Mixed or average reviews - based on 22 Critics What's this?

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Mixed or average reviews- based on 56 Ratings

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  • Summary: The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return of the bionically-enhanced Nathan "Rad" Spencer, voiced by Mike Patton, the former lead singer of Faith No More. Time has not been kind to Spencer: 10 years after his heroic defeat of the Imperials in the original game, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit, and sentenced to death. On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing an intense earthquake that has turned the city into rubble and wiped out its population. With the terrain in ruins and the city's air defense grid now in the control of a massive terrorist force whose goal remains unclear, the FSA have only one option left - a behind-the-lines assault. The perfect job for a Bionic Commando. Bionic Commando transposes the swing-and-shoot gameplay of the 8-bit original to a stunning 3D environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces, where every environment is scalable using swinging, scaling, climbing and wall-walking techniques. [Capcom] Expand
Score distribution:
  1. Positive: 9 out of 22
  2. Negative: 1 out of 22
  1. Capcom did a great job with the conversion of the console hit, especially when it comes down to the very complex controls. Beginners may find themselves frustrated and overwhelmed by the possibilities, but once you learn how to handle your character, the game unfolds its whole fascination.
  2. Entertaining, fun action game with a fresh concept, nice graphics and a lot of humor.
  3. The port to the PC went pretty well for our bio-enhanced super-soldier Nathan Spencer, whose game is still a pretty good choice for action-fans.
  4. If you can forgive plot holes, awkward save system and unstable multiplayer, you will enjoy Bionic Commando.
  5. While the combat is a bit of a letdown, the high bar for difficulty is certainly more addictive than it is frustrating, which compensates for the title's shortcomings and fittingly punctuates a solid piece of work.
  6. Offers up one of the drabbest looking and tedious opening sections witnessed anywhere. [Oct 2009, p.62]
  7. 40
    A sloppy port of a game I found to be fairly mediocre.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 15 out of 24
  2. Negative: 5 out of 24
  1. Dec 24, 2013
    They did a surprisingly good job executing the grapple arm in a 3D environment. After completing the outstanding 'Bionic Commando: Rearmed', I was eager to see if Grin, the developer, could transfer the swing mechanic into the third-dimension. 8 hours later to beat the game on Hard difficulty, I can confirm they did. No other game does it better, not even the Spider-Man games. There is a learning curve due to the free-form nature of the swing mechanic. But once you master it, once you grasp where to attach your grapple, know what point in your swing trajectory to detach your grapple, understand which direction to shift your weight to, and think far ahead to identify your next two or three grapple points, once you master all that will you truly feel like a "rad" Bionic Commando. Expand
  2. Feb 17, 2011
    Thoroughly enjoyed the game play. Interesting interaction with environment and enough weapons to make it a whole bunch of fun. Excellent storyline too, can't wait to play re-armed now.
    Definitely recommended.
  3. Oct 14, 2013
    Game Play[8] Controls[6] Contactable/Easter Eggs[7] Innovation[8] Graphics[10] Sounds[8] replay Value[7] Gaming Satisfaction[7]
    Technical Issues[10]
    Over All[7.5]
  4. Mar 25, 2012
    Very good game. Don't believe the haters. Great sound track and game play with a controller, good graphics. Played this through on the 360 in 2009 loved it. Playing it through on PC in 2012 loving it. Really cheap now. Expand
  5. Nov 14, 2013
    raphics: Average looking graphics. 7.5

    Sound: Average themes/sounds, nothing stands out, decent voice overs. 7.5

    Gameplay: Fun and
    innovative gameplay mechanics, comparable to Spider Man without the open world, and with guns. The game has some fun boss fights, but its more of a linear experience, although the game does add challenge. 8.5.

    Story: Average story. Spencer in the future but he looks totally different, the plot opens slow, and the overall story is not interesting. 7.

    Replay Value: 6-8 hour experience, multiplayer, and some collectibles. I beat it without any interest for collectibles or playing the multiplayer, but for those who get it off of a steam sale for $5 buck, I would recommend it. 8.

    Overall Score: 7.7 out of 10.
  6. Mar 4, 2011
    It has nice graphics, uses nvdia physics. But controls are sucks. The letters on the screen A, B for jump, punch what ever doesn t match the keyboard keys. To make a action with combined keys, is too diffucult, and sucks. For example, make a stupid HACK action, it took half an hour. The game was designed for Playstation, not for PC. And stupid interfaces makes the game bad Expand
  7. Dec 15, 2012
    This game is a lazy console-port and the devs haven't even bothered to fix the most basic stuff when porting this to the pc. Now most of this is only superficial. The game works great with mouse and keyboard and i had no problem whatsoever with getting the game to work. But i think that it is just plain respect-less that they didn't take the small time required to fix this. Now with that out of the way lets focus on the game. The gameplay in the game is surprisingly fun. The swinging is really satisfying and the combat is quite enjoyable. There is also a couple of quite cool areas that you get to visit in the games campaign. Sadly is the games campaign kind of short (around 5-6 hours) and its story is pretty bad. The checkpoint system is also pretty messed up. Its quite far between checkpoints, collectibles doesn't stick and enemies that was already dead when the checkpoint was triggered has a tendency to respawn behind you which can be kind of awkward. This combined with the radiation manages to take the fun out of exploring which is kind of a shame since the swinging is the part of the game that works best and that is the most fun. Some other things that annoyed me were some quicktime-events and that a couple of things in the game wasn't properly explained. I might sound a little bit to negative here so i should point out one last time that the swinging is pretty damn great. And i enjoyed the game despite its problems.The game do however have its fair share of flaws but i will despite that recommend checking this game out if you are into the genre since the game has its moments. Expand

See all 24 User Reviews