Metascore
73

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 9 out of 23
  2. Negative: 0 out of 23
  1. 90
    If you're looking for a lengthy (as in 100+ hours) RPG that blends quick and dirty gameplay with heaping plates of detail and sophisticated character development, no one else comes close to this series.
  2. It has a few minor flaws, but the overwhelming amount of fun this game offers more than makes up for it.
  3. 80
    If the game balance had matched the creativity and attention to overall design put into this title, I would probably have given it a 90, because the detail of construction and depth of the environment are truly excellent.
  4. If you have ever played "Diablo," "Dungeon Siege," or "Baulders Gate," than this game will become second home to you. The game has a very similar pace, but it does have a different flare to it by some of the gameplay additions such as solving puzzles and sneaking around.
  5. Good stuff for RPG fans everywhere, though a bit too difficult and time-consuming for the casual gamer.
  6. It promises many hours of addictive adventuring, all with a tone that succeeds at being self-consciously humorous in the face of some fairly conventional fantasy trappings.
  7. If you're an RPG junkie, Beyond Divinity is definitely worth your time and money. Just don't expect to extract any extra gameplay hours out of the random dungeon generator - it's just not going to happen. [July 2004, p.64]
  8. The puzzles are also annoyingly addictive.
  9. If you’re feeling patient and want a massive adventure then BD is worth a look. If you have "Sacred" in your library, keep playing till you get to level 50 and then see how you feel.
  10. Beyond Divinity is like a rigged slot machine; you always win the same amount you put in, but the jackpot never comes. You’ll continue to play because you have nothing to lose, but it’s not as exciting.
  11. Those that appreciate long, deep and difficult RPGs will have their hands full with Beyond Divinity. I can honestly say that this game is beyond me. I've played it for days and I still don't really know what the hell I'm doing.
  12. Not a "Diablo II" killer or a vast improvment over the first Divinity title, it is however a sometimes frustrating game, with limited replay value.
  13. My conundrum is that despite the issues and glaring oversights, Beyond Divinity is still fun to play.
  14. Larian has escaped formulaic RPGs and brought us a game truly worth the 80+ hours it takes to discover everything within. Fans of the "Baldur's Gate" and "Icewind Dale" series will find something familiar here and experience a strange form of nostalgia.
  15. You will inevitably find yourself getting tired of all the levers and keys, and frustrated by the scripting bugs and inventory glitches.
  16. An incredibly generic RPG. Often playable, but sometimes frustrating and never original through its 100 hours plus playing time. In a PC market that thrives on innovation, Larian Games seem to have missed something fundamental.
  17. 68
    I just plain old got bored with the game. The occasional clunkiness of both the presentation and the interface didn't bother me, but when the thrill of getting new items began to diminish under the realisation that the developers had little else up their sleeve other than to keep heaping monsters and loot onto me then I just gave up.
  18. The problem with the story in Beyond Divinity -- advertised as “deep and detailed” on the game’s web site -- is that there isn’t really one.
  19. It has a refreshing sense of humor.
  20. In spite of any number of small improvements, the new game feels more stale and by-the-numbers than the first one. [Aug 2004, p.78]
  21. While the writing is more polished this time around, the dialogue remains inconsistent in voice. For every dramatic moment, there's a completely out-of-place near-verbatim take on "Monty Python,' or a silly inside joke. [Aug 2004, p.58]
  22. We can overlook the dingy appearance of the redesigned world, but the new style of play, involving a pair of bonded characters and a sort of extra-dimensional training area known as The Battlefields, adds layers of unnecessary complication.
  23. Ostensibly worthy, but fundamentally uninspiring – the only value is the size.
User Score
7.7

Generally favorable reviews- based on 32 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3
  1. Dean
    Feb 23, 2005
    1
    This is the most disappointing rpg title i have ever had the opportunity to play. Amongst the numerous reasons for this, is its lack of plot, infuriating battlefields with limitless foes and no big bad guy, a must in my opinion, and frustrating interface. It is absolutely no comparison to the epic boiware rpgs, so if that is what youre looking for don't pursue beyond divinity. Full Review »
  2. Oct 29, 2011
    10
    the game had an interesting plot, a bunch of interesting characters, reasonable gameplay and it was pretty long too. defiantly recommended

    but if you want to enjoy the game you have to realize the truth.. you will never escape the demonic world where the game takes place
    Full Review »
  3. AndrewS.
    May 5, 2004
    10
    Class...pure class.