer role-playing is THE computer role-playing game.
  2. 100
    It's been a long haul, more than two months of solid game-play, but I have been absolutely engrossed by every minute! Very few games earn such an accolade from this reviewer.
  3. 94
    Not only has the game shown that you can build a statistics heavy game without making it boring or confusing, but it has shown that it's possible to build them with style and beauty.
  4. That's the great thing about Baldur's Gate, not only does it look "the dog's," it provides the player (and multiplayers) with a living, breathing world complete with specific rules which must be adhered to. Now that's magic!
  5. Everything that fans of AD&D have always wanted in a computer game. The only thing that will prevent it from being perfect for everyone is the very fact that it follows the AD&D rules so faithfully.
  6. Offers an amazing amount of control over how the game is played in a game session. It is very easy to set up a multiplayer game, and just as easy to join one in progress over the Internet or LAN.
  7. Interacting with characters is where your charisma and party's reputation really pays off.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 36 out of 39
  2. Negative: 2 out of 39
  1. Mar 18, 2011
    'Legendary' is a term much bandied about these days but this game is one than genuinely deserves the adjective. Many people consider this game to have single handily have saved the single-player RPG genre on the PC just when it looked dead. It represents a definite turning point in the history of gaming. This can be hard to appreciate today because even I'll concede that the graphics are dated. But the truth of the matter is that RPGs have never been about graphics anyway. What made Balder's Gate innovative it was the first RPG to actually use NPCs to advance the story in a mission critical way. It put their stories, their personalities, their goals on a footing that was equal to your own. What made it show-stopping was the nature of those personalities. They were all different, all unique, and they all didn't necessarily care about you. You had to not just manage combat but manage people if your little band was going to finish the game.

    Yes, the combat can be unbalanced at times. There are a few bugs. But if you cannot laugh when Minsc shouts, "Go for the eyes, Boo" there is something wrong not with the game but with your life. If you want, you can break this game down and find all it's flaws; they exist. But if you don't cheer sitting in your chair when Minsc shouts, "Butt kicking for Goodness!" you have no heart. This isn't just so much a game as it is an experience. That, it seems to me, is what an RPG is all about. It's about creating experiences; it's about making memories. It's playing your role to the hilt and loving it. Baldur's Gate might not have been the best, some people argue the sequel is better, but it was the first to offer that immersion in a way no other game had up until that point in time. If you haven't played this game you should. Because this is where it all began.
  2. Jan 1, 2012
    One of the best 2D Dungeons and Dragons RPGs ever made.

    If you like the genre and you think you can overlook the slightly outdated 2D
    graphics (Just look at some screenshots or videos) than you should really give it a try. Its simply brilliant. Expand
  3. Aug 30, 2013
    My favourite game of all time.

    Better then any other D&D game to date because of the exploration. A really interesting world with engaging
    characters and side quests. Little touches of polish make the game, such as the sound effects in the woodlands, and gold and magic rings hidden in tree trunks. The environments are gorgeous and the graphics are good for the time.

    The combat is good, you pause with the space bar for semi-turned based combat, where you can give orders to your party members. Not as involving as Temple of Elemental Evil but still good fun and not completely hack and slash.

    Starting as a weak low level character makes the game much more interesting then BGII, which I found too boring to play.

    Well worth a play if you've not before, unless you can't get past dating graphics.
  4. Jun 15, 2012
    The Godfather of RPGs. Period.
    Still pays to play it from time to time. Everything about this game was groundbreaking for the time, the
    graphics, the interface, the sound, the vastness, the storytelling.
    Had some issues with pathfinding, but those were fixed in Baldur's Gate II.
  5. Vio
    Nov 20, 2011
    This to me was my first epic rpg, and what I mean by that is that prior to this I had no idea what RPGs really should be a about: storyline. I guess it ended up being good that I ended up with this seeing as it is to this day one, if not thee best rpg story I have ever played. Control scheme is a bit dated today and the graphics as well, but the pre-rendered/painted backgrounds are none the less beautiful. The mechanics are a bit complicated being based on DnD 2nd Ed, this could have been a attraction in its day, but today no one cares about 2nd Ed. The game world itself is vast and open, and will cater for many many hours of gameplay! Did I like it? Oh I most CERTAINLY did!! Expand
  6. Oct 7, 2012
    This game demands a SERMON from the grot: Reverance for this game is NOT nostalgia. Aside from the fact that the graphics settings do not scale properly with modern monitors, this game still earns a healthy 9/10 in 2012 on the basis of brilliant design. This game has great writing, great art, great style, great writing, and FANTASTIC character development. How many modern gamers have even played dice and pencil D&D with a good Dungeon Master? Baldur's Gate brought the core experience into the digital age. It will soon be released again, in open sale competition with Diabolo 3 and Guild Wars 2. Enough said. Newer games do it different, but very few have done it better. The real mystery is how after 14 years no team has had the ability to better this game. Maybe someone will finally realise that it is a whole lot of fun to have a class system that allows about 30 completely different builds. Maybe they will also note that when each characters can be built in 30 ways and you have 6-8 characters in a party, that the possible combinations, will naturally be LIMITLESS. Those who would fly need an open sky. Designers all, heed this profound observation and learn from it. Diversity eliminates the possibility of boredom. Simplifiying games cannot make them better, because the human mind is a bright and curious thing, that demands higher challenges. It's not perfect. It's not the best D&D based computer game. Low level D&D is not always fun. So it scores 9?10 not 10. Despite that this game holds many secrets as to how much better games could be made if designers studied here. If they learned the secrets Of Baldur's Gate and improved on them. So we pray! So may it be! Expand
  7. Mar 6, 2012
    Bioware's debut to the world of cRPGs. It has strong points, like its story, which is the main reason why I gave the game a 5 instead of 2 or 3. It is a much weaker game than its sequel, for a lot of reasons. First, low level ad&d2 is really boring and lacking in variety. There isn't much to do besides equiping the bows and using the very few useful spells available. The party NPCs are lifeless and will almost never intervene during a conversation, being more or less mute for everything but their own side quest. Most of the side quests are weak in content and lack the depth you can find in BG2 where some of them won't even come to a true resolution until you literally stumble upon the "sequel" to that quest, like the one featuring the murderer of the Bridge District. The balance between exploration and access to content itself is lousy and there are too many nearly empty maps. And in the end, the only place worth talking about is the city of Baldur's Gate itself, the rest being terribly unmemorable, in contrast to Baldur's Gate 2 underdark, trademeet, athkatla (which is the main city hub and the starting point of the game, unlike BG-city in BG1 which you can only access later in the game), umar hills.. Mediocre but promising attempt at making a RPG, which ultimately led to the greater and much stronger sequel. Expand

See all 39 User Reviews