Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 19 out of 31
  2. Negative: 0 out of 31
  1. Battlestations: Midway was a surprise hit and is still one of my favorite console games. It is a short experience and was easy for the most part and it also failed to finish the fight as it were. Battlestations: Pacific fixes much of the complaints from the first one and brings World War 2 home once again for arm chair generals.
User Score

Generally favorable reviews- based on 42 Ratings

User score distribution:
  1. Positive: 9 out of 11
  2. Negative: 1 out of 11
  1. Aug 15, 2012
    Definately an improvement on Battlestations Midway in several aspects, yet the two are different experiences. Pacific is more arcade than serious, as planes re-arm in the air rather than return to base. That Midway magic is gone, where you knew if you missed your torpedo then you had wasted a plane trip. If you want an easy to enjoy game, Pacific has the quality. If you want intense moments and punishing situations then stick with Midway. Keep in mind that this is very much like a console port, in terms of quality and depth. Full Review »
  2. Aug 24, 2013
    A combinations of strategy and action with NO strategy and TERRIBLE action. The controls are really really really bad. Most reviews claim that players have power to control the battlefield. A complete lie. You are forced into little set piece tidbits listening to dreadful, corny voice acting in a totally linear, totally boring game. There is no Pacific map. No economic development. No control of design or production. There is nothing here which designates a strategy game. The action is hamstrung by the nightmare of mouse-controlled flying, pathetic unlimited ammunition and poor production quality all round. It also suffers from the infestation of Game for Windows Live. Do not buy this POS EVER.

    THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for the design process and getting games in circulation. Hence (1) No Red scores. (2) Game scores as follows: Bad Game 5/10. Poor Game 6/10. Mediocre Game: 7/10. Good Game 8/10. Great game 9/10. Stella Game 10/10. To get 10/10 it must be a game that can be (theoretically) play-able for 1000+ hours. Not only great but near endless fun. Games may be bad or poor but making them should earn respect. Thus even the worst POS will still be a 5/10. 0/10 no longer exists in my vocabulary. Yellow is the new red. For the sake of accountability: you can reply if needed: Orctowngrot: Tim Rawlins:
    Full Review »
  3. Aug 3, 2013
    A very nice game with combination of strategy and role playing. The graphics are not bad either. I really enjoyed it and just wished there will be another installments in the series with bigger and more exciting features. Full Review »